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Old 01-22-2009, 05:27 AM  
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Default Re: question from a non-illy

Quote:
Originally Posted by Icefire View Post
Since TSO it should do, since the order in which damage was calculated changed... I haven't tested whether it does or not, so I could be wrong still.
Base damage does since TSO came out.
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Old 01-22-2009, 01:16 PM  
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Default Re: question from a non-illy

Quote:
Originally Posted by Icefire View Post
Since TSO it should do, since the order in which damage was calculated changed... I haven't tested whether it does or not, so I could be wrong still.
Quote:
Originally Posted by Lithin View Post
basedmg doesnt
Base Dmg does now increase the SD cap.

Crits now multiply non-crit SD instead of raising the cap.

Changes as of TSO from dev quotes and I have tested them in game.
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Old 01-24-2009, 10:44 AM  
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Default Re: question from a non-illy

Ok but does base damage raise SD cap?!
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Old 01-24-2009, 06:15 PM  
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Default Re: question from a non-illy

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Originally Posted by Slips View Post
Ok but does base damage raise SD cap?!
As of TSO from what I read in dev notes the answer is Yes.
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Old 01-25-2009, 01:29 AM  
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Default Re: question from a non-illy

No really, someone give a straight answer already.
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Old 01-25-2009, 02:25 AM  
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Default Re: question from a non-illy

Quote:
Originally Posted by Slips View Post
No really, someone give a straight answer already.

Quote:
Originally Posted by Aeralik on TSO Beta Boards
In the coming days, we are changing the critical system slightly to allow mitigation of criticals. This will allow us to return critical attacks to npcs while at the same time allowing players to mitigate critical attacks done to them. This will also allow us to build in some better progression to raids because being able to mitigate down critical attacks done to you will be crucial to your survivability. As you gain the better gear from the expansion, your raid will then be able to better deal with attacks and aes from the more difficult encounters.
To make these changes happen, calculations have changed slightly to work in the following way:
base damage calculation
weapon attacks add in dps and weapon multipliers
spell and weapon tier multipliers
attribute modifiers
base damage multipliers
normalized damage ( +spell/ca/heal amounts )
critical multiplier
In the past critical multipliers were done right after base damage and attribute multipliers so this will actually add additional damage since your normalized damage modifiers will be taken into account.
Critical attacks by players against npc's will continue to use the max damage + 1 or damage * critical multiplier whichever is higher. NPC and player vs player critical attacks will use damage * critical multiplier. When you mitigate critical attacks its the multiplier that is reduced. So if the npc has a 2.0 critical modifier and you have 100% critical mitigation then the attack will actually work like a normal melee attack since you mitigated the critical amount completely( damage * 1.0 would be normal damage ). And no you can't reduce it below a 1.0 modifier to mitigate damage even further.
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Old 01-26-2009, 08:01 AM  
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Default Re: question from a non-illy

I knew I could keep that going for at least one page!
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Old 01-26-2009, 08:22 AM  
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Default Re: question from a non-illy

Cool thanks for that Valanthe. That is what i have been looking for
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Old 01-26-2009, 10:33 AM  
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Default Re: question from a non-illy

Quote:
Originally Posted by Slips View Post
I knew I could keep that going for at least one page!
I can keep responding for 2 more pages, if need be. I'm happy to oblige like that.

Of course, the type of response may change in that time...
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Old 03-17-2009, 05:01 PM  
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Default Re: question from a non-illy

Quote:
Originally Posted by HEARTSTOPPER View Post
Ok stupid question from a non-illy....I have a 80 fury that does 2300 on raid parse, the lvl 80 illy in my guild struggles to get 1k on the parse. Is there a reason I out DPS her other then her being a waste of a mage?
Tell that fucking illy to go to Options > User Interface and turn SUCKING OFF!!!

If the button is not there, tell the illy to /QUITGAME

FUCKING FAILSAUCE...
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