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Old 08-20-2009, 02:24 AM  
A&A Guild Leader
 
Character: Khawn/Tekko
Guild: Axes and Allies

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Default A&A Recruitment

Axes and Allies is looking for the following SOLID raiders to join our guild.


Coercer
Brigand
Troub


www.axesandallieseq2.com

We raid Monday, Wednesday and Saturday at 8:00 cst for 3 hours (Saturdays may run a little longer).

Raiders must be prepared to bring their A Game to raids, we have fun on our raids but when it comes to killing, it's time to be serious.

Contact any recruiter in game, send a private message via the boards or leave a post here if you are interested.

Khawn

Last edited by Khawn; 11-17-2009 at 01:21 AM.
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Old 08-22-2009, 03:46 AM  
A&A Guild Leader
 
Character: Khawn/Tekko
Guild: Axes and Allies

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Default Re: A&A Recruitment

1 spot down, 3 to go.
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Old 08-27-2009, 10:02 PM  
A&A Guild Leader
 
Character: Khawn/Tekko
Guild: Axes and Allies

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Default Re: A&A Recruitment

Just need those 3 more. If you're looking for a guild that's getting ready to make the progression, now's your chance.

Current kill list:

ToMC:
Captain Ikalas
Senior Loyalist Tilas
Thet-em-aua

PotAO:
Xythus Aransta / Davian
Switchmaster Zaxlyz
Absatalius

More to come soon.

Khawn

Last edited by Khawn; 08-27-2009 at 10:09 PM.
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Old 08-31-2009, 07:21 PM  
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Character: Khawn/Tekko
Guild: Axes and Allies

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Default Re: A&A Recruitment

Big BUMP
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Old 09-03-2009, 03:42 PM  
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Character: Trawg
Guild: Axes and Allies
Server: Lucan D'Lere

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Default Re: A&A Recruitment

Bump.
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Old 09-08-2009, 10:55 PM  
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Character: Khawn/Tekko
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Default Re: A&A Recruitment

Troub spot filled, could still possibly use a part time troub for backup, but it would not be a full time raider position.

Last edited by Khawn; 09-08-2009 at 10:57 PM.
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Old 09-10-2009, 01:37 AM  
A&A Guild Leader
 
Character: Khawn/Tekko
Guild: Axes and Allies

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Default Re: A&A Recruitment

Add to that kill list:

YIS:
StrangeStalker and Kultak


Still needing:

Coercer
Plate Healer (possibly 2, temp and inquis)
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Old 09-10-2009, 05:51 PM  
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Default Re: A&A Recruitment

I would suggest a modified list, as follows:

Switchmaster Zaxlyz **
Absatalius **
Strange Stalker **
Kultak the Cruel **
(Where ** denotes encounters that you helped kill, but have not killed on your own)

Realistically, A&A's last actual progression kills have been Thet-Em-Aua and Aiden, which are routinely killed by pick-up raids. There are a handful of progression raid guilds that are legitimately killing through Absitalius and Kultak on their own, so I am finding the claim of A&A being ready and able to make the progression to be dubious, at best.

Everybody has watched the recruitment being done in channels. It started out as "looking for (class) at level 80", and has slowly transformed into "looking for (class) with Mythical, AA, T2+ Shard armor, and 40 crit mit." And yet, it's always the same classes. The recruitment standards become more strict each week, in what I think we can safely assume is an offensively transparent attempt to fool people into believing that you have standards that only a few of your existing raiders are likely to meet.

The reality of the situation is that Axes and Allies had a legitimate chance to be a progression raid force, but that chance left with the last exodus of raiders.
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Old 09-10-2009, 06:11 PM  
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Default Re: A&A Recruitment

If you don't post your toon name you are just an anon fag and everyone will wish you get herpes on your face.....
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Old 09-10-2009, 06:21 PM  
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Character: Khawn/Tekko
Guild: Axes and Allies

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Default Re: A&A Recruitment

First off... anon poster.. you are obviously one of the people I cut because you weren't makin the standards of our raid force or were causing drama.

Secondly, If you have watched that recruitment message you may have noticed that we are down to only needing 2 spots filled. Does this spark a small tiny particle of your brain to maybe figure out that we are filling those spots that were missing. Our requirements in the recruitment message changed because we are now more serious about our raid force and progression.

Thirdly, I'm not sure where your getting the idea that we had an exodus. If you are talking about the members I kicked because of their drama causing attitudes, or the 2 or 3 members that weren't up to our raid standards and left to go to other guilds where they are allowed to now raid - you have a false sense of the meaning of exodus.

We had the assistance of 2 non-guildies on the Strange Stalker and Kultak kill. If you notice our recruitment message, it is now down to asking for 2 members. YOU do the math. 22 out of 24 were our raiders, I do believe that justifies claiming the kill for our raid force. And by the way, if we had not have had 3 people on vacation or with RL matters, it would have been entirely our own raid force.

Last edited by Khawn; 09-10-2009 at 06:23 PM.
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