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Old 03-03-2008, 10:14 AM  
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Default Re: Cool New Crafted Stuff in GU43

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Originally Posted by Gaige View Post
Exactly I raid 6 days a week and I'm in an avatar killing guild, right now I have:

Blue Shiny collection helm
Heroic Instance BP
Mastercrafted gloves
Heroic Dungeon wrist
Solo quest ring
TWO solo quested earrings
Solo quest necklace

When this charm slot item comes out I'll have it too.

So in RoK so far, raiding since the 3rd week, 3rd guild WW to clear VP, two of the three killable avatars dead and 9 of my 21 items were acquired outside of raiding. To argue that this situation isn't fucked up is insanity.
My guild hasn't killed any avatars, but I have a similar problem with the Overloaded Heal items that you are talking about for scout/melee items.

Because the Overloaded Heal items stack (also with the effect that procs a group heal off hostile spells), we are seeing MASSIVE group heals - with my 4 OLH items (and I'm only scratching the surface - see this post for all available: Overloaded Heals ) on treasured/legendary items, it often looks like a group complete heal from EQ when I cast my group heal. And the effect is zone wide - I could stand at inzone and heal a group in raid if I wanted to. In my view, this is insane.

The overloaded heal items are extremely easy to get relative to fabled raid gear from boss mobs. In my view, these effects should never have been put on legendary and treasured items - they should be very rare, and only available on items dropping from raid boss mobs.

I think the OLH and similar effects shouldn't stack, that if you have multiple OLH items, only one should proc. That would motivate people to act rationally, which is to try and obtain raid gear, rather than having easy to get legendary quested/mob drop/broker items being the best in game for healer slots.

Stacking OLH effects also trivializes the heal bonus on the Defiler mythical epic, which procs a heal everytime a ward is cast. It seems to me this main effect on the defiler mythical just adds additional unneeded heals on top of the OLH items. And most of those OLH items seem to proc every time I cast the group ward on my defiler.

The combination of these things has made healing on my class trivial in situations with any mob AE. All I need to do to easily keep my entire group healed to full (outside the MT group) is to spam my wards and heals - it doesn't even matter who I cast them on, since the whole group is healed to full when I target and spam cast heals on anyone.

Finally, the Pond Water effect on the blue shiney reward belt is also insane. On the Nexona fight, in the adds group, I'm able to keep my entire group at full power just by spamming my spells nonstop during the fight. I create more power than I consume with this item - the fight seemed much more difficult in the adds group with power management before I got this item - now, with the combination of my heal and power procs, power and health is never an issue for the entire group as long as I'm spamming my spells.
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Old 03-03-2008, 10:50 AM  
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Default Re: Cool New Crafted Stuff in GU43

two things

1) There is NO T8 charm item to even compare. Charms have received a boost in allowable points in item creation in t8. Right now your bitching about a charm slot which will likely replace a lvl 35 quest item as the next best or a t7 raid item. Once again there is no replacement for this item in t8. Not like the crafted dolls were not the best in the slot for nearly 2 expansions anyway.

2) I don't care what Resources domino uses to do her job. I have no fucking clue where you work at or how much of a lazy fuck you people are. But it is always clearly obvious the people who get the most shit done know how to properly use the resources they have at thier job to accomplish what they need to do. Domino accomplishes alot. And if that is because she spends the time going to the art department to discuss items she wants/needs for them to create or to itemization dev to create items she needs/wants, then good for her. She is obviously is fucking working. IF you have a problem with the lack of development for raids or raid itemization you problem is not with dominoe. It is the dev in charge of raid itemization who does not take the time to discuss with the art department what they want. Who does not take the time to create items for raids such as charms.

The connection you are trying to make is that somehow dominoe requesting work done for tradeskills will stop work for raiders. And that connection does not exist. The fact is the developers in charge of creating raid content and those incharge of raid itemization just do a less comparable job. It happens in every comprehensive job you will see. People who use their intern, thier secratary, thier marketing, thier art department properly will succeed. While those who waste time and try to do everything themselves will fall behind. Learn to prioritze and learn to use resources and maybe we wouldnt have to wait 1.5 years for them to create the same fucking avatars and the same fucking items just upgraded slightly.
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Old 03-03-2008, 11:14 AM  
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Default Re: Cool New Crafted Stuff in GU43

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Not like the crafted dolls were not the best in the slot for nearly 2 expansions anyway.
I still use the wis hex item in my charm slot, since the debuff effect on that works on raid mobs and is better than either of my two primary raid debuffs:

Pristine discord imbued swiftcloth hex doll:

