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View Poll Results: STA + AGI and STR or STA + INT
STA+ AGI and STR (DPS ftw m8!!!!) 29 46.77%
STA + INT (speedcast ftw m8!!!) 33 53.23%
Voters: 62. You may not vote on this poll

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Old 08-20-2007, 04:42 PM  
Never underestimate a persons ability to act stupid.
 
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Default Re: Cleric AA's

i would be curious as well... given the basis of a parse is just plain ole dps damage per second... well if you got a guild that is WW ranked, that can crank over 40k consistantly then hell ya those numbers are possible... i hope to god he doesnt say his raid force does like 20k or something... then im gonna call bullshit.... either on him or his damn dps... for letting an inq top the parse.... ah fuck it both of the above....
/em loads premptive bullshit call
/em waits patiently
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Old 08-20-2007, 04:50 PM  
Never underestimate a persons ability to act stupid.
 
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Default Re: Cleric AA's

Here is a question... I am noticing more and more folks are using the ae avoid ability offered by the AGI line am i missing something??? I mean there is the obvious bene of not getting smacked by an ae.. but bard ftw??? or better yet bladedance?? are the bards going away form the str line now?? or do you guys not have bards and need to avoid the ae?? im just curious is all..
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Old 08-21-2007, 01:56 AM  
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Default Re: Cleric AA's

AE avoid on cleric tree is a 1:30 recast, as opposed to 15 min recast on bard. So we can do it much more often and because of that stay alive or keep a crucial person alive easier. The only reason anyone picks it is because of the quick recast. If it was like 10 mins or something it would be worthless, like it used to be.
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Old 08-22-2007, 04:52 AM  
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Default Re: Cleric AA's

I am spec'd for holy sheild and loving it right now. I either put it on myself, OT or the rogue in my grp definetly helps for some fights when ae's just cant be avoided by range.
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Old 08-23-2007, 02:25 AM  
eeeeeeeeeeeee
 
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Default Re: Cleric AA's

Sorry guys for not posting parse yet, I was put in group without a dirge this week in EH, (as I stated it requires the right group) so I was only parsing like 1600-1800, broke 1900 a few times but it's pretty much impossible for me without a dirge (who knows what they are doing).

---> I will try to get a parse up soon. Like i said often I'm in a DPS focused group, this week I was not really, well it was sorta dps but had ranger and a wizard in it...so not really good stacking up buffs group.
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Old 09-07-2007, 02:33 AM  
eeeeeeeeeeeee
 
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Default Re: Cleric AA's

This is the total parse for 18 fights on 3rd floor EH...remember though, some fights i had to heal group members .

Fritzzz 1472488 | 1744.65

Here are some samples of the higher dmg:
0000000000000000000000000000
Fritzzz 94644 | 1931.51
Fritzzz 96715 | 1934.30
Fritzzz 137086 | 2323.49
Fritzzz 96807 | 2151.27
Fritzzz 127557 | 2277.80
Fritzzz 121240 | 2245.19
Fritzzz 136705 | 2317.03

Attached is screenshot of the last parse (2317). Of course i was in a rocking group as stated you have to be to do this kind of DPS.


This group was not just stacked to make me do dps... it made all melees in the group do 2-3k on average. It was stacked for dps of course, but not just for me in other words--the whole group benefits from each others augmenting buffs.

So with pure DPS build I can parse #s like this if I want, but to be honest you can't most of the time... or maybe a better way of saying it is, most of the time your more focused on keeping the other DPS alive in serious fights.

Third Floor EH is not serious. In real fights like avatars / mayongs etc can't really spend the time to do serious dps. So strictly endgame speaking overall it's mostly like a fluff ability and hence why I say for a pretty small decrease in dps (500-600) you gain, faster heals+debuffs / spell crits / or immunity from stuns etc. .. u give up some cool stuff (for the endgame) to basically bash some trash monsters. Both are cool routes mostly depends on the way u want to play.
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Old 09-07-2007, 07:03 AM  
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Default Re: Cleric AA's

Well shit, 2300 has me beat.

The best I have ever pulled was 1980.
The group was myself(Inq), troub, warlock, wizard, assassin, illusionist.

Although, I was without any direct buffs. (if it isn't a group buff, I didnt get it, and that group, does shit for my DPS group buff wise)

What I would give for some buffs beyond my own. Mmmm, buffs...
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Old 09-08-2007, 01:53 AM  
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Default Re: Cleric AA's

Third Floor EH is not serious. In real fights like avatars / mayongs etc can't really spend the time to do serious dps. So strictly endgame speaking overall it's mostly like a fluff ability and hence why I say for a pretty small decrease in dps (500-600) you gain, faster heals+debuffs / spell crits / or immunity from stuns etc. .. u give up some cool stuff (for the endgame) to basically bash some trash monsters. Both are cool routes mostly depends on the way u want to play.[/quote]

Im gonna have to disagree with this doing 2.3 k is great for trash but if you balance you character a lil better, and are able to multi task being able to dps is not fluff.

Example

Any avatar fight
Ot grp
Sk
inq
mystic
coercer
bard
rogue

Now you all know what a ot grp does during avatar fights....being able to switch from dps to healing at the drop of a dime, or god forbid.......doing both at once...is not fluff. You can balance your character to be get prety much the only direct healing boost effect and good dps from one ap line. You should be able to crank 1k+dps almost with the touch of a button(the auto attack one). Now here comes the dilema(sp), your not gonna be the best healer on the parser, your not gonna be the best dps, but your gonna be doing exactly what the raid needs when it needs it.
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Old 09-08-2007, 03:57 AM  
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Default Re: Cleric AA's

Quote:
Originally Posted by Leorra View Post
I'm gonna have to disagree with this doing 2.3 k is great for trash but if you balance you character a lil better, and are able to multi task being able to dps is not fluff.
You understand that i said exactly that-- if you don't go full dps but rather go balanced build -->you lose 500-700 dps which still puts you at 1300-1600ish DPS while having best heal setup.... The fluff part is the 2000+dps setup in raid environments.

Here is the direct quote:
and hence why I say for a pretty small decrease in dps (500-600) you gain, faster heals+debuffs / spell crits / or immunity from stuns etc. .... So you quote me, saying you disagree with me, but then come to the exact same conclusion? I'm just confused what you are disagreeing with exactly since you just seem to be repeating what I said....i.e.,
quote:
but if you balance you character a lil better, and are able to multi task being able to dps is not fluff.

umm, dropping the pure dps build and losing that 500-600 dps I was talking about....that's the whole balancing thing your talking about...which I kinda already pointed out.
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Old 09-08-2007, 04:27 AM  
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Default Re: Cleric AA's

Quote:
Originally Posted by Fritzzz View Post
You understand that i said exactly that-- if you don't go full dps but rather go balanced build -->you lose 500-700 dps which still puts you at 1300-1600ish DPS while having best heal setup.... The fluff part is the 2000+dps setup in raid environments.

Here is the direct quote:
and hence why I say for a pretty small decrease in dps (500-600) you gain, faster heals+debuffs / spell crits / or immunity from stuns etc. .... So you quote me, saying you disagree with me, but then come to the exact same conclusion? I'm just confused what you are disagreeing with exactly since you just seem to be repeating what I said....i.e.,
quote:
but if you balance you character a lil better, and are able to multi task being able to dps is not fluff.

umm, dropping the pure dps build and losing that 500-600 dps I was talking about....that's the whole balancing thing your talking about...which I kinda already pointed out.
Lol ok im a lil less drunk and stoned now I see what you mean, BUT I prolly woulda disagreed with you pre cure changes.
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