Quote:
Originally Posted by Silver
For a mage or scout it would be great though since most of the time I'm not casting buffs. PS how've you been Widem. << Silver (oldschool)
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I've been pretty good, damn its gotta have been well over a year. I sent a tell to a silver on oasis about 9 months ago, but it was some random nub, still have same character name as b4?
Yeah it would be great for any other class than a healer, which is a paradox of the item itself. It was designed to increase dps as a healer while hampering their healing ability. That much makes sense, but how much does it increase or how much is hampered is it balanced.
For example furies forgo energy vortex (40% hostile spell increase with 50% reduction in healing) b/c of the negative healing requirement, this is even with a 40% base damage bonus.
Now take this item a 10% increase with the same negative effect then throw a 50% casting time increase on all beneficial spells. You healing effectiveness at this point is almost 0 for only a paltry 10% bonus.
Not to mention from a fury's standpoint its even worse b/c a good portion of dps comes from beneficial spells.
It was just a poor effect and SoE refused to take the feedback on it as it obviously not only stifles healing ability but actually hurts your personal dps.
I realy think the item would be fine if they removed the casting speed increase and modified the 10% bonus to fall in line with other 10% bonuses such as dark orb of the mind or blood thirsty choker.
50% healing reduction is a harsh enough penalty in the era of the blood thirsty choker and will ensure the use of the effect sparingly as is.