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Old 10-28-2007, 03:20 PM  
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Default Suggestions for Inquisitor AA tree

Many of the community, including myself, have expressed disappointment in the Inq tree since EoF beta. BC and E-fanaticism aside (if it ever works right), i kinda like improving our debuffs, but our reactive damage is meh and our "heal" line doesnt improve our heals. Borrowing from the Templar setup, they can buff their proc heals, buffs, damage and cures, and their proc buff helps their proc heals even more as well as all other procs.

I have long believed that we should have at least one proc heal, and I wouldnt mind spending AA to get it. As well as giving us back undead double damage (seeing as we are the only healers who do not have double damage anything) and an answer as to convert actually costing 58/42 power per person/pet it heals (I honestly think in the wrong situation, its way too much of a power hog).

So..........Heres a place to put your suggestion for a revamp of our AA tree. Ill go first, for healing add a proc grp heal to inquest and a melee grp heal for us. Maladroit, change it to adding 5 damage/level to our debuffs/reactive damage, and for punishments, chg taunts to single target hate buff, grp hate reduction.

Inhumanus Nex
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Old 10-28-2007, 06:21 PM  
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Default Re: Suggestions for Inquisitor AA tree

erm... i dont think theres gonna be a revamp
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Old 10-28-2007, 07:07 PM  
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Default Re: Suggestions for Inquisitor AA tree

I'm sure ATM there is no revamp, but quietly sitting by while our AA baste in a pathetic hell is not the answer. I know E Fanaticism is still not fixed, but it should be.

I'm just hoping for ideas that can be forwarded to concerned devs who may not let us continue to fall behind in total heal-ability.

Inhumanus Nex
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Old 10-29-2007, 11:52 AM  
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Default Re: Suggestions for Inquisitor AA tree

>concerned devs

erm....
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Old 10-29-2007, 01:03 PM  
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Default Re: Suggestions for Inquisitor AA tree

an AA that added a crit % boost to conc aura, replace heresey with it.

fix E fanaticism, same old.

but in all honestly, we get the cleric tree, be thankfull.
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Old 10-29-2007, 06:00 PM  
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Default Re: Suggestions for Inquisitor AA tree

How about making the Triage line actually worth taking?

Change the end line to some sort of heal, emergency recast timer if need be, but something damn powerful if it does have that type of recast timer.
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Ouch.
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Old 10-29-2007, 08:09 PM  
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Default Re: Suggestions for Inquisitor AA tree

Give us an AA to melee while casting heals/cures and I will run naked across the united states
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Old 10-29-2007, 11:11 PM  
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Default Re: Suggestions for Inquisitor AA tree

sounds like a threatening
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Old 10-30-2007, 12:59 AM  
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Default Re: Suggestions for Inquisitor AA tree

The final in the triage line wouldnt be so bad if it increased the range by 10 instead of just 5. Would get our heals to nuke range without the need of a troub.

And pious sucks already because of diminishing returns. M1 is avg about 200hp with the 5aa into it adds up to about another 35hp. Worthless.........

The fear/root aas are not worth anything either.
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Old 11-06-2007, 02:48 PM  
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Default Re: Suggestions for Inquisitor AA tree

I think the Triage tree could be useful with a few minor changes...

Give a bonus on Pious of raw HP instead of sta. 25hp per point wouldn't be unreasonable.

Change the emergency heal bonus to be +20hp healed (per trigger) per point.

Change the death save bonus to be +150hp healed per point or +6 seconds on the duration per point.

Rezzes... not sure

Fervent Focus +20% chance per point to remove impairments from entire group.

Change reach of faith to Enhanced convert. Increase the heal amount by 20% or decrease the power cost by 20%. Something like that.

It's nice to dream.
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