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Old 06-09-2008, 02:09 PM  
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Default Re: loot impressions from RE2

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Originally Posted by Frogweiser View Post
Or revamp it, to all be normalized minus the fabled.
They should just revamp everything minus the fabled raid items. Yes, everything. Fuck the casuals and the stats they think they should have. I wouldn't be pissed if the two legendary quest items I still use from what level 72-74 since I haven't seen raid upgrades for them yet, get downgraded. Fuck it, the itemization is horrible now. Tt leaves nothing for the next expansion, except 100% everything.

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Originally Posted by Slippery View Post
The items really are completely inline for the difficulty. They are also completely inline with what they should be, less than raid gear and more than treasured gear. They only look bad because the rest of the heroic gear is fucked.
This is true and another reason why heroic gear should be revamped.

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Originally Posted by firamas View Post
No, there will be a 30% chance (upon opening any metal chest) of receiving a master that someone in the group ABSOLUTELY WILL BE ABLE TO SCRIBE. There will be a 70% chance of receiving a completely random M1 book from that chest. Regardless of whether or not the equipment sucks, that is reason enough to go farm it.

And I still disagree with M1 books dropping like candy off heroic content rather than the raid content that should be the primary source (since they are indeed fucking fabled quality loot), but it appears that policy is something that SoE is unwilling to budge on. Apparently AD3's don't sell subscriptions, so itemization and progression get to suffer yet again in the name of the bottom line.
Agreed. Sony needs to make Raid zones strictly 71-80 smart loot on masters; whatever % chance they drop at should be a 100% chance to upgrade a raider there. If they all have their masters, then they can farm new ones. Gee that'd almost make Adept III's worth a lot more? Uh oh. Market balancing..


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Originally Posted by firamas View Post
Yep, and that's the way it should be. In fact, you should almost NEVER see M1 books on the broker. They carry a Fabled tag, and upgrading your AD3 to a M1 is akin to upgrading your mastercrafted/legendary to raid gear. The M1 books should drop almost exclusively off nameds in raids zones, with a VERY low chance to get them from heroic content.

Unfortunately, itemization and progression is so dicked up that every casual player has a sense of entitlement and a whining attitude to back it up. The entire foundation of itemization relies on a "baseline" of gear that's available from a certain tier of content, which is then used to tackle the harder tiers of content. ROK and it's solo/casual friendly itemization completely blew this concept right the fuck out of the water, but it'd been backsliding for a long time...

...so whatever, enjoy your smartloot M1 4-boxed farmfests or whatever the fuck you retards plan to do with this zone.

Someone from Sony please bite the fucking bullet, don't listen to the bitching. Take the fucking servers down for 1.. 2.. 5 days. Revamp the solo/heroic/group/NON-raid shit and get things back in order, or else I'll just be looking forward to new AAs (yay?) and uh.. 100% crits, 150% casting speed, 100% reuse speed, 200 haste and dmg mod, probably 100% DA as a fucking chanter in the next expansion. Thanks.

I really couldn't give a shit if people thought that would be changing the game in some way, but the game is in quite the fucked direction if you ask me with progression. I honestly believe the PG was put in to appease the casuals whining about all the uber mages having proc items and they never had the chance to get them. Well the fabled stuff is alright, but I'll admit that should've been a badass questline reward; not some farmable instance everyday. I love mine but still.

I did my epic in like 3 days when I really set out to do it (Thanks to Calagin's super sweet walk-through). I mean really, the only hard part was Chardok. Was that really that epic? No. IMO The epic should've been just as long as EQ1 epic quests were, they were a real bitch and they were worth it. So far from what I've seen every mythical is worth it. The least they could've done was thrown the epic kills in between with the quests or something. At least not do-able in a week by every one of that class on the server if they had the raid opportunities available.
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Old 06-09-2008, 03:12 PM  
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Default Re: loot impressions from RE2

There should be one Grade of spells that you can get and then you should upgrade and enhance your spells with AA

make the Majority of the spells crafted make a few special spells that can drop from instances maybe a few that are quested and then a few vary powerful that drop from raid zones
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Old 06-09-2008, 04:16 PM  
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Default Re: loot impressions from RE2

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Originally Posted by Illuminator View Post
If it is so easy to declare your points being unaddressed then I'll easily say you aren't making any concrete points to address. You're nothing more than Dr. No at this point.
My point is simple, perhaps too simple for you to grasp.

Revamp the system that obviously is not working, instead of just brushing everything under the rug and acting like shit will be ok. ( your idea in bold )

You fail at arguing mate.

