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Old 09-15-2007, 01:52 AM  
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Default Question on weapons due to DW changes

Currently on my monk I am using the Twin Calamities. This was mainly because I thought they were the big bad in KoS, and were the best weapons I could get. I do know now that having higher delay weapons will allow me to do more dps, and currently have FoB, and am working on getting my SoD. My question has to do with the new delay that is on DW. Looking at my monk with the Twins in off stance the delay is 1 sec. When I equip FoB, it's 1.7 sec. Would I be better off sticking with my Twins since the delay is over 1 sec, or still keep working on getting the higher delay weapons? Also, I am specced 4-4-8 in the Agi,Wis, & Int lines.
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Old 09-15-2007, 01:50 PM  
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Default Re: Question on weapons due to DW changes

I'm in nearly the same boat, have FoB and working towards SoD. Part of the reason for using higher delay weapons is proc rate, another is crit rate, and the last is CA timing (that I suck at). So I'd say high delay ftw.

Since I won't ever see avatar loot, and I'm not currently in any sort of guild whatsoever, FoB/SoD is bout the best I can get till RoK. Heriocs ftw, I guess ><
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Old 09-17-2007, 03:36 AM  
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Default Re: Question on weapons due to DW changes

With the casting haste afforded us by swift calm, cast time + cooldown = < 1s these days; so with a little practice you shouldn't have much problem interlacing arts with aa at 1s delay. You will, however, be handicapped by haste procs, (zerk, agi ring, etc) with weapons <1s adjusted delay.

Another fairly easy 2.5 (3.25 dw adjusted) sec delay weapon to get is the Hardshell Sharpened Baton from the crab. You'll get better results with that + FoB than you will from the calamities (as temporary haste buffs wont put you under 1s) until you can finish sod or get some of the other easier 2.5 (3.25) sec weapons like razor gaunts.

Last edited by Canuckle; 09-17-2007 at 03:38 AM.
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Old 09-18-2007, 05:00 PM  
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Default Re: Question on weapons due to DW changes

Where do the other 2.5 weps besides crab club come from
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Old 09-18-2007, 05:44 PM  
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Default Re: Question on weapons due to DW changes

Razor Gauntlets is a 2.5 second delay weapon and drops out of Mistmoore's Inner Sanctum off of the Tactician's Armor.
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Old 09-23-2007, 06:36 PM  
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Default Re: Question on weapons due to DW changes

cudgel of pain off pain in HoS and battlehammer of might (basically cudgel w/o the proc) off trash in HoS are both good. 2.5 delay damage range of like 27-153 or something
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Old 09-27-2007, 03:17 PM  
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Default Re: Question on weapons due to DW changes

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Originally Posted by Ramius613 View Post
Currently on my monk I am using the Twin Calamities. This was mainly because I thought they were the big bad in KoS, and were the best weapons I could get. I do know now that having higher delay weapons will allow me to do more dps, and currently have FoB, and am working on getting my SoD. My question has to do with the new delay that is on DW. Looking at my monk with the Twins in off stance the delay is 1 sec. When I equip FoB, it's 1.7 sec. Would I be better off sticking with my Twins since the delay is over 1 sec, or still keep working on getting the higher delay weapons? Also, I am specced 4-4-8 in the Agi,Wis, & Int lines.
Why do people believe you get more DPS from longer delay weapons? The only thing a longer delay weapon will net you is higher crits but even then you really want a weapon with the largest damage spread and long delay.

TC since the changes is one of the highest sets of weapons you can get. If you are still raiding KoS you wont find much better. The reason for this is you don't want to look for a long delay weapon what you want is a weapon that falls on an even second. Because of a 0.5 cast time and a 0.5 recover time if you spam CA's you have a 1 second wait before you can use an auto attack. Lets map it out.

1s delay weapons.
1s auto-attack -> CA cast time 0.5s -> CA recover time 0.5-> (you can now autoattack again) 1s auto-attack-> repeat.

Now a 2.5s delay weapons.
2.5s auto-attack -> CA cast time 0.5s -> CA recover time 0.5-> (you can now autoattack again but your weapon isn't ready) CA cast time 0.5s -> CA recover time 0.5-> (you can now autoattack again but your weapon isn't ready) CA cast time 0.5s -> (right here your weapon becomes availible for autoattack but you must wait 0.5s before you can) CA recover time 0.5-> 2.5s auto-attack -> repeat.

With a weapon that ends off an even second you lose auto attacks or must wait to use another CA. Now if you had a weapon with a 2.0s delay you could get off 2 CA's between each auto attack and not lose a swing.

