Quote:
Originally Posted by Mephiston
this is silly,
as for not being able to top heal parses...try harder, add inquisition to your name and own those mother fuckers
dont bitch about not being top of the dps parse thats silly 
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I failed i guess at my point of this thread since people seem to not grasp what I was trying to say.
Multiple people now so I'll just take it as a personal failure at trying to get my point across.
My point was not to say we should be topping the dps parse.
My point was not to say we could not top the heal parse.
It was just an observation on dps on how it used to be and how it is now.
Some of you are saying it's the same as always, dps hard on trash/weak mobs heal more on named hard boss fights. While I do agree this is true, the part that has changed significantly is
our contribution has lowered significantly because the damage ceiling cap has increased so drastically, and therefore why not instead just go all out in one mode (healing) and take a smaller DPS parse overall.
Facts:
By using CA dots you are not lowering mitigation as much as you could for some classes, your stealing their dps in exchange for your higher parse.
By using CAs you have to joust / move around more often.
By using CAs you are procing no group beneficial effects like +CA/+spell dmg
Now a lot of you are saying :
Even at those costs your overall dps output is still greater than all those losses.
Which may be true, but prove it with logic like:
Hey fritzzz while it's true we are not procing group procs we are keeping up fanta (or upgrade) which happens to add X dps on average to the group, this contridicts your statements.
etcetc, therefore, in conclusion dps mode actually benefits raid more.
or
Hey fritzzz while it's true our spell dots debuff for more than CA dots the difference is so small it does not matter tbh. This is because lowering mitigation works in this way: X Y Z -- as you can see the difference is meaningless in the grand scheme of how lowering mitigation works.
Again, I'm not saying not to dps at all, nor did I ever say we should be #1 dps. I'm just saying what is best overall for the raid group you are in, not for yourself, not for your parse.
It was more of a question too, but people act like it's some set in stone stance I have. I was hoping to see some valid math arguments for or against the idea, but all I see are rants and raves and zomg my guild does 120k dmg -- and it's all because of my sweet 3.5k parse, obviously without my 3.5k we would be doing 116.5 k dps which sucks ass, and no if I just healed it would not increase my 5 group members dps and just used spell dmg would i actually increase the raid dps past 120k....noo never that's impossible!
-- which by the way may be true even tho I poke fun at the idea, but until it is proven it I don't see how you can just take that stance. I asked for proof not blanket statements.