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07-26-2009, 05:56 PM
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Visitor
Character: Enopia
Guild: Wanderers of Norrath
Server: Nektulos
Posts: 11
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The art of minimizing lost gains.
Hello,
When Rok was out and i had gotten used to the changes and was getting my VP gear i gelt confident that i could cover for an absent templar in our raid and do almost as good a job in an OT or MT capacity.
With TSO this diminished more and finally with the recent change to procs .... alot. I now find myself in a tank healing situation to be less help than a T1 geared templar with minimal masters (I am fully mastered, 4 set bonus T2 and 2 piece T3 with myth ofc) especially with big heals like pentaclypse. Templars seem to be now far better at healing tanks than we are. I am pretty sure i know why too.
My question is anyone in disagreement with this finding. And has anyone found a solution to this? It may be nessary to fill that spot again and i want to be the best i can for that role
PS(OFC there will be Avatar loot Inqs who read this who will be better than a T1 templar at the job. So please bare in mind that i am unable to get avatar loot before posting)
Last edited by Boofer; 07-26-2009 at 05:58 PM.
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07-26-2009, 07:49 PM
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Regular
Character: Quabi
Guild: Azure Skies
Server: AB
Posts: 189
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Re: The art of minimizing lost gains.
I'm going to ignore your specific gear references, but our situation has improved significantly since early-mid RoK. Our Mythical got upgraded, we got some fairly nice TSO AAs, and our TSO set bonus are way better than our VP bonuses.
I fill in fine for Templars if needed. Of course, they're clearly the best fit in tank groups most of the time, but, with our Mythical cure clicky, we're often a better fit solo healing DPS groups than they are.
Considering our strength outside of tank groups, I don't know why you expect us to be great at healing tanks. If we could heal tanks as well or better than Templars, no one would want Templars on raids, and we'd promptly get nerfed to uselessness.
By the way, I don't know what procs you're talking about, but REH is still uber, and EMGs haven't been particularly great for tank healing since TSO launch (EMGs are apparently vastly overrated going by another thread on these forums...). If you took REH off when the proc changes hit or something dumb like that...then there's your problem.
Last edited by TheOtherDude; 07-26-2009 at 08:00 PM.
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07-26-2009, 07:53 PM
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You know the rules
Character: Mayriia
Guild: DT
Server: Valor
Posts: 1,775
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Re: The art of minimizing lost gains.
bla, not to sound like 'wahwahwah' so ima try to rephrase it:
- templars > inq in everything but dps and curing, thats the way it is, just to confirm OPs thought.
- what you can do about it? not that much, if you dont find some sploit to be able to get and wear a templar myth without betraying, theres not much you can do to close the gap between the 2 classes.
- there isnt really that much choice on what to do when on tank healing duty. i mean like its not that you have too many spells to choose from...
load yourself with heal and power procs and just spam all 3 direct heals (2x single + group) + ST reactive, add the occasional group reactive ONLY if the tank in yer group is tanking like 5+ mobs at the same time. otherwise its just not worth the casting time. and thats it. not much more you can do. prolly gonna hit DR somewhen during the fight and try to fit in the 3 debuffs but there ya go, pretty much like a warden, you just spam yer heals until the mob is dead.... apply some cures in between.. but yea... thats nothing time consuming.
Last edited by the_mo; 07-26-2009 at 08:07 PM.
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07-26-2009, 09:58 PM
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Visitor
Character: Enopia
Guild: Wanderers of Norrath
Server: Nektulos
Posts: 11
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Re: The art of minimizing lost gains.
Interesting. Thankyou both for confirming what i thought.
I completely agree that we have our own unique skills and fit in a raid and believe me I am grateful and happy about that place. The problem is that we only have one fulltime templar right now and often I find myself covering in the Ot group rather than in the DPS group. What i was looking for if possible is realistic gear choices, stat increases and or buffs that would help fulfil that particular role better (i know how to spam heal thanks :P ) Apologies i should have made that clearer.
So far reading between the lines it seems that any aforementioned gear, stats or buffs are very unlikely to make a significant enough difference which is what i wanted to confirm.
