Quote:
Originally Posted by Slips
Not to mention, if they put damage on the termination of the effect, will this fuck us over on raid mobs that have immunities up to CC? Too many factors make this an incredibly weird idea.
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I posted this on the eq2players forum but I need some other people to confirm that something is not working on raid mobs. I wanted to test out if I could work in the stun-dmg spell in my 30sec spell cycle so I kept it in the entire zone and the "bewilderment" damage only hit 12 times zonewide.
Anyone else see the same thing?