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Old 11-02-2007, 05:37 AM  
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Default Re: Combat Art Cycle...

Leorra, how do you make it so that only your DMG shows on the mob? i know how to change everyone elses colors but not how to make them go away all together. LMK.

Boofer, in response to you the way i watch for it is just knowing about how much DMG my auto does and looking for it in the DMG going off the mobs head, then i shoot another CA, then wait again.
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Old 11-03-2007, 02:51 AM  
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Default Re: Combat Art Cycle...

You can always change the colors of different types of attacks to make it easier to recognize which is CA and which is AA.
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Old 11-03-2007, 06:16 PM  
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Default Re: Combat Art Cycle...

Quote:
Originally Posted by Joshisgreat View Post
Leorra, how do you make it so that only your DMG shows on the mob? i know how to change everyone elses colors but not how to make them go away all together. LMK.

Boofer, in response to you the way i watch for it is just knowing about how much DMG my auto does and looking for it in the DMG going off the mobs head, then i shoot another CA, then wait again.
Optiions > UI > Combat bubble

click off third party dmg.

It took me a few days to recognize auto atk dmg from spell or ca dmg. Im gonna try changing the colors I didnt know you could do that.

Auto atk dmg will be normal orange in standard ui setting while ca or spell dmg will be orange trimmed in a orange glow.

Its also not that hard cause AA dmg will be around 2k dmg and nothing else we have hits that hard.
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Old 11-03-2007, 08:26 PM  
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Default Re: Combat Art Cycle...

Yeah. I do the color change when trying to see the difference in AA and CA dmg, because I don't like to turn off 3rd party damage (because my main is a brigand and I like to see how the debuffs effect raid damage).

But, like leorra said, AA dmg will be orange, while CA dmg is orange with a glow trim.
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