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Old 04-01-2008, 07:16 PM  
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Default Re: Inquisitor DPS mode now pointless (endgame)??

Swap mains till next xpac.
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Old 04-02-2008, 02:04 AM  
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Default Re: Inquisitor DPS mode now pointless (endgame)??

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Swap mains till next xpac.

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Old 04-02-2008, 02:19 AM  
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Default Re: Inquisitor DPS mode now pointless (endgame)??

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Originally Posted by arturos View Post
I dunno if you feel that way sounds like u are halfway out the door already. i guess only thing left to say is dont the door hit ya where the good lord split ya...

I will agree with ur math on the dps numbers but jesus man stop being so damn emo over it, out of the healing classes the only other class that can compare to our dps numbers (imho of course no serious research) is a fury.

I could be wrong in this but meh.. just betray already if you think its that bad.
Mystics do better due to higher hit rates, their melee line gives them much more +skill than battle cleric gives Inquisitors. They would be the ones falling into line behind Furies and then it would probably be the spell casting battle cleric spec'd Inquisitors.
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Old 04-02-2008, 03:04 AM  
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Default Re: Inquisitor DPS mode now pointless (endgame)??

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Originally Posted by Fritzzz View Post
The point is our dps role is quickly getting obsoleted due to the fact dps ceiling is increasing by such a large # to make our dps mode pointless-- thus not versatile at all?


In EoF a good DPS class player could parse 3 to 4.2k. Now the same players ( I'll admit such capable players seem rare on my server--but their are a few) can parse 7-9k.

Their DPS almost doubled in one Expansion.

Our DPS on the other hand (pure dps mode) increased by maybe a 1400 ( I don't know about u guys but i could do 2-2.4k dps in EOF )?

Do you not see the point that eventually if that trend continutes then we lose this versatileness your talking about?

Also I don't really think you read all the points, because even going DPS mode comes at a cost of costing other classes in your raid to do less DPS. We are not versatile at all in my view, or if we are it comes at a retarded cost. We currently marginally augment other classes due to dps/haste inflation, we can heal decently but what healer can't?

What does inquisitor have that can't be replaced by another non-inq healer. I'd have to argue nothing much at all. We have debuffs-- which of course I use-- but I am unsure exactly how effective they are, and we have Inquisition which is nice but not required for anything.

Does this versatile you speak of mean we become great at nothing and slowly lose our middle ground range due to increased Damage caps and gear that obsoletes our usefulness? That does not sound versatile to me it sounds like we become obsolete fairly quickly.
WHat other HEALER class had their dps doubled in RoK?

Maybe DPS got their doubled because gasp they are DPS and thats their primary function.

I concur that we marginally boost dps, but I disagree that we heal decent.

outside of trash mobs where wards are gonna own everything else you should be able to match/surpass other class's in hps ESPECIALLY if you are in dps grp on AE heals. With procs on our heals like convert, epic, overloaded heal, and empowered heal our direct heals are unmatched by any other healer class.

Think about it, and do the math.

Maybe you should reevaluate cause maybe its just you who are average.

As for us dpsing causing other class's to not do more decrease? wtf how do you figure that? with power procs, and manaical infusion? Please get a fucking blue shiny belt and maybe moderate how much shitty double attack gear you use.

Im sick of you dps obsessed inquisitors out there saying we are nerfed or we arnt that great. Maybe if you put as much effort into healing as you did dpsing you would realize why every top guild worldwide has a inquis, and THEY arnt sitting here whining about our dps not being doubled as if we were a fucking dps class.

BTW a good mystic/fury is gonna out parse us usually get the fuck over it or /reroll.
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Old 04-02-2008, 02:04 PM  
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Default Re: Inquisitor DPS mode now pointless (endgame)??

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Originally Posted by Leorra View Post

Im sick of you dps obsessed inquisitors out there saying we are nerfed or we arnt that great. Maybe if you put as much effort into healing as you did dpsing you would realize why every top guild worldwide has a inquis, and THEY arnt sitting here whining about our dps not being doubled as if we were a fucking dps class.

