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Old 07-08-2009, 09:40 PM  
Hop on my Bananaboat
 

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Default Re: Merge stats

FFS if they merged the subclasses in this game, the balancing act probably wouldn't be so out of whack. And if they gave people the choices to specialize towards one of the older subclasses, oh my god.. wait.. what's that? UNIQUENESS! WHOA!

But anyway, this is really fucking lazy and absolutely retarded considering how easy it is to get over 100% crits and plus there is the crit bonus now. When the fuck are they going to learn they need to ignore the people that bitch about what they don't understand, and just fix the fucking game.

If it's a known fact that 100% spell crit on the ToolTip is fighting against a lvl 85 mob, it's not 100%, even though the chat box shows it's a crit; then fucking show the moron players that +Crits are scaling (somewhat) like DPS mod and Attack speed so they can't complain when they see 65% crits instead of 100%; since that's what they may be hitting at anyway.

The EQ2 team really just needs to grow a pair and do shit no matter how much people whine and complain. The game needs a serious overhaul in the fixing-Aerilick's-fuck-ups department, and the game had better not fucking change to fit the Odus expansion. The expansion needs to work with the god damn game for once.
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Old 07-09-2009, 11:21 AM  
make war, not love
 
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Default Re: Merge stats

Have my e-babies, Muph.
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Old 07-09-2009, 01:17 PM  
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Default Re: Merge stats

It's almost like they outsource the expansions and the expansion programmers program the expansion with all the previous mistakes that were fine tuned by the team that SOE has working on the game on a daily basis.
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Old 07-14-2009, 09:14 AM  
Diyuge o' Runehyii, Herpees o' Norrath
 
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Default Re: Merge stats

Quote:
Originally Posted by Rhymez View Post
go to hell dude
not far off :/

nice sig btw
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