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Old 07-03-2008, 09:47 AM  
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Default Re: Critical item bug: + Spell Damage not applying to Pets

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Originally Posted by EQ2Dev View Post
Someone will be with you eventually. Due to the high volume of complaints since the company policy of 'No more than 2 joints at lunch' was announced, your wait may be longer than expected. Please continue holding. Your complaint is very important to us.
Any minute now.



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Old 07-03-2008, 07:31 PM  
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Default Re: Critical item bug: + Spell Damage not applying to Pets

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Originally Posted by Krafoogoo View Post
Dude.

Seriously.

You are doing more damage than good at this point.

There are couple of threads on the official forums already discussing this issue. I'd link them here but then you might actually post in them......

Go quietly please.
Those threads were locked without any resolution
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Old 07-04-2008, 05:48 AM  
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Default Re: Critical item bug: + Spell Damage not applying to Pets

Even though Anjul has posted a bunch of retarded stuff I actually agree with the basics of his concerns.
I too think it's stupid that ~6 of my spells are not affected what so ever by my 60% spell crit or 500ish +spell damage. (Not even counting my other 4 dumbfire pets not being affected by it)
What do we get? A measly 10% pet crit from our epic (that does nothing for the scout or fighter pet) and a Vest from RE2 with +25 ca/spell damage and then after that you have to be an Avatar killing guild to get something better...
Heck, if even 20% of my crit and spell damage was transfered to my pets I'd be happy.
And where the hell is that utility you are speaking of? Hearts? Only person needing hearts on a regular basis on our raids is the manaburning Wizard. Rez? Uhm yeah, there's already 6-7 healers, 2-3 Dirges and a pally doing that. Only time my rez is really needed is on Venril Sathir where I can rez with ~50% HP/pwr.
Fegin Death, sure that saved us a couple of minutes of running on a full wipe.
I'd take a Phoenix Blade or whatever the T8 version is called over any of that any day. Atleast I can boost someone elses DPS a bit then.

I'd bet the Wizards and Warlocks wouldn't be too happy about 6+ of their spells not being affected by their crit and spell damage.

PS. Forgot to mention the retardness of my mage pet M1 having ~350 INT and ~900 WIS... /sigh (Gets better once I get my Mythical though)
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Old 07-04-2008, 06:50 AM  
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Default Re: Critical item bug: + Spell Damage not applying to Pets

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Originally Posted by Lekoaf View Post
Even though Anjul has posted a bunch of retarded stuff I actually agree with the basics of his concerns.
I too think it's stupid that ~6 of my spells are not affected what so ever by my 60% spell crit or 500ish +spell damage. (Not even counting my other 4 dumbfire pets not being affected by it)
What do we get? A measly 10% pet crit from our epic (that does nothing for the scout or fighter pet) and a Vest from RE2 with +25 ca/spell damage and then after that you have to be an Avatar killing guild to get something better...
Heck, if even 20% of my crit and spell damage was transfered to my pets I'd be happy.
And where the hell is that utility you are speaking of? Hearts? Only person needing hearts on a regular basis on our raids is the manaburning Wizard. Rez? Uhm yeah, there's already 6-7 healers, 2-3 Dirges and a pally doing that. Only time my rez is really needed is on Venril Sathir where I can rez with ~50% HP/pwr.
Fegin Death, sure that saved us a couple of minutes of running on a full wipe.
I'd take a Phoenix Blade or whatever the T8 version is called over any of that any day. Atleast I can boost someone elses DPS a bit then.

I'd bet the Wizards and Warlocks wouldn't be too happy about 6+ of their spells not being affected by their crit and spell damage.

PS. Forgot to mention the retardness of my mage pet M1 having ~350 INT and ~900 WIS... /sigh (Gets better once I get my Mythical though)
Excellent post
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