Alright we have all seen links or are equipping our mythical atm. Most inquisitors are pretty dissappointed in it and I would go into that except like 4 threads already exist about that. Instead of bitching about the problem some more (which i have become good at sadly) I will propose a solution to the problem in the hopes SOE might actually read this thread, similar to how they ignored our suggestions on the "design your epic" thread. So without further ado, here is a solution that might make people happy.
Btw I am just gonna focus on the effects because for a 1 hander its decent.
Penitent's Absolution Mythical
LORE NO-TRADE
Aftershock
Penitent Smite
Battlecleric Conversion
One-Handed Crushing
Level 80
Inquisitor
Effects: - When Equipped:
- When equipped All direct heal spells cast have a 50% chance to recast at half effectiveness 1.5 seconds later. (a minor buff to the current effect to beef it up some)
- While Equipped, on any successfull attack target will cast Penitent Smite 1.8 times per minute, lasts 20 seconds.
- Penitent Smite increases effectiveness of the groups spell and melee attacks by 15%.
- Penitent Smite deals 700-960 divine damage to target.
- When Activated applies Battlecleric Conversion on caster. (this effect in essence makes the weapon into a 2 hander weapon -the stats are what I would like not nessesarily what all inquisitors would like)
For the Battlecleric Conversion clickie, it would make the hilt elongate to make it a great mace, (simple amendment for the art department) the Heal Crit and +Heal would remain the same but would include Combat Art damage instead of just heal. The damage spread and delay would be:
1-1300 Damage 10 second delay (haste can bring it down to 5 seconds and self Double attack at 60% would make this very managable and impressive.
The stats would be increased to 2hander acceptability (considering you would lose stats without a shield and hell lets be fair). Since our clickie is also just a weapon change I propose adding +10 crushing to the 2 hander version due to it now being a melee acceptable weapon.
This weapon is highly doable and easily transformed to this, we know this because Wurmslayer exists and does this very exact thing. I don't see why they can't accomodate the only class in game who prefers 2 handers to 1 handers. And for the people who like 1 handers or got an awesome shield for healing like Vioren's shield then you have that option as well. It would make all inquisitors happy to have a weapon they would never have to unequip, cause atm I almost wish Bonecrusher had been our mythical.
On a side note, the proc could also increase the trigger amount of Act of War by say 20%, or even make it a raidwide ability instead of Aftershock, however it would need a slight buffing to the proc chance by say 5% and raidwide. Frankly I don't want to stop suggesting a 2hander version of this weapon because that would obviously make sense and be in line with how just about all inquisitors have been playing since KOS and EOF. Rangers obviously got this consideratoin, so why shouldn't we?
I would also like to express that these are my ideas, and as an Inquisitor on raids my role is the OT/Melee Dps group to keep their DPS buffed and haste as well as keeping them healed. This weapon would be a good comprimise of both those abilities. The gain to spell and melee abilities used by all in the group for 20 seconds would give us enough time to heal and do other things in between as well as making us viable somewhat to the mage group if we get put there.
Something I would like to point out to the devs is that just about any Inquisitor worth their salt maxes out Battlecleric line at 80. We all have 100% melee crit as well. You would be hard pressed to find a raiding inquisitor without those things. SOE should recognize this and understand that we are Offensive Buffing Clerics as opposed to Templars who are Defensive Buffing Clerics. Play on those strengths, give us more disparity between the classes, allow us to make the offensive ability of our group or raid become better for having us in the raid.
A side proc which is already in the game would be:
When penitent smite goes off it increases the proc chance of all abilities (except mythical procs that can't be modified) in the group by 25% for 15 seconds. That would make scouts zerkers, and pretty much any mage almost NEED/Want us in group just for that proc to go off and would encourage inquisitors to do attacks or at least turn on auto attack to trigger it. This proc in a better form is already buyable from Selnok Brigade but only some classes can use. This would give us an edge as well.
Anyway thats my ideas, I dunno if anyone from SOE will take this into consideration but eh who knows. I will leave more ideas as I come to em. Thanks for the consideration and if ya got problems with the 2hander damage delay ratio it isn't to say they couldn't make it something more appropriate for the inquisitor masses and not just me. Thats just my feelings on a weapon that would make ya just wet yourself to see a 10k Double Attack.