Unless you have something like the AGI which changes your cast time and recover time you will always do more damage with an even ending weapon.

Before GU38 I used TC and had the AGI. With Ambidexterity and Baton Flurry I was able to drop my cast time and recover time combined to 0.8s. Self hasted the TC's were 0.8s which was a perfect match.
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Old 09-27-2007, 03:39 PM  
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Default Re: Question on weapons due to DW changes

Learn to time your auto-attacks and none of what you talk about is ever a problem.
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Old 09-27-2007, 04:07 PM  
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Default Re: Question on weapons due to DW changes

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Originally Posted by Tsukuwa View Post
Why do people believe you get more DPS from longer delay weapons? The only thing a longer delay weapon will net you is higher crits but even then you really want a weapon with the largest damage spread and long delay.

TC since the changes is one of the highest sets of weapons you can get. If you are still raiding KoS you wont find much better. The reason for this is you don't want to look for a long delay weapon what you want is a weapon that falls on an even second. Because of a 0.5 cast time and a 0.5 recover time if you spam CA's you have a 1 second wait before you can use an auto attack. Lets map it out.

1s delay weapons.
1s auto-attack -> CA cast time 0.5s -> CA recover time 0.5-> (you can now autoattack again) 1s auto-attack-> repeat.

Now a 2.5s delay weapons.
2.5s auto-attack -> CA cast time 0.5s -> CA recover time 0.5-> (you can now autoattack again but your weapon isn't ready) CA cast time 0.5s -> CA recover time 0.5-> (you can now autoattack again but your weapon isn't ready) CA cast time 0.5s -> (right here your weapon becomes availible for autoattack but you must wait 0.5s before you can) CA recover time 0.5-> 2.5s auto-attack -> repeat.

With a weapon that ends off an even second you lose auto attacks or must wait to use another CA. Now if you had a weapon with a 2.0s delay you could get off 2 CA's between each auto attack and not lose a swing.

Unless you have something like the AGI which changes your cast time and recover time you will always do more damage with an even ending weapon.

Before GU38 I used TC and had the AGI. With Ambidexterity and Baton Flurry I was able to drop my cast time and recover time combined to 0.8s. Self hasted the TC's were 0.8s which was a perfect match.
What 2.5 weapons have you actually used? Once you get a pair you will understand things better. Twins don't measure up to razor, kama, etc etc etc. With the DW changes they have become better but they still don't stand up to the 2.5'ers.
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Old 09-27-2007, 04:32 PM  
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Default Re: Question on weapons due to DW changes

Quote:
Originally Posted by Tsukuwa View Post
Why do people believe you get more DPS from longer delay weapons? The only thing a longer delay weapon will net you is higher crits but even then you really want a weapon with the largest damage spread and long delay.

TC since the changes is one of the highest sets of weapons you can get. If you are still raiding KoS you wont find much better. The reason for this is you don't want to look for a long delay weapon what you want is a weapon that falls on an even second. Because of a 0.5 cast time and a 0.5 recover time if you spam CA's you have a 1 second wait before you can use an auto attack. Lets map it out.

1s delay weapons.
1s auto-attack -> CA cast time 0.5s -> CA recover time 0.5-> (you can now autoattack again) 1s auto-attack-> repeat.

Now a 2.5s delay weapons.
2.5s auto-attack -> CA cast time 0.5s -> CA recover time 0.5-> (you can now autoattack again but your weapon isn't ready) CA cast time 0.5s -> CA recover time 0.5-> (you can now autoattack again but your weapon isn't ready) CA cast time 0.5s -> (right here your weapon becomes availible for autoattack but you must wait 0.5s before you can) CA recover time 0.5-> 2.5s auto-attack -> repeat.

With a weapon that ends off an even second you lose auto attacks or must wait to use another CA. Now if you had a weapon with a 2.0s delay you could get off 2 CA's between each auto attack and not lose a swing.

Unless you have something like the AGI which changes your cast time and recover time you will always do more damage with an even ending weapon.

Before GU38 I used TC and had the AGI. With Ambidexterity and Baton Flurry I was able to drop my cast time and recover time combined to 0.8s. Self hasted the TC's were 0.8s which was a perfect match.
Your post doesn't account for haste either. A 1 sec delay weapon would only be ideal if you had 0 haste which is never the case, and with a dirge casting CoB, the haste is different at different times thus making it even more impractical to assume you'd never miss an autoattack with specific weapons.
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Last edited by Dants; 09-27-2007 at 04:33 PM.
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