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  1. #21
    tried curing idiocy but was interrupted
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    Crushbone

    Default Re: Chloromancer Basics and Builds

    thanks for explaining the puddle. Corrosion is pretty freakin beast and deals life damage, even if doesn't let you select where the puddle is

    glad to hear about spell power, updated my post.
    [SIGPIC][/SIGPIC]

  2. #22
    Only You can prevent a Forum Fire Ballads's Avatar
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    Default Re: Chloromancer Basics and Builds

    Quote Originally Posted by arieste View Post
    thanks for explaining the puddle. Corrosion is pretty freakin beast and deals life damage, even if doesn't let you select where the puddle is

    glad to hear about spell power, updated my post.
    Uh corrosion is pretty weak for an AE, but as life damage it works for chloro healing.

  3. #23
    Amuse Me Serianna's Avatar
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    Default Re: Chloromancer Basics and Builds

    OK well, got busy with some other random stuff last night so here is the build I promised yesterday.

    Solo / Duo spec

    That is my main spec that I use pretty much always (updated for lvl 42 this beta), been a few times I had to go near to "pure" chloro spec for a group, but I don't have one of those saved on zam atm.

    (should be fixed now, thanks Kin)

  4. #24
    Mage
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    Shiine
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    AB

    Default Re: Chloromancer Basics and Builds

    ^^ link busted

  5. #25
    Senior Member Ladred's Avatar
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    Camo
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    Gnarlwood

    Default Re: Chloromancer Basics and Builds

    Quote Originally Posted by Serianna View Post
    OK well, got busy with some other random stuff last night so here is the build I promised yesterday.

    Solo / Duo spec

    That is my main spec that I use pretty much always (updated for lvl 42 this beta), been a few times I had to go near to "pure" chloro spec for a group, but I don't have one of those saved on zam atm.

    (should be fixed now, thanks Kin)
    My build is similar, except that I'm lvl 30. Whats your casting order btw?

    Mine is Radiant Spores>Necrosis>Withering Vines>Life Leech>Stream of Reclamation>Ruin

    And come someone explain what they did to Soul Tether?
    Registered Republican

  6. #26
    Amuse Me Serianna's Avatar
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    Default Re: Chloromancer Basics and Builds

    Pretty sure that the 0% stuff is a typo, used to say 30 IIRC.

    Cast order is essence link, looming demise, neddras torture, radiant spores, necrosis, dark touch, then depending on whats up, I will either cast stream of reclamation or ruin / vile spores to finish the mob off, or cast soul purge if me and the pet are actually missing a few points of health. Made a few changes though, so here's the new spec.

    Solo duo build.

  7. #27
    tried curing idiocy but was interrupted
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    Crushbone

    Default Re: Chloromancer Basics and Builds

    Quote Originally Posted by Ladred View Post
    And come someone explain what they did to Soul Tether?
    Some fucking retards on forums complained that they didn't know how to use our death-preventing, group and self-rezzing ability - Soul Tether.

    Therefore, instead of that, we now have an in-combat single-target rez. The same kind that other classes have. On 5min cooldown (which is also same as others and can be specced to be 4min).

    score one for whiners.

    Although to be totally fair, as an EQ2 Raiding Defiler, to me a 30 sec death and group-rez spell sounds awesome. In RIFT context, it's entirely possible that the in-combat rez is better.
    [SIGPIC][/SIGPIC]

  8. #28
    Only You can prevent a Forum Fire Ballads's Avatar
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    Default Re: Chloromancer Basics and Builds

    Quote Originally Posted by arieste View Post
    Some fucking retards on forums complained that they didn't know how to use our death-preventing, group and self-rezzing ability - Soul Tether.

    Therefore, instead of that, we now have an in-combat single-target rez. The same kind that other classes have. On 5min cooldown (which is also same as others and can be specced to be 4min).

    score one for whiners.

    Although to be totally fair, as an EQ2 Raiding Defiler, to me a 30 sec death and group-rez spell sounds awesome. In RIFT context, it's entirely possible that the in-combat rez is better.
    At first this spell was both. the on death res and if cast when someone was dead it would res them also. That was a little op so they changed it to just the on death auto res, but with the same 5 min CD. Now its probably the best In combat res in game. 20 root ability for a 5 minute(talented lower) in combat res.

  9. #29
    Amuse Me Serianna's Avatar
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    Default Re: Chloromancer Basics and Builds

    Thanks for that clarification Ballads and Arieste I hadn't even noticed that it was changed beyond the typo (I'm assuming) of it rezzing people to 0% health and mana.

  10. #30
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    Default Re: Chloromancer Basics and Builds

    Here's my Chloro build:

    Soul Tree Calculator: Chloromancer (35) / Warlock (31) / Dominator (0) :: Rift: Planes of Telara :: ZAM

    I was thinking the extra 20% damage from the warlock tree outweighed the extra Chloro points. Maybe I'm wrong?

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