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02-15-2008, 04:12 AM
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Regular
Character: Zauriel
Guild: Unity
Server: Splitpaw
Posts: 747
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Could the devs responsible for Epics....
..of the following Classes Berserker - Brigand - Coercer - Swashbuckler
look into the weapons they created
compared to everyone else's Epics those weapons are a pos
and completley useless
those weapons do not improve our gameplay like they do it for the other 20 classes
even the Illu weapon supports their function as a utility class greatly apart from that power proc
but seriously the Berserker doesnt grant anything useful really in the defense department nor is there something that does something significatnl for their as theyre the offensive Warrior there should be still some Survivability stuff on it offense doesnt really need to be improved and also not the way it is atm
Swashbuckler Epic is a pile of shit all the effects on the weapon doesnt improve their role in a raid by large margin as we should expect it from our epic
The same shit goes for the Brigand epic that thing does nothing for us
and Coercer one improves the pwoer management lmao good joke complete bullshit desgin
so Discuss and Developers response here and state for what reasons you put those effects on said classes weapons because apparently
u have no clue about those classes
Read the class forums theres written down what we wanted for our epic , wouldnt been that bad if u had properly read em
but guess that wasnt the case im seriously sick of that ignorance
__________________

Ignorance is Strength, War is Peace, Slavery is Freedom
Last edited by Rhymez; 02-15-2008 at 04:14 AM.
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02-15-2008, 04:25 AM
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Regular
Character: Linyen
Guild: Deaths Door Leader
Server: Everfrost
Posts: 327
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Re: Could the devs responsible for Epics....
all they have to do is talk to some of the higher-end-"active in the community"-raiding-coercers to get some input from Shadowling Matter Revel, or Myself, or others.
Hell, we probably know the class better than them! =p
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Linyen Darkmoon`Rage, Leader of Deaths Door
Everfrost, 80 Coercer
"Because Im too lazy to betray"
Co-er-cer(noun) - To be coerced into thinking you will get anything exceptional.
www.deaths-door.com
Fix Coercers in 08' !!
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02-15-2008, 05:22 AM
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Regular
Character: Zauriel
Guild: Unity
Server: Splitpaw
Posts: 747
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Re: Could the devs responsible for Epics....
Quote:
Originally Posted by Linyen
.
Hell, we probably know the class better than them! =p
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Every High end Raider active in the community of said classes knows the classes better than them 
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Ignorance is Strength, War is Peace, Slavery is Freedom
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02-15-2008, 05:43 AM
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Regular
Character: Mayriia
Guild: DT
Server: Valor
Posts: 737
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Re: Could the devs responsible for Epics....
add inquisitors to your list
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02-15-2008, 08:42 AM
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make war, not love
Character: Entropie/Athropos
Guild: Confirmed/Radiant
Server: Unrest/REM
Posts: 2,579
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Re: Could the devs responsible for Epics....
My only hope here is that this issue is formally acknowledged by the dev team as a problem, and addressed sooner rather than later. Stuff like this tends to get pushed under the carpet for a very long time, and there's few things more effective at building hate and discontent in the playerbase than perceived ultra high end item imbalances.
Most of the epics have abilities that make the players who own them feel as if they're actually using an epic, Mythical item. These classes mentioned (I can attest to my own, brigand, and completely agree with the OP) are more or less granted a good Fabled weapon with a bit higher DR.
Do the devs who designed these understand that the players who are receiving them are NOT engaging in solo or heroic content? If you're capable of killing the new Nexona and the other VP dragons, you are likely spending 95%+ of your time on your main in raids. Please look at the mechanics of some of these abilities (how they relate to buff and debuff caps in a standard raid group, for example) and readdress them so they are more on par with the rest of the (well designed) epics. It's seriously insulting to see some classes get procs that are godly (such as the assassins flurry of 3-5 melee attacks, essentially proccing Execute's), when yours is a buff+debuff whose effect is almost completely strangled by the mechanics of hardcaps and softcaps. You can check the Brigand boards for more info here; I'm sure the other classes will be happy to link their relevant discussion threads as well.
TO MAKE THIS CLEAR: We are not asking for a nerf on other classes epics. We simply want a reassessment of the usefulness of our epic weapons in raid encounters, by devs who understand the relevant raid mechanics and group dynamics.
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02-15-2008, 09:04 AM
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make war, not love
Character: Entropie/Athropos
Guild: Confirmed/Radiant
Server: Unrest/REM
Posts: 2,579
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Re: Could the devs responsible for Epics....
Yep, paladin one is kind of mediocre too. Please... god... just have a dev who fully understands the mechanics and dynamics of endgame raiding look at some of these epics. That's all we're asking.
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02-15-2008, 11:20 AM
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Regular
Character: Istaril
Guild: The Kraken
Server: Nagafen (PvP)
Posts: 247
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Re: Could the devs responsible for Epics....
What has this world come to, when 30% more backstabs damage, or 10% reduction in damage +10% heal, are considering "Craptastic". 10% less damage from swipeable Aes = crap?
YES, I understand the oft repeated argument on how many backstabs brigs have, and how you have to survive a hit to get a heal from the pally epic, etc, but you're all just incredibly disappointed with your epic simply because you've seen 3-5 godly epics (My list would include Guardian, Wizard, Assassin, Bards (2)), and by comparison, yours feels weak.
It's still the best item in the game for you, it would still have made you drop your jaw in awe had it been the first one discovered. I remember how awe-struck everyone was about Nature's Wrath, until recently (when, say, the guardian one was discovered).
I'm not saying the epics shouldn't be balanced a little bit, but I'm saying that all the doomsayers crying about how truly useless their epic is could do with a little less drama in their lives. Especially since 95% of you posters don't even have your epics, and haven't had a chance to test how the mechanics actually work (/cough - inquisitors, for example, on the right-clicky)
I do pity the berserkers, because their epic's clicky is pretty universally dismal by everyone's standards - it's only effective against avatars, Overking and Ludmila, and does dick-all against everything else.
Last edited by Istaril; 02-15-2008 at 11:34 AM.
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02-15-2008, 11:30 AM
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Official Escape Goat of Najena
Server: Najena
Posts: 1,605
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Re: Could the devs responsible for Epics....
The epics are awesome weapons when considered in isolation. You are very correct when you say that, in comparison with those items that set the standard, however, many of them fall short of the mark.
The term "craptastic", then, is something very relative. It definitely should be replaced by a term or terms that are far more constructive. To have all of the items of mythical proportions is the goal here - not to berate the devs, not to threaten quitting the game, etc...
__________________
I miss your kissing and I miss your head
And a letter in your writing doesn't mean you're not dead
Run outside in the desert heat
Make your dress all wet and send it to me
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02-15-2008, 11:31 AM
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cyberz?
Character: Chuman
Guild: Lineage
Server: Butcherblock
Posts: 148
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Re: Could the devs responsible for Epics....
If all mythical weapons remained as they are now, who among you would not equip your mythical weapon over every other weapon in game. Who among you wouldn't use the current version of your mythical epic weapon 100% of the time in every combat situation?
IMO, saying that the (insert any in-game class)'s mythical is a piece of shit makes you a liar.
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