Many of the community, including myself, have expressed disappointment in the Inq tree since EoF beta. BC and E-fanaticism aside (if it ever works right

), i kinda like improving our debuffs, but our reactive damage is meh and our "heal" line doesnt improve our heals. Borrowing from the Templar setup, they can buff their proc heals, buffs, damage and cures, and their proc buff helps their proc heals even more as well as all other procs.
I have long believed that we should have at least
one proc heal, and I wouldnt mind spending AA to get it. As well as giving us back undead double damage (seeing as we are the only healers who do not have double damage
anything) and an answer as to convert actually costing 58/42 power per person/pet it heals (I honestly think in the wrong situation, its way too much of a power hog).
So..........Heres a place to put your suggestion for a revamp of our AA tree. Ill go first, for healing add a proc grp heal to inquest and a melee grp heal for us. Maladroit, change it to adding 5 damage/level to our debuffs/reactive damage, and for punishments, chg taunts to single target hate buff, grp hate reduction.
Inhumanus Nex