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Old 04-05-2008, 05:28 AM  
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Default Re: Illusionist VP Set changes on test.



Only change I can see is that the con slot removal was taken away and damage increased.

Gloves are still +20 regen =/
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Old 04-05-2008, 08:31 AM  
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Default Re: Illusionist VP Set changes on test.

wow that is a huge tandem boost.

looks like shoulders/hat/legs/boots is going to be the best setup

just use sorce gloves instead, everyone does PR
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Old 04-05-2008, 09:21 AM  
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Default Re: Illusionist VP Set changes on test.

I will, when they drop next. I passed on them several times and kept using FTH gloves as they seemed better. I think I was just blind when looking at ACT or FTH gloves now proc less/ for less since the resist changes.

Either way, I'm using fish gloves until they drop again.

Last edited by Xanoth; 04-05-2008 at 09:23 AM.
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Old 04-06-2008, 10:14 AM  
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Default Re: Illusionist VP Set changes on test.

Quote:
Originally Posted by Xanoth View Post


Only change I can see is that the con slot removal was taken away and damage increased.

Gloves are still +20 regen =/
Damn, we all must owe a huge thank you to random Joe Ilus who thinks we're just buff bots and doesn't know how to parse for bringing down our global parses & making it look like we still need boosting. Thats a sick buff to a class that is already one of the best in terms of buff/dps combo.

I'm starting 2 worry that if these buffs keep coming we're going 2 get the 'ole foam bat hard though. Just imagine the revamped set bonus combined with the charm slot from SoH. That'll be some sick dps. (Even wondering if the SoH helm with the random 1-200 dmg proc is better than the set helm if we can get 4 pieces elsewhere?)
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Old 04-06-2008, 01:50 PM  
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Default Re: Illusionist VP Set changes on test.

unless they change it, that helm in soh is a lot better
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Old 04-15-2008, 10:36 AM  
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Default Re: Illusionist VP Set changes on test.

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Originally Posted by TANGARTH View Post
unless they change it, that helm in soh is a lot better
not changed, got one.

high hit for it is 3653 for me, low hit is 5 ~~~ lol

only down side of SoH cap is gotta use a dif set piece for 4 bonus. I guess maybe robe instead of Hat?

gloves and cuffs are about useless imo
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Old 04-15-2008, 12:51 PM  
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Default Re: Illusionist VP Set changes on test.

Would it be better to keep the robe of Dark Power but wear the set cuffs for your fourth piece?
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Old 04-15-2008, 12:55 PM  
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Default Re: Illusionist VP Set changes on test.

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Would it be better to keep the robe of Dark Power but wear the set cuffs for your fourth piece?
only if you don't have lava channeling sleeves. those are probably better then dark robe... for DPS anyway. dark robe definitely = higher survivability


idk about you but I'm more willing to sacrifice 9spell crit and 125 damage on robe of dark power then i am 7crit and 5 reuse.

especially since the set robe adds 10 more reuse.

im sitting at just under +70 crit as is anyway with my dumb froglok bone caster robe or w/e the dumb shit is

That and im a noob and dont have +crit adorn on my mythical epic yet =o

or my preator's guard... >< /flee
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Old 04-15-2008, 02:29 PM  
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Default Re: Illusionist VP Set changes on test.

wow i am dumb.

reuse on beneficial, for some reason i was thinking lava channeling sleeves were hostile.

>< yus Cuffs for 4 set is a good choice to keep robe of dark power
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Old 04-15-2008, 02:39 PM  
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Default Re: Illusionist VP Set changes on test.

That helm in SOH is doing ~5% zw for our wizards and the charm from SOH is doing around 9% zw for me atm. Next time the helm drops I'm stealing it!!
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