BTW a good mystic/fury is gonna out parse us usually get the fuck over it or /reroll.
You know your first post you said oh we are versatile, and now you are saying we should just heal right...which was my whole point to start with.

The only thing that matters for healing in this game outside of MT group is:

A) can your group live through an AOE?
B) can you heal your group up before the next AOE?
C) can you help heal the main tank on the fights that are needed?

That's all that matters and I don't know one healing class (that knows what the fuck they are doing) that can't do those three requirements.

So you think we are badass because we do B) faster than most healers? I do parse 3rd or 4th on heal parse most of the time btw (behind main tank defiler/templar) lol. The major point of this thread was that we might as well settle for lower DPS and go full heals... i guess i conveyed that in a way that was not coherent enough.

The idea of losing dps is two parts, A) when your spam healing u still have plenty of time throw up your three dot spells. B) the procs from manical infusion is helping some people in your group .

My argument is that we might as well quit trying to melee DPS (with CAs) .. maybe i should of said: CA DPS mode is now pointless. -- which is weird since so much of our AA lines focus on this.
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Old 04-02-2008, 04:22 PM  
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Default Re: Inquisitor DPS mode now pointless (endgame)??

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Originally Posted by Fritzzz View Post
You know your first post you said oh we are versatile, and now you are saying we should just heal right...which was my whole point to start with.

The only thing that matters for healing in this game outside of MT group is:

A) can your group live through an AOE?
B) can you heal your group up before the next AOE?
C) can you help heal the main tank on the fights that are needed?

That's all that matters and I don't know one healing class (that knows what the fuck they are doing) that can't do those three requirements.

So you think we are badass because we do B) faster than most healers? I do parse 3rd or 4th on heal parse most of the time btw (behind main tank defiler/templar) lol. The major point of this thread was that we might as well settle for lower DPS and go full heals... i guess i conveyed that in a way that was not coherent enough.

The idea of losing dps is two parts, A) when your spam healing u still have plenty of time throw up your three dot spells. B) the procs from manical infusion is helping some people in your group .

My argument is that we might as well quit trying to melee DPS (with CAs) .. maybe i should of said: CA DPS mode is now pointless. -- which is weird since so much of our AA lines focus on this.
No where in my post did I say just heal but I did use a term moderate.

I cant see your gear on eq2players cause your profile is blocked, but Im ASSuming you are wearing a bunch of legendary+ double attack gear when you dps.

I would suggest using less of that kind of gear and mix and matching for a more versatile setup. ie doing 2k burst dps and still hitting your 3rd or 4th on the heal parse. For me I switch 4-5 peices of gear and it boosts my dps from 1500ish to 2500ish and I still sit around 40% heal crit.
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Old 04-02-2008, 04:25 PM  
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Default Re: Inquisitor DPS mode now pointless (endgame)??

Things just went nuts in this expansion regarding melee crits, double attack, haste, dps. All things Inqs shined and now everyone else is on the same boat. That's why Mystics do more DPS than us now. They closed the gap on dps,haste,double attack on us and we still are laggin behind them on +skills.They also have a butt load of STR which makes sacrificing a piece of armor with a good ability instead of looking for good STR.
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Old 04-02-2008, 07:04 PM  
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Default Re: Inquisitor DPS mode now pointless (endgame)??

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Originally Posted by Leorra View Post
but Im ASSuming you are wearing a bunch of legendary+ double attack gear when you dps.
nope I don't wear dps gear on raids (anymore-- used to in EOF) so u would see my healing spec gear. I know what your saying, your saying go half dps half healing gear. I think it's a bad idea.

Instead what I've done is: 100 percent healing gear, and I just toss my dots (which I'll admit i'm not in the habit of doing yet-- it takes some time going from melee DPS to caster dps mode at least for me for some reason timing dots is more difficult than spamming CAs in the correct order-- personal problem tbh)

The net result of the above is I can do similar DPS overall (not in bursts) and still heal for max?