Giving everyone masters is prolly the dumbest idea I've ever heard in this thread.
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Old 06-09-2008, 05:34 PM  
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Default Re: loot impressions from RE2

there is a shitload of raid loot that often gets muted, especially in the lower end zones (ok, in vp as well), maybe soe should just make a statistic of the ~30 most muted items and then whenever random decides one of those is about to drop make it a 90% chance that a master drops instead....
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Actually, can we just rename the AB sub-forum "Rate-a-Retard" and this one "Rate-a-Retard Worldwide"?
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Old 06-09-2008, 08:13 PM  
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Default Re: loot impressions from RE2

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Originally Posted by osibia View Post
there is a shitload of raid loot that often gets muted, especially in the lower end zones (ok, in vp as well), maybe soe should just make a statistic of the ~30 most muted items and then whenever random decides one of those is about to drop make it a 90% chance that a master drops instead....
There's a fucking idea the devs should listen to. Stop giving us bullshit loot over and over and make them masters!
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Old 06-10-2008, 03:00 AM  
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Default Re: loot impressions from RE2

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Originally Posted by Widem View Post
Well sounds to me like your pretty much a huge fucking idiot then.
Sure, because everybody raids mobs who fear, surely. Shove yourself up your mom's cunt, I'd say.

In T8, the first mob you could need it against (as a healer) would be Druushk, but then you are penalized for using a shield with less protection (as mt templar), so it's a trade-off. In a casual guild, it might be handy in Thuuga's. And that's that.
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Old 06-10-2008, 06:04 AM  
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Default Re: loot impressions from RE2

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Originally Posted by the_mo View Post
ok, im not going to write much about the zone here because the things we did were all quite straight forward (and i dont want to spoil the funny things in there), but we had 1 situation where after killing all mobs i thought "ok, so i guess theoretically we should have pulled all those other mobs that just added beforehand". we had to skip 2 named tho'. one was killing the whole group with ST-dots on everyone, theoretically doing 20% hp+power-drain as focus damage every 4 seconds, but that thing ticked us dead in 1 second. i think we missed something about that mob, but thatll be evaluated somewhen, somewhere. and we had to skip the final named, epic-x2 for the evening, because of time and group-design issues (warden, boxed fury, assassin, dirge, guard)

so here goes, the loot: we got 2 chests off trash, the other stuff were named-drops, we got no wood-drops from named, all metal:




and by killing some of the nameds within we completed 3 quests gotten outside of RE2, whichs rewards were: (choice of 1 per screenshot)


------------

-------------


edited with new imagehost without traffic limitations, thanks niber for permissions

not very impressive, treasured items from KP quests are better other than mit maybe, most of these have roughly same stats as kp items with less hp/mana AND are 5-9 levels above, AND are legendary.

while some of it does look to be on par with current loot, alot of it is on par with EoF legendary/RoK treasured.
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Old 06-10-2008, 01:32 PM  
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Default Re: loot impressions from RE2

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Originally Posted by spiky View Post
not very impressive, treasured items from KP quests are better other than mit maybe, most of these have roughly same stats as kp items with less hp/mana AND are 5-9 levels above, AND are legendary.

while some of it does look to be on par with current loot, alot of it is on par with EoF legendary/RoK treasured.


Itemization is fucked up in rok, thats why this loot seems like shit.
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Old 06-11-2008, 09:10 AM  
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Default Re: loot impressions from RE2

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Originally Posted by Orochan View Post

Itemization is fucked up in rok, thats why this loot seems like shit.
Yeah it is fucked up but giving us the worst loot in the expansion won't get anybody to use the zone.

They kinda have to suck it up this expansion and TRY to fix everything in the next one.
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Old 06-11-2008, 10:24 AM  
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Default Re: loot impressions from RE2

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Originally Posted by Kizee View Post
They kinda have to suck it up this expansion and TRY to fix everything in the next one.
Making it even more broken isnt "sucking it up."

The masters alone will be enough to get people to go there.
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In fact stupid bitches like you give women honestly trying to play this game for the game a bad name. You take neglected and already desperate males and make them focus on sex, because you have nothing else to offer. So then they treat every woman in this game as a sexual object. If anything you should be ashamed of yourself. Have a little pride or something. I don't know what you have to be proud of, maybe you can be proud of all the pants you made while Popples was babysitting your litter? Something. Just stop being a useless cum dumpster. The thing that disturbs me the most is, I fuck fat girls for the entertainment value, Dakkota fucked you for love.
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