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  1. #1
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    Default Red/Yellow Adornments and Effect Procs

    So, I am hoping this is the right thread for this. I have a question on Red/Yellow Adorns.
    If I have an adornment with an effect that procs 2 times a minute for 10 seconds (IE +10% potency, average proc of 2 times per minute, last for 10 seconds), and the adorn says that the effects will not stack...
    If i have 2, or 3, etc, of those adorns equipped, will the average procs per minute go up? IE with 2 adorns, will i get a total procage of 4 times per minute, with 3 will i get 6 times per minute, etc, in an effort to increase the total time under that proc?
    If not, how exactly would the effects/procs work if more than 1 of those adorns were used?

  2. #2
    Stabbing faces since 2004 Gash.'s Avatar
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    Default Re: Red/Yellow Adornments and Effect Procs

    with 2 pieces you will have 2 individual chances to proc per hit, with 3 pieces, 3.
    However a proc wont happen more than once per hit, so you cant have 2 damage procs go off from one hit, for example.
    The X buff for Y duration ones you're talking about will just refresh the duration when they proc while the effect is already up, but you're generally better off not doubling up on the same effect if you have a choice (eg. red adorns) because overlapping 2 different effects is typically better than just refreshing one.

    So basically, yes, a 2nd one will increase the procs per minute. but not by as much as the first one did. and a 3rd will increase the overall procs per minute by less than the 2nd one did. etc etc
    (because when it procs and the effect was already up, there's a diminished benefit)
    http://i1225.photobucket.com/albums/ee383/Gash_theassassin/Gash12.png

  3. #3
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    Default Re: Red/Yellow Adornments and Effect Procs

    Cool, thanks for the info! It actually brings to mind a few more questions, if you don't mind.

    It would seem to me that the most beneficial red/yellow adorns are the adorns that give a proc to +% Damage/+ P/ + CB for Y duraction, over the adorns that just give a flat +2/3/4 Pot/CB etc. With that in mind, if I run out of different adorns with those procs (I'm pulling that out of my ass, I haven't looked in depth at the options of red/yellows yet), and still have more adorn slots to use, would it be more beneficial to fill those slots for more X proc for Y duration adorns, or should I use the flat +stat adorns?

  4. #4
    Stabbing faces since 2004 Gash.'s Avatar
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    Default Re: Red/Yellow Adornments and Effect Procs

    Winds of Obol
    Truespirit Legacy
    Cry Havoc
    Overbearing Onslaught
    Magnitude
    Ethereal Strike

    These are some of the red adorns you probably want to go for. Honestly I'm not real familiar with the yellow adorn names because my stuff is all red slots.
    You should prioritize procs that affect the whole group, such as the top 3 I listed. Unless multiple people already have it in your group. Keep in mind ones with similar names/effects probably dont stack.
    http://i1225.photobucket.com/albums/ee383/Gash_theassassin/Gash12.png

  5. #5
    Stabbing faces since 2004 Gash.'s Avatar
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    Default Re: Red/Yellow Adornments and Effect Procs

    Oh i think i misread your question. Typically the +stat adorns cant go in the same slots as the proc effect ones. +CB and +Pot will go on your armor, while proc effects go in cloak/charms/wpns/waist
    http://i1225.photobucket.com/albums/ee383/Gash_theassassin/Gash12.png

  6. #6
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    Default Re: Red/Yellow Adornments and Effect Procs

    Ah, ok. Ty sir!

  7. #7
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    Default Re: Red/Yellow Adornments and Effect Procs

    If it says won't stack with similar effects I'm pretty sure that means equipping a second one won't do anything, that includes increasing proc chance.

  8. #8
    Trafficker Rippt's Avatar
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    Default Re: Red/Yellow Adornments and Effect Procs

    If you wear 7 bane of kromzek you can proc all 7 on one swing.

    The debuff component won't stack on the target.

    If you wear 7 magnitude procs, you can proc all 7 on one swing.

    The cb component won't stack on the target (you).
    Ripptx :: Assassin
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  9. #9
    Stabbing faces since 2004 Gash.'s Avatar
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    Default Re: Red/Yellow Adornments and Effect Procs

    hmm, Rippt is right. I just tested it and a damage proc CAN proc twice off the same swing if you have two of them equipped. If it has a DoT component, that part will not do double ticks (effects dont stack).
    I know it didnt used to work this way, but I hadnt tested it in a long time.
    http://i1225.photobucket.com/albums/ee383/Gash_theassassin/Gash12.png

  10. #10
    Trafficker Rippt's Avatar
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    Default Re: Red/Yellow Adornments and Effect Procs

    The no-stack clause was just put on every item so players know they can't equip 7 rime strikes and get 28 cb+pot. Everything in game to my knowledge will still proc on a per-item basis, just that the applied effect from each proc won't stack together on players or targets.

    At any rate, I can't think of any adorn proc in game that I would double up on besides CC immunity.
    Last edited by Rippt; 02-16-2013 at 02:20 PM.
    Ripptx :: Assassin
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    Until you try to make up for a lack of skill with twice as much effort, you'll never know how much you can't do~!

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