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Old 10-04-2007, 06:21 AM  
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Default Re: Some Shard of Fear Loot

Someone has a sense of humor on the itemization team, Shock and Awe, rofl.
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Old 10-04-2007, 08:33 AM  
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Default Re: Some Shard of Fear Loot

/sigh... I'm still sad that fear is an instance and not a raid. That zone better be incredibly hard, like Nizara when it first came out (and not talking hard just because of bugs and mobs going through walls hehe)

Meh, the loot looks ok, but nothing that good, imo.
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Old 10-04-2007, 10:14 AM  
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Default Re: Some Shard of Fear Loot

\aITEM -2001598935 864451849:Faceless Shield\/a
\aITEM 1043455484 1324727735:Unfocused Legwraps\/a
\aITEM 1054316610 -845282340:Amulet of Necropotence\/a
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Old 10-04-2007, 10:41 AM  
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Default Re: Some Shard of Fear Loot

SS for people at work please!
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Old 10-04-2007, 11:44 AM  
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Default Re: Some Shard of Fear Loot

Sorry, realized looking over my post it didn't make sense. I meant to say "sad to see it's a 1 group zone and not a raid" I realize that if it was raid or group, it would still have been an instance hehe
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Old 10-04-2007, 12:19 PM  
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Default Re: Some Shard of Fear Loot

If they got rid of fabled/legendary/treasured/etc item tier tags then we wouldn't for one second have to say that a treasured with +40 spell damage is overpowered. It shouldn't matter.
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Old 10-04-2007, 12:32 PM  
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Default Re: Some Shard of Fear Loot

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Originally Posted by Nyax View Post
SS for people at work please!
Here you go then.

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File Type: jpg Fear loot.JPG (56.2 KB, 1221 views)
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Shhh! You should probably use the code word so people don't notice!
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Old 10-04-2007, 01:05 PM  
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Default Re: Some Shard of Fear Loot

Something I'll never understand -

Amulet of Necropotence, nearly identical to the EQ1 item except that you can only cast it 5 times.

Why put a charge limit on an item that only effects the game cosmetically? I could see if it was a 10 minute buff, or like the orbs of summoning/teleportation from unrest. but a cosmetic change does not hurt the game in any way, only makes the item less desireable.

If the charges was put in place to lower the plat value of the item, I could understand. But seeing as its no trade.../shrug.
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Old 10-04-2007, 01:10 PM  
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Default Re: Some Shard of Fear Loot

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Originally Posted by Rasix View Post
Something I'll never understand -

Amulet of Necropotence, nearly identical to the EQ1 item except that you can only cast it 5 times.

Why put a charge limit on an item that only effects the game cosmetically? I could see if it was a 10 minute buff, or like the orbs of summoning/teleportation from unrest. but a cosmetic change does not hurt the game in any way, only makes the item less desireable.

If the charges was put in place to lower the plat value of the item, I could understand. But seeing as its no trade.../shrug.
Apparently it has no charges currently on Test.
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Old 10-04-2007, 01:11 PM  
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Default Re: Some Shard of Fear Loot

Quote:
Originally Posted by Rasix View Post
Something I'll never understand -

Amulet of Necropotence, nearly identical to the EQ1 item except that you can only cast it 5 times.

Why put a charge limit on an item that only effects the game cosmetically? I could see if it was a 10 minute buff, or like the orbs of summoning/teleportation from unrest. but a cosmetic change does not hurt the game in any way, only makes the item less desireable.

If the charges was put in place to lower the plat value of the item, I could understand. But seeing as its no trade.../shrug.

it gives +100 spell dmg.... go look at what mobs usually drop items with +100 spell dmg thats not restricted by charges and you will understand why that thing from a heroic mob does come with 5 charges only.
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