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06-13-2007, 03:37 PM
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YOU SHALL NOT PASS!
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Re: GU 37 Weapon Changes (screenies)
Not sure how that is going to jive with the removal of ratonga in LU38. Oh you didn't hear?
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Roger Uzun (Patherpanchali) is the raid developer for EQ2 and he neither likes the players nor respects them.
His piss poor work kept telling me that I should cancel my accounts... so I finally listened!
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06-13-2007, 03:46 PM
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Devil's Advocate
Character: Ethar
Guild: Genesis -Retired-
Server: Innothule
Posts: 1,324
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Re: GU 37 Weapon Changes (screenies)
So, what's gonna be the coolest looking dual wields? By cool I mean, the larger of the one handers dual wielded!
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06-13-2007, 03:49 PM
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Enhance your calm
Character: Skidamarink
Guild: Paramount
Server: Befallen
Posts: 3,921
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Re: GU 37 Weapon Changes (screenies)
Quote:
Originally Posted by Illuminator
Not sure how that is going to jive with the removal of ratonga in LU38. Oh you didn't hear?
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Arent they turning all current Ratonga into Frogloks?
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06-14-2007, 05:39 AM
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BOTS, ITS WHATS FOR DINNER!
Character: Faxon
Server: Life
Posts: 1,186
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Re: GU 37 Weapon Changes (screenies)
yea from a monk PoV im fucking loving this. there are so many 1h out there that, just by the fact that their delays dont suck (2+), will own a lot of the monk/bruiser DW out there, since most of them have roughly the same damage ratio as the DW anyway. cudgel of pain + fist of bashing will be a combo im prolly gonna try out asap just cuz i can probably actually get my hands on a cudgel w/o much trouble. but yea the ultimate setup now is grim hammer + whatever the current second best 1h/best brawler DW is.
ed: and dont forget, monks have enough haste that increasing delay on weapons generally just increases our DPS output cuz we haste them down too roughly the same as they were originally anyway
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06-14-2007, 06:47 AM
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Bringin the Heat
Character: Manyak
Guild: Saints of Norrath
Server: Blackburrow
Posts: 806
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Re: GU 37 Weapon Changes (screenies)
Quote:
Originally Posted by AdamPerson
Was just thinking, what are they going to do about Mastercrafted shit. I know it's not a big thing at t7 but even further makes weaponsmiths complete shit :P
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I can only imagine how much of a pain in the ass its going to be to level one after this.
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06-16-2007, 03:43 AM
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BOTS, ITS WHATS FOR DINNER!
Character: Faxon
Server: Life
Posts: 1,186
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Re: GU 37 Weapon Changes (screenies)
my guess is they will keep it the way it is now and just have em have different asthetics like they do now anyway. simple change and it wont have the weaponsmiths up in arms
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06-16-2007, 07:16 AM
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Visitor
Character: Tyler
Guild: Retired
Server: Butcherblock
Posts: 99
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Re: GU 37 Weapon Changes (screenies)
Did Maestro's Flame lose it's proc, or did the screenshot just get cropped off?
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06-16-2007, 12:15 PM
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Berserker Betrayer Betrayer
Character: Skel
Guild: Immortalis
Server: Butcherblock
Posts: 1,404
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Re: GU 37 Weapon Changes (screenies)
it still says firesong in blue letters... will let you figure it out
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