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Old 10-31-2007, 06:58 AM  
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Default Combat Art Cycle...

What cycle produces the best results for DPS of our CA's?

Does anyone use Convict on a mob that they concentrate on full burning? What about Brocks Thermal Shocker? is it worth pushing back our auto attack to use? Does anyone spam straight through your CA's or do you CA > auto attack (AA) > CA > AA > CA et cetera? and if you do cycle them like that how long do you wait between your AA's to use your CA?

Before anything during the pull I put up E: Fanatacism
When its time to assist of course, I start out with...
Strike of Corruption > Writhing Strike > Strike of Flames
then before doing another CA I allow time enough to auto attack (AA)
Invocation Strike > AA > Hammer Strike > AA > Skull Crack > AA
then assuming im not going to pull any more mobs I use
Litany Circle > AA

PS. -----> <------- OMG ITS AN INQUIS!!! hahahahaha
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Old 10-31-2007, 10:48 AM  
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Default Re: Combat Art Cycle...

i often start with litany, its our highest damage and you wanna get as many in as you can.

convict > e fanata > litany > auto > heroic starter > writhing > flames > auto > corruption > invocation > auto > litany > auto > brocks

and repeat

produces 1800+ on alot of mobs in a decent group
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Old 10-31-2007, 10:53 AM  
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Default Re: Combat Art Cycle...

i removed E:fana as it was too heavy to both dps and heal in raid with and begun to forgot to use it often....
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Old 10-31-2007, 01:56 PM  
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Default Re: Combat Art Cycle...

I would say for a longer fight, start with the dots (going from longest to shortest recast), then move to lithany, followed by the DD.

Simply because the dots need time to do damage, so give that to them. The longer recasts should be used first so they come back up sooner (and usually deal more damage).


Also note that the corruption CA and spell lines do not share a timer.
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Old 10-31-2007, 11:27 PM  
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Default Re: Combat Art Cycle...

I use

1) Grp Ae
2) single target AE
3) DoT
4) DoT

And I dont interupt a auto atk for anything.

I would use HO's but the scouts in my guild are fanatical about that shit, and I might find my character hacked, and deleted if I started doing healer ones.

If im using a 1hander Ill cast spells also. Heretics destiny is the shit for large encounters too.
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Old 11-01-2007, 12:50 AM  
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Default Re: Combat Art Cycle...

I do healer ones, Hell, me and Brig were completing the scout/healer ones pretty regularly just for something to break the monotony.

The power regain rare HO is a godsend.
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Old 11-01-2007, 11:09 AM  
too-many-alts
 
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Default Re: Combat Art Cycle...

Quote:
Originally Posted by Mephiston View Post
i often start with litany, its our highest damage and you wanna get as many in as you can.

convict > e fanata > litany > auto > heroic starter > writhing > flames > auto > corruption > invocation > auto > litany > auto > brocks

and repeat

produces 1800+ on alot of mobs in a decent group
Yar, thats pretty much the same cycle I use. I just do dot, DD, dot. I throw in repent at the start however. It is a somewhat quick cast and it does not hurt to have it up there on some mobs.

convict > repent > e fanata > litany > auto > heroic starter > writhing > invocation > auto > corruption > flames > auto > hammer strike > litany > auto > brocks

Others have mentioned about scouts being fanatical about HO's..as a former troubador I know how they feel however I am also fanatical about getting off my healer HO's ;)

Keep in mind that the group we are in and the weapon you are using also define what we can parse. you can have the best cycle in the world but if you lack those two you are SOL.

Last edited by solonar; 11-01-2007 at 11:11 AM.
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Old 11-01-2007, 11:36 AM  
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Default Re: Combat Art Cycle...

Is there a prefered method for knowing when your (AA) has gone off? Watching for the animation sometimes bugs on mycrappy pc and mental timing seems to go through the window during raids.

Last edited by Boofer; 11-01-2007 at 11:37 AM.
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Old 11-01-2007, 05:14 PM  
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Default Re: Combat Art Cycle...

i should grey out like an ability on your hot bar with a refresh timer and everything.
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Old 11-01-2007, 11:39 PM  
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Default Re: Combat Art Cycle...

Quote:
Originally Posted by Boofer View Post
Is there a prefered method for knowing when your (AA) has gone off? Watching for the animation sometimes bugs on mycrappy pc and mental timing seems to go through the window during raids.
I only have my personal dmg fly off the top of the mob so I can see miss, hits, ca's, spells, etc, etc, etc.
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