To "TheOtherDude": Again i was specifically refering to the aspect of mass healing a single tank. undoubtably our gear has improved but within our roles. Templars have improved withthem. It has not made them better healers simply better at the role of mass healing tanks. Sorry for the confusion.
Last edited by Boofer; 07-26-2009 at 10:00 PM.
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07-26-2009, 10:13 PM
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Pantsgoblin
Character: Uilamin
Guild: Reckoning
Server: Vox
Posts: 269
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Re: The art of minimizing lost gains.
What I find (as an avatar geared inq) is that with the correct AA spec an inq can sub for a templar fine in most tanking situations given a shaman is in the group. Templar's take the cake when such healers are not available when compared to an Inq.
If comparing roles in a raid for healing, Inquisitors are there for solo healing groups and/or patch healing w/ mixed dps, while Templars are for increased group survivability and keeping a single target alive.
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07-27-2009, 12:06 AM
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Regular
Character: Quabi
Guild: Azure Skies
Server: AB
Posts: 189
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Re: The art of minimizing lost gains.
Quote:
Originally Posted by Boofer
So far reading between the lines it seems that any aforementioned gear, stats or buffs are very unlikely to make a significant enough difference which is what i wanted to confirm.
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-Shield Ally (along with parry adornments and avoidance food/drink), Divine Recovery, Anti-death recast AA (at least if you're dealing with death touches).
They won't make you into a Templar, but if you don't have those AAs, they will make a significant difference. I mention those because it would be reasonable for a typical, non-tank group Inquisitor to skip all three of them. I bet there are other things like that, but I can't think of any at the moment.
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07-27-2009, 07:15 AM
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ZomG
Character: Tantras
Guild: Forsaken
Server: Lucan D'Lere
Posts: 116
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Re: The art of minimizing lost gains.
Inq > Templar for the OT group.
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07-27-2009, 09:49 AM
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You know the rules
Character: Mayriia
Guild: DT
Server: Valor
Posts: 1,775
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Re: The art of minimizing lost gains.
>Shield Ally (along with parry adornments and avoidance food/drink), Divine Recovery, Anti-death recast AA
this. depending on the makeup of your group (power wise), equip 1-3 manawell items (with the chain bp off kluzen/VP being the best one avaiable iirc) and then get pieces with as much reuse on it as possible. not saying you should waste slots by equipping trash items with 1% reuse, but... you get the picture.. nice items with 3-5% reuse can be well worth it for severe tank healing as well as solohealing things like tythus. lowering the myth cure reuse to 10sec _definitely_ makes tythus easier for you.
another thing, commonly debated: EMG (ethereal mist gauntlets) vs. the heritage gloves with a proc (5 base heal, 5 spellhaste... possibly reuse as well?):
about these, i personally for myself have rated the EMG >> heritage for ANY fight, simply because HAVING that extra heal proc for 1600ish (initial hit) by far outweighs the tiny heals an inq has, thus baseheal is not that great as it is for others. you might wish to test this out yourself if you have both, but thats what i decided for myself... also knowing a templar that decided the same
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07-27-2009, 11:33 AM
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We are Desolation!
Character: Mephiston
Guild: Elysium
Server: Crushbone
Posts: 1,331
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Re: The art of minimizing lost gains.
due to templar shortages this tier we had to run inquisitors in the tank groups for every single avatar fight and vast majority of the instanced stuff too, initially it was a lil rougher but we worked it out and got through it.
temps have more tools for that job than us, thats not arguable but good play skill can over come that very easily.
__________________
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07-27-2009, 02:35 PM
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Regular
Character: Quabi
Guild: Azure Skies
Server: AB
Posts: 189
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Re: The art of minimizing lost gains.
Quote:
Originally Posted by the_mo
nice items with 3-5% reuse can be well worth it for severe tank healing as well as solohealing things like tythus. lowering the myth cure reuse to 10sec _definitely_ makes tythus easier for you.
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I still use the Cloak of Unrest for that reason. Our Mythical and healing stance only work on heals (not cures or anything else), so having that 10% that works on everything is awesome, especially on heavy cure fights.
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