1 min 48 sec duration, 8 sec casting, but decreases wis, sta, agi, str and int by 82, no power use

Abomination M1:

1 min 16 sec duration, 1.33 sec casting, decreases str, agi, sta, wis and int by 59, uses 61 power with aa spec

Hideous Seal AD3:

1 min 15 sec duration, 1.33 sec casting, decreases str, agi and wis by 85, uses 76 power with aa spec

I'll continue using the hex doll as my primary charm item for raids, but will also pick up the new crafted caster charm item when it becomes available.
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Old 03-03-2008, 11:23 AM  
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Default Re: Cool New Crafted Stuff in GU43

If you don't raid then you shouldn't expect to get raid items, why is that so hard to understand for some people?
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Old 03-03-2008, 11:25 AM  
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Default Re: Cool New Crafted Stuff in GU43

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If you don't raid then you shouldn't expect to get raid items, why is that so hard to understand for some people?
I pay the same $15 as you, even though I play the same amount of time as you, but don't kill the same things as you, I deserve the same gear!
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Old 03-03-2008, 11:37 AM  
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Default Re: Cool New Crafted Stuff in GU43

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If you don't raid then you shouldn't expect to get raid items, why is that so hard to understand for some people?
Who creates these items that drop off of raid mobs, or is it the case that the dragons are farming avatars too?
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Old 03-03-2008, 11:37 AM  
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Default Re: Cool New Crafted Stuff in GU43

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Originally Posted by Anduri View Post
So I think instead of aiming the gun at Domino for doing her best to make her sphere as good as it can be, and for engaging with the playerbase moreso than any dev I recall in the past, we should be asking why SoE haven't gone out and hired someone with a similar level of commitment to raiding.
QFE

SOE FINALLY hired a dev that listens to their specific playerbase and does a great fucking job trying to fix past mistakes the previous dev made. Everyone always bitched about "those whiny crafters" but those crafters are finally getting a game that they are happy with. Hopefully, SOE will listen to 'those whiny raiders' and hire a dev to fix what the current devs are fucking up. Instead of hanging Domino for doing a good job, focus that on the current raiding/itemization dev team.
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Old 03-03-2008, 11:47 AM  
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Default Re: Cool New Crafted Stuff in GU43

I agree that what Domino has proven is that she is hard working, effective, and cares deeply about her player segment and job responsibilities.

However, as a hardcore crafter AND raider, I also agree that those two prov made charm slot items are too overpowered to be crafted, UNLESS they are crafted from RAID DROP components. IMO, one solution would be for those items to require a fabled component from VP, any of the ones that drop from exquisite chests as a required component for class gear. Those charm items should be fabled rather than mastercrafted.

But I don't think it is right to blame Domino for being effective at her job and lobbying to get nice items to be made by crafters. I honestly think this is another situation of the right hand not knowing what the left hand is doing. There should be OVERALL coordination of TOTAL ITEMIZATION - (1) raid drops, (2) solo/group drops, and (3) crafted items. These three areas of itemization need to be balanced in terms of risk vs. reward. I get the clear sense that these three areas are each being done by different individuals, each with their own tastes and agendas, and without overall coordination.

Other than the two charm slot items that seem to have created an uproar, I can't see any problem with any of the other new crafted items being introduced with LU43. None of the other items seem overpowered at all. They all seem reasonable and appropriate to me, and like Domino did a fine job in helping design and supplement EQ2 crafting with them. I'm very much looking forward to making the new sage and alchemist items on my toons when they are introduced.
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Old 03-03-2008, 11:51 AM  
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Default Re: Cool New Crafted Stuff in GU43

I personally support this, I think it is great. And yes, I raid also.

Why do I support this?

Because is adds more to the game. You can't no longer do just one thing to get great items, you gotta do it all.

Gotta run instances, do quests, craft, and raid to get the best items. It no longer isn't about just one group.
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Old 03-03-2008, 11:52 AM  
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Default Re: Cool New Crafted Stuff in GU43

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It starts with charm slot items but where does it end? "Oh its just charm slot items" "Oh its just some shoulders" "Oh its just a BP".
Just like the star ruby and rubicite stuff did in T5 right? It was all downhill from there. Granted, those components came off raid mobs but they were priced incredibly high on the broker, it's not like everyone had those items. The components are coming off names in high T8 zones, no one knows how rare the drop rate will be, if you don't want everyone in the game having these super special overpowered items then price the components high on the broker at a price you think is reasonable. Kind of the same way raiders sell loot rights to non-raiders now....
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