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10-31-2007, 05:18 AM
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No Name, No Slogan
Character: Ashmoria
Guild: is
Server: gone
Posts: 1,745
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Re: Rating a healer and analysing information.
Healers take a lot of shit in raid guilds. The DPS and the tanks love to blame the healers for their failings. The berserker tank dies on pull because he's using Juggernaut? It's the healer's fault. The wizard dies because he crits Ice Nova on pull? It's the crappy healers, duh. The ranger dies because he's an aggro whore? Guess who's to blame?
So yeah, sometimes you need to tell the dps and tanks to do their goddam job better and STFU. If the tank isn't dying (and he's not a dumbass), people are getting cures, and recovering from AE's, the healers are doing their job.
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"Because I don't say it don't mean I ain't thinking it."
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10-31-2007, 07:19 AM
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i Don't Parse Shit.
Character: Shadeyes
Guild: Fable
Server: Splitpaw
Posts: 359
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Re: Rating a healer and analysing information.
If you base your healer skill on heal parse and it's an inquie , he's in bad shape then. Coz all the healers arent equal on heal toys .
As inqui , depending on the number of healers in raid, the setting of the raid force, if i m MT grp or side group ,i consider keeping debuffs and cures as important as healing. At least i do that. And only after i try to thow some fanaticisim for dps, or go smash some heads.
If raid do good, and i just waste power throwing reactives that goes off, without firing , if druids are always healing before my reactive is up, then i go in full dps mode. Always ready to chain heal MT if something goes bad suddenly.
I went MT group in my first MMiS raid, no wipe, the guild who invited me even killed the second named as first try , they like me now, just that makes me feel good. Even if i know a templar would have made better.
Another way to test a healer, is making him solo healing a really tough group zone. Not having a warder or druid to backup, makes cleric job harder in some instances =) (especially when not fully fabled or EoF geared).
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Shadeyes, 80 fae assassin
Fable , Splitpaw
Ymrir, 80 barb inquie ,Lunar Dawn, Befallen
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10-31-2007, 07:40 AM
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Slayer of frogs
Character: Mephiston
Guild: Elysium
Server: Crushbone
Posts: 1,126
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Re: Rating a healer and analysing information.
eh im not sure about the last part, i solo healed fear with its epics etc, and our group setup was not ideal at all, including 2 of our toons being botted.
i guess as a first step, if your healer CANT do it then dont take him on the raids.
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10-31-2007, 08:12 AM
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No Name, No Slogan
Character: Ashmoria
Guild: is
Server: gone
Posts: 1,745
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Re: Rating a healer and analysing information.
Shard of Fear is not hard. Nizara is a much better test. It's not as hard as it used to be, but a solo healer still needs to work in that zone.
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"Because I don't say it don't mean I ain't thinking it."
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10-31-2007, 08:21 AM
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Regular
Character: Joshisgreat
Guild: Fuck
Server: You
Posts: 217
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Re: Rating a healer and analysing information.
yeah, shard of fear is definately cake, nizara isnt really too tough either, but i could see it as a good measuring stick for the player rather than the toon itself, if the player is staying on top of cures, keeping reactives up, and not wiping the group constantly than bring him along in the raid. What I personally dont like to see out of a healer is a normal heal parse and a 0.000 DPS parse, I think its the job of the healer not to heal but to just bring 100% of their characters ability to every raid, including Auto Attack. Except for on the certain couple special mobs of course.
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10-31-2007, 11:48 AM
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i Don't Parse Shit.
Character: Shadeyes
Guild: Fable
Server: Splitpaw
Posts: 359
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Re: Rating a healer and analysing information.
i dont think i m a bad healer and i m not sure can solo heal Fear.
Tho, as i noticed, and i always say to ppl asking for solo heal, it's greaatttlyyy depending on tank.
If your tank is EoF fabled , may be yes, if it's a non hard core raider one, with just ok stuff, he will take too much dmg for solo heal.
Depend also on the duration of fight, if you have a hella dps, and the epics dont last long may be.
I have been in groups where 2 healers werent able to keep tank alive....
heal is equation : Tank mitig/avoidance /dmg taken vs heal capacity
good luck on solo healing a crappy tank in SoF or unrest.
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Shadeyes, 80 fae assassin
Fable , Splitpaw
Ymrir, 80 barb inquie ,Lunar Dawn, Befallen
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10-31-2007, 11:53 AM
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Slayer of frogs
Character: Mephiston
Guild: Elysium
Server: Crushbone
Posts: 1,126
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Re: Rating a healer and analysing information.
in that case id take over and tank, one healer can keep me up thus a tank has no excuses. get a new tank
also unrest is being trioed and duoed at this point.
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11-01-2007, 12:21 AM
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The Sandpaper Condom
Character: Leorra
Guild: Immoture
Server: BB
Posts: 713
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Re: Rating a healer and analysing information.
Quote:
Originally Posted by oddyophile
Healers take a lot of shit in raid guilds. The DPS and the tanks love to blame the healers for their failings. The berserker tank dies on pull because he's using Juggernaut? It's the healer's fault. The wizard dies because he crits Ice Nova on pull? It's the crappy healers, duh. The ranger dies because he's an aggro whore? Guess who's to blame?
So yeah, sometimes you need to tell the dps and tanks to do their goddam job better and STFU. If the tank isn't dying (and he's not a dumbass), people are getting cures, and recovering from AE's, the healers are doing their job.
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Maybe Im just used to it since my MT is a zerker but IMO if MT dies on pull juggernaut or no it is the healers fault. As for dps dying from over agroing too soon if healers are targeting threw the mob like they are supposed to it shouldnt be super hard to keep them alive. Im not condoning over agroing to soon but I will not condone not healing them especially if they have made their monthly contribution to the healer mafi errrr Union.
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11-02-2007, 04:46 PM
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Regular
Character: Handi Kapp
Server: Unrest
Posts: 183
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Re: Rating a healer and analysing information.
I condone not healing stupid people on pull. Most over dps ive seen that get agro on pulls is usually on group mobs and healing thru a random group mob is dumb.
When tanks die on pull thru full wards and die with reactives still on them then they were an asshole and used too many things to make them squishy ie a 2hdr with juggernaught or a paladin in offensive with a 2hrd = less aviodence then me. Those examples are the fault of the tank not the healers.
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11-02-2007, 10:53 PM
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The Sandpaper Condom
Character: Leorra
Guild: Immoture
Server: BB
Posts: 713
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Re: Rating a healer and analysing information.
Quote:
Originally Posted by FatheadBlah
I condone not healing stupid people on pull. Most over dps ive seen that get agro on pulls is usually on group mobs and healing thru a random group mob is dumb.
When tanks die on pull thru full wards and die with reactives still on them then they were an asshole and used too many things to make them squishy ie a 2hdr with juggernaught or a paladin in offensive with a 2hrd = less aviodence then me. Those examples are the fault of the tank not the healers.
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I never a target a random mob I /assist thru a MA.
You can blame a tank all you want but if you cant heal a tank in offensive stance with a 2handr with 6-7 healers you outright suck.
Im sorry that you are so busy dpsing you dont have the response time to heal your tank if hes taking spike dmg, but that is a healers problem not a tanks problem.
Theres no excuse for a tank dying besides a healer not healing or curing them. I heal a SK in off stance with a 2hander all the time react faster period.
As for Mages over agroing on grp mobs thats more than likely a tank problem than a healer problem, but even so if your tank is worth a shit he will throw a intercede on the mage and that should give healers enuff response time to heal them. If the mages healer is worth a shit they will have cast grp reactive/ward/hot before pull.
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