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Old 06-18-2008, 04:33 AM  
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Default Anyone else frustrated with Heart/Aria drop rates?

The rarity of these items is starting to piss me off. Each of these can be converted into one of four items, many of which are very good items and some of which are needed by a lot of classes (i.e. Death Chimes), but the quest starters only drop once in a blue moon. Thus, you only get one copy of one of the four items once in a blue moon, which just feels frustratingly slow to me. I really think the drop rate needs to be upped, and I see no real reason why it shouldn't just be 100%, just like with Malkonis, Wuoshi, and contested Mayong's things, at least in the case of Maestro, the non-trivial mob of the two. Do others feel this way, too?
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Old 06-18-2008, 04:37 AM  
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Default Re: Anyone else frustrated with Heart/Aria drop rates?

I agree, just like the EoF mobs.
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Old 06-18-2008, 04:57 AM  
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Default Re: Anyone else frustrated with Heart/Aria drop rates?

Yeah, rare as hell, the rate should be upped period.
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Old 06-18-2008, 08:47 AM  
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Default Re: Anyone else frustrated with Heart/Aria drop rates?

Yeah, I agree. At least up the rate on Maestro because casual guilds can't kill him.
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Old 06-18-2008, 09:15 AM  
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Default Re: Anyone else frustrated with Heart/Aria drop rates?

These items are actually good compared to the Wuoshi/Mayong/Malkonisis drops. Should they be upped? Yes, easily increased, but 100% is way too high. Someplace between a 1in4 and 1in3 chance to get it to drop.

TBH, they're just another loot drop, but the problem is they drop far more uncommon than other items. In fact, they should just make the items normal part of the table(the quest items that is), and it'd probably drop more often than it does now(we've seen 1 aria's in all our maestro kills).
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Old 06-18-2008, 10:07 AM  
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Default Re: Anyone else frustrated with Heart/Aria drop rates?

I agree it shouldnt be 100%, but it should be like 50% or at least yeah 1 in 3. Right now in my guild we've killed the 'sisters' or whatever every time we've been in SoH (since the night it was patched in we've done it every week) and we've had it drop a grand total of 1 time.
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Old 06-18-2008, 10:52 AM  
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Default Re: Anyone else frustrated with Heart/Aria drop rates?

agree, they should drop more often, especially considering they are useful for a far bigger number of classes than the average piece of loot.
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Old 06-19-2008, 03:16 AM  
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Default Re: Anyone else frustrated with Heart/Aria drop rates?

Drop rates suck indeed.

What's much worse than that, the uber cleric hands and the chain helmet from the 1st named have dropped exactly 0 times for us. It's probably bad luck, but with MT healers equipped with that shit, life would be a lot easier, especially since there are no other decent cleric hands. Very disappointing. My guess is SOE made them rare at some point, which is bullshit tbh. Go in early and return often = exploit the shit out of sisters and get monster drop rate from trash. Go in a bit later because you are close to kill Druushk for the first time = you're fucked.
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Old 06-19-2008, 05:35 AM  
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Default Re: Anyone else frustrated with Heart/Aria drop rates?

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Originally Posted by mafoe View Post
Drop rates suck indeed.

What's much worse than that, the uber cleric hands and the chain helmet from the 1st named have dropped exactly 0 times for us. It's probably bad luck, but with MT healers equipped with that shit, life would be a lot easier, especially since there are no other decent cleric hands. Very disappointing. My guess is SOE made them rare at some point, which is bullshit tbh. Go in early and return often = exploit the shit out of sisters and get monster drop rate from trash. Go in a bit later because you are close to kill Druushk for the first time = you're fucked.
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Old 06-19-2008, 08:18 AM  
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Default Re: Anyone else frustrated with Heart/Aria drop rates?

Agree they need to up drop rates on those items. And screw the gloves, the healer shield has dropped 0 times for us, the last 6 weeks in a row its the stupid fucking scout tank ring.
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