As i stated at the start of this thread -- i want arguments FOR DPS -- because personally i don't think it exists endgame anymore. You are just basically saying the same shit I am, except a different strategy on how to get there...and I still think my strat is more logical and benefits the raid more overall.
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Old 04-03-2008, 11:16 AM  
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Default Re: Inquisitor DPS mode now pointless (endgame)??

this is silly,
like stoics, our guild breaks 100k on mobs in khor sha and other areas, and does around 73k in VP on trash

now if everyone under 5k stops becuase its not worth it...what do you get? a much reduced parse
its not hard to gear yourself and spec your self out to do mid 3ks in various zones and slightly reduced in VP, and still be able to solo heal any encounter in game, including trak. now on trash and some named there simply isnt the need for heals for our group or anyone else. why on earth would you do less dps and spam heals on someone that doesnt need it? how do you benefit the raid by doing..nothing? if you debuff and provide a faster kill rate...surely that benefits the raid no?

in VP as an example that very first named requires almost no healing from myself in our group...the odd ae mayb but other wise its face fucking time.
or skygazer, another example, not much of a healing fight just beat the shit out of him while dancing around the room.


it gets to the point where the 2 MT healers and the tank can take care of it all by themselves, the rest of you either kill the thing or go get a drink.

push your self, every single bit of dps is positive AS LONG AS no one dies due to you being obsessed with it.
as for not being able to top heal parses...try harder, add inquisition to your name and own those mother fuckers

with the change in Vp jewelry and the avatar gear our dps potential will grow again and mid 4ks will b possible more and more often. dont bitch about not being top of the dps parse thats silly

Last edited by Mephiston; 04-03-2008 at 11:20 AM.
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Old 04-03-2008, 03:42 PM  
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Default Re: Inquisitor DPS mode now pointless (endgame)??

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Originally Posted by Mephiston View Post
this is silly,

as for not being able to top heal parses...try harder, add inquisition to your name and own those mother fuckers

dont bitch about not being top of the dps parse thats silly
I failed i guess at my point of this thread since people seem to not grasp what I was trying to say.

Multiple people now so I'll just take it as a personal failure at trying to get my point across.

My point was not to say we should be topping the dps parse.
My point was not to say we could not top the heal parse.

It was just an observation on dps on how it used to be and how it is now.

Some of you are saying it's the same as always, dps hard on trash/weak mobs heal more on named hard boss fights. While I do agree this is true, the part that has changed significantly is our contribution has lowered significantly because the damage ceiling cap has increased so drastically, and therefore why not instead just go all out in one mode (healing) and take a smaller DPS parse overall.

Facts:

By using CA dots you are not lowering mitigation as much as you could for some classes, your stealing their dps in exchange for your higher parse.

By using CAs you have to joust / move around more often.

By using CAs you are procing no group beneficial effects like +CA/+spell dmg

Now a lot of you are saying :
Even at those costs your overall dps output is still greater than all those losses.

Which may be true, but prove it with logic like:
Hey fritzzz while it's true we are not procing group procs we are keeping up fanta (or upgrade) which happens to add X dps on average to the group, this contridicts your statements.
etcetc, therefore, in conclusion dps mode actually benefits raid more.

or

Hey fritzzz while it's true our spell dots debuff for more than CA dots the difference is so small it does not matter tbh. This is because lowering mitigation works in this way: X Y Z -- as you can see the difference is meaningless in the grand scheme of how lowering mitigation works.

Again, I'm not saying not to dps at all, nor did I ever say we should be #1 dps. I'm just saying what is best overall for the raid group you are in, not for yourself, not for your parse.

It was more of a question too, but people act like it's some set in stone stance I have. I was hoping to see some valid math arguments for or against the idea, but all I see are rants and raves and zomg my guild does 120k dmg -- and it's all because of my sweet 3.5k parse, obviously without my 3.5k we would be doing 116.5 k dps which sucks ass, and no if I just healed it would not increase my 5 group members dps and just used spell dmg would i actually increase the raid dps past 120k....noo never that's impossible!


-- which by the way may be true even tho I poke fun at the idea, but until it is proven it I don't see how you can just take that stance. I asked for proof not blanket statements.
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