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Old 11-06-2006, 06:49 PM  
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Default Re: EoF Armor Sets

meh ok fine!

Quote:
Originally Posted by Lyndro-EQ2



--------------------------------------------------------------------------------
AegisCrown wrote:
Why do you guys keep changing the color of these armors. they were nice to begin with even the second change was nice but now as a rogue i find my armor set to be blah, the detail is still the same but the color choices are horrible, go back to the red based or blue blased armor



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Because its beta. We are trying to get all the armor colors final in beta so they don't end up changing live, so expect things to change.
And later in the same post:

Quote:
Originally Posted by Lyndro-EQ2
There are lots of new armor appearances for EoF.
Just seems to be a bit touchy about anything resembling negative feedback.
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Old 11-06-2006, 08:28 PM  
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Default Re: EoF Armor Sets

- Legendary armor set chest pieces now have +110 health and power.
- Legendary armor set hand and arm pieces are now attuneable and tradeable.
- The leg slot armor pieces for the legendary armor sets should now be attuneable, tradeable (Al'Kabor's Spellborn Garb, Wu's Fighting Gear, etc.)
- Head pieces once again included in the legendary armor sets as a seventh piece. Second effect still only requires six pieces be worn.
- Ykesha's Spiritwalker shaman armor set's first effect changed to a +2% heal crit chance like the other priest sets.
- Darkbriar's Masquerade enchanter armor set's second effect changed to a 5% decrease in spell reuse time.
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Old 11-07-2006, 08:32 PM  
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Default Re: EoF Armor Sets

Quote:
Originally Posted by Calthine View Post
can't link to Beta forums, hon
All you can't read that? too bad, I can though hehe jk
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Old 11-07-2006, 08:35 PM  
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Default Re: EoF Armor Sets

Quote:
Originally Posted by krohm View Post
All you can't read that? too bad, I can though hehe jk
Silly. I can. But linking it does no good for anyone NOT in Beta.
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Old 11-09-2006, 04:40 AM  
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Default Re: EoF Armor Sets

Here's a piece of the new Defiler/Mystic Legendary armor we picked up tonight in a group zone. I think the stats are still messed up, they're supposed to be higher than this..
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Old 11-09-2006, 08:24 AM  
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Default Re: EoF Armor Sets

Is it just me or do they all look genericly the same again? (3) and (6)

why not require you to wear all 7 pieces? and why not give more then 2 bonuses? (2) (5) (7)?

any one link a fabled set? or are they all legendary and from instances? if there is actually a contested Set i'd be amazed.
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Old 11-09-2006, 11:28 AM  
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Default Re: EoF Armor Sets

Quote:
Originally Posted by Rinion View Post
Is it just me or do they all look genericly the same again? (3) and (6)

why not require you to wear all 7 pieces? and why not give more then 2 bonuses? (2) (5) (7)?

any one link a fabled set? or are they all legendary and from instances? if there is actually a contested Set i'd be amazed.
because they did remove the helm at one point, and I think they're making the max 6 so you can wear your class helm still and receive the benefits from the class armor (they intended to do it this way, and had removed the legendary helm but put it back in)
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Old 11-09-2006, 12:37 PM  
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Default Re: EoF Armor Sets

Quote:
Originally Posted by Ever-Befallen View Post
Do you happen to have a screen of that hovercraft mount?

If it is the same as the level 25 one its a KoS cloud
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Old 11-09-2006, 01:35 PM  
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Default Re: EoF Armor Sets

Quote:
Originally Posted by Ever-Befallen View Post
- Legendary armor set chest pieces now have +110 health and power.
- Legendary armor set hand and arm pieces are now attuneable and tradeable.
- The leg slot armor pieces for the legendary armor sets should now be attuneable, tradeable (Al'Kabor's Spellborn Garb, Wu's Fighting Gear, etc.)
- Head pieces once again included in the legendary armor sets as a seventh piece. Second effect still only requires six pieces be worn.
- Ykesha's Spiritwalker shaman armor set's first effect changed to a +2% heal crit chance like the other priest sets.
- Darkbriar's Masquerade enchanter armor set's second effect changed to a 5% decrease in spell reuse time.
Attunable nice, it was stupid having them no-trade
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Old 11-09-2006, 02:55 PM  
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Default Re: EoF Armor Sets

Quote:
Originally Posted by Rinion View Post
Is it just me or do they all look genericly the same again? (3) and (6)

why not require you to wear all 7 pieces? and why not give more then 2 bonuses? (2) (5) (7)?

any one link a fabled set? or are they all legendary and from instances? if there is actually a contested Set i'd be amazed.

There are fabled sets that are going to drop from raids, from what I've heard the HP and Power on those pieces are going to be 145/145. The Legendary sets are going to be able to be worn by either class of the archetype like Fury & Warden, Defiler & Mystic. (upon release) The Fabled sets are going to be class only, Warlock, Wizard, Fury, Warden etc. This could have been changed but the last I heard thats how they were both going to be listed. The fabled sets are going to be really nice and also be difficult to obtain a full set as the BP and Legs will be dropped by Mayong and Wuoshi only.
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