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07-22-2008, 12:37 PM
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Lil Newbie
Character: Asslia
Guild: Aftershock
Server: Crushbone
Posts: 4
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Re: Auto Attack 101
you only needed to add in the recovery time if you were trying to get 2 CA to fit between each AA... That is prolly what you were thinking of.
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07-22-2008, 02:12 PM
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Poopiepants
Character: Crabbok
Guild: Ethereal Legacy
Server: Bazaar
Posts: 1,924
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Re: Auto Attack 101
Pretty much. When I"m solo parsing I sometimes even get 3, cause I'm a bruiser and we got zero innate Haste. So yeah I still have to use these numbers but I also have a bigger window than I thought before.
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07-22-2008, 02:46 PM
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Drunk and Lovin it!
Character: Braydon(aka Monks)
Guild: Affliction
Server: NJ
Posts: 71
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Re: Auto Attack 101
Spam Spam Spam the CA's thats my 2cp, with the rotation I have I never have to wait on a CA to come up and my autos are hitting right on Q.
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The swiftness of my life passes by as I watch those who take life for granted, all though I dont know what I am to do to fulfill my purpose in life. I'll keep going forward, not looking back knowing the things I have done will echo for eternity. Watching the swiftness of my life pass me by. --Count'Monks--
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07-22-2008, 03:34 PM
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Lil Newbie
Character: Asslia
Guild: Aftershock
Server: Crushbone
Posts: 4
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Re: Auto Attack 101
Why are you so concerned about dps from CA? it makes up so little of the total dps we generate from crushing, proc items/buffs, and our top 2-3 damage CA. I assure you by spaming you are doing nothing but lowering your overall dps especially on shorter fights.
And spamming is when you click all your CA as fast as you can when they come up.
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07-22-2008, 04:10 PM
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Worldwide Bestest Numbfuck
Character: Fleaball
Guild: Retired - AOD
Server: Crushbone
Posts: 391
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Re: Auto Attack 101
God I need to quit trolling these boards....
Not exactly sure, but I think /weapon should show you your actual weapon delay after group/raid buffs. That might come in handy for a noob to know.
Played the jack of all trades in most of my raids so I never really got seriously intense about timing etc. cuz I'd be catchin adds, killin coffins etc. I just got into a nice rythm.
Had a guy from a WW guild get burnt out and transfered to ours, he gave us all dps goals to try to achieve and I was damn near double the number he said a monk should do (I don't think they used a monk in their raids cuz I didn't think I was parsing too hot LMAO) so I was content with what I was doing with my CA's.
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07-24-2008, 03:47 AM
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Visitor
Character: Kukujo
Guild: Uprising
Server: Kithicor
Posts: 20
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Re: Auto Attack 101
In ACT there is a way to use triggers to let you know when your autoattack hits then you cast your ca.. it's super easy to get the rythm down and increase your dps.
Under the Triggers/Sounds tab find where it says Regular Expression. copy and paste these in there..
.*?YOU critically hit.*
.*?YOU hit.*
.*?YOU try to crush.*
.*?YOU try to pierce.*
.*?YOU try to slash.*
I just put slash and pierce in just incase i get weapons that are not crush.
Now with this it will beep everytime one of those actions happens. So i start off the encounter with a Ca, beep, ca, beep, ca, beep and so on. It's cake. and actually increased my dps over spamming by nearly 2k, depending on the fights. Having two weapons that are equal in delay is important, if they are not the same the timing will be off because while one hits, the other is waiting to hit so you wait longer to cast a ca. So get the 2.5 sec delay weapons for both hands and go to town.
Hope this helps.
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07-24-2008, 08:15 PM
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D'Haxor D'Fuckxor D'Suckxor
Character: Traxor
Guild: Strike
Server: LDL
Posts: 440
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Re: Auto Attack 101
I can see getting 2 ca's in if your a brusier
Harder hitting ca's with low haste.
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"We hold these truths to be pretty fucking obvious, that all gamers are NOT created equal, that they are endowed by their creator with certain unalienable gaming abilities, that among these are The Ability to Raid, Curse in Forums, and an Advanced Precise Understanding of how this game works."
All of Us
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07-25-2008, 08:54 AM
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Regular
Guild: Gay Communist Gun Club
Posts: 252
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Re: Auto Attack 101
Quote:
Originally Posted by Kukujo
In ACT there is a way to use triggers to let you know when your autoattack hits then you cast your ca.. it's super easy to get the rythm down and increase your dps.
Under the Triggers/Sounds tab find where it says Regular Expression. copy and paste these in there..
.*?YOU critically hit.*
.*?YOU hit.*
.*?YOU try to crush.*
.*?YOU try to pierce.*
.*?YOU try to slash.*
I just put slash and pierce in just incase i get weapons that are not crush.
Now with this it will beep everytime one of those actions happens. So i start off the encounter with a Ca, beep, ca, beep, ca, beep and so on. It's cake. and actually increased my dps over spamming by nearly 2k, depending on the fights. Having two weapons that are equal in delay is important, if they are not the same the timing will be off because while one hits, the other is waiting to hit so you wait longer to cast a ca. So get the 2.5 sec delay weapons for both hands and go to town.
Hope this helps.
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Interesting, I might have to try that.
I have parsed on the wall in KJ, and for me at least I cant really tell a nocticable difference between spamming and timing.
However I am bruiser and not a monk.
I am using the fabled epic and deklium.
In instances almost always spam, since the mobs usually dont live long enough for it to matter.
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I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me. -Hunter S Thompson
Right turn Clyde.
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