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07-21-2008, 07:15 PM
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Original Gangster
Character: Trumak
Guild: Confirmed
Server: Unrest
Posts: 1,467
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Re: Auto Attack 101
It depends on your haste and the delay of your weapons. But usually you can get two ca's off, then auto, two ca's, auto and so on. However I don't notice much difference with timing and spamming and spamming is much easier ><
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07-22-2008, 06:23 AM
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D'Haxor D'Fuckxor D'Suckxor
Character: Traxor
Guild: Strike
Server: LDL
Posts: 450
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Re: Auto Attack 101
i usually have such high haste i can only get one in there , if you do two you will usually delay your auto attack by like .5 seconds and since 1 ca is usually half of an auto attack its better to let auto attack hit Imho.
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"We hold these truths to be pretty fucking obvious, that all gamers are NOT created equal, that they are endowed by their creator with certain unalienable gaming abilities, that among these are The Ability to Raid, Curse in Forums, and an Advanced Precise Understanding of how this game works."
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07-22-2008, 07:15 AM
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OMG im back and im a Bruiser - W T F
Character: Efob
Guild: Voracity
Server: Kithicor
Posts: 173
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Re: Auto Attack 101
Quote:
Originally Posted by Traxor
i usually have such high haste i can only get one in there , if you do two you will usually delay your auto attack by like .5 seconds and since 1 ca is usually half of an auto attack its better to let auto attack hit Imho.
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Same i was messing around at one point with haste by lowing it so i could get two in ca's in instead to see if it made much of a difference overall, since i would always have quite a few ca's up when i'd sooner have them on cooldowns (just seems like wasted DPS with them sitting there) but it didnt do much.
Quote:
Originally Posted by Trumak
It depends on your haste and the delay of your weapons. But usually you can get two ca's off, then auto, two ca's, auto and so on. However I don't notice much difference with timing and spamming and spamming is much easier ><
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As for spamming well i've always noticed a distinctive difference between the two DPS wise.
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07-22-2008, 09:09 AM
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Poopiepants
Character: Crabbok
Guild: Ethereal Legacy
Server: Bazaar
Posts: 1,950
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Re: Auto Attack 101
Here is how you figure out the optimum way to Time your CAs or just spam.
First, you need to calculate how long you spend doing CAs. Most CA's have a .5 second casting time. Additinally, they have a .5 second recovery time. This woudl mean you have 1 full second per CA, and any que'ed auto attacks would hit after this full second was up.
However, if you took the AGI line and have Baton Flurry, you will have less recovery when it is up, (Which should be always). SO factor in your discount to recovery, and lets say you end up with a new .4 second recovery... that woudl put you an .9 seconds per CA. Also factor in your cast time reduction from monks raid buff. I dunno, as I am a bruiser exactly what that gives... but the bottom line figure out what yourfull CA time is. Lets say you end up with .85 seconds per CA. that means if you chain CA's, you will do 2 in 1.7 seconds. Now if your Actual Delay is any more than 1.7 seconds (Actual delay comes from /weaponstats), then you need to pause as you are wasting autoattacks. You want to get your actual delay to be as close to, or slightly less than a multiple of your CA timing. That will allow you to chain CAs while loosing almost zero autoattacks.
Now if your sitting at like 1.2 actual delay... well then your right in the middle and you might as well just feel it out, because finishing one CA and starting another would for the next autoattack to wait .5 seconds longer until it would land, and that can reduce yoru zonewide by alot over time.
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07-22-2008, 09:42 AM
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Lil Newbie
Character: Asslia
Guild: Aftershock
Server: Crushbone
Posts: 4
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Re: Auto Attack 101
I agree... spamming is NOT the way to achieve higher dps. 60% or more of our dps is from AA damage and delaying that will only decrease it. Specially since we are AAing for 2-3k with crits most of the time.
As for the CA sitting up I dont seem to have that problem, if you have the right rotation there should never ben any up if you are casting 1 each AA round. The few with shorter or longer then normal recast should just be worked in as you have short breaks in the cycle.
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07-22-2008, 10:13 AM
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D'Haxor D'Fuckxor D'Suckxor
Character: Traxor
Guild: Strike
Server: LDL
Posts: 450
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Re: Auto Attack 101
Quote:
Originally Posted by hoke4lif84
I agree... spamming is NOT the way to achieve higher dps. 60% or more of our dps is from AA damage and delaying that will only decrease it. Specially since we are AAing for 2-3k with crits most of the time.
As for the CA sitting up I don't seem to have that problem, if you have the right rotation there should never be any up if you are casting 1 each AA round. The few with shorter or longer then normal recast should just be worked in as you have short breaks in the cycle.
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pretty much yea, At the end of a casting order usually you will have 1 maybe 2 auto attacks with no ca's up, sometimes you always have a ca up, I hAve a racial knockdown that does damage that i usually hit at the end of my casting order right before the eagle spin aa ability for instance that adds to mine.
__________________
"We hold these truths to be pretty fucking obvious, that all gamers are NOT created equal, that they are endowed by their creator with certain unalienable gaming abilities, that among these are The Ability to Raid, Curse in Forums, and an Advanced Precise Understanding of how this game works."
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07-22-2008, 10:31 AM
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Regular
Character: Dantx
Guild: Confirmed
Server: Unrest
Posts: 726
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Re: Auto Attack 101
Quote:
Originally Posted by Crabbok
First, you need to calculate how long you spend doing CAs. Most CA's have a .5 second casting time. Additinally, they have a .5 second recovery time. This woudl mean you have 1 full second per CA, and any que'ed auto attacks would hit after this full second was up.
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This is completely wrong and why most people shouldn't be timing autoattacks because they don't even understand the mechanics to begin with, let alone be able to compensate for all the variable haste, lag, etc.
You only delay an autoattack while you are casting the actual CA. Once the CA is complete, you can then autoattack during your recovery time. So in your above example, you'd have .5 seconds between CA's to autoattack, not 1 second.
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Quote:
Originally Posted by Pinski
Buff the god damn Bard.
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07-22-2008, 10:58 AM
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Lil Newbie
Character: honcho
Guild: sugar & spice
Server: butcherblock
Posts: 4
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Re: Auto Attack 101
In my opinion by puting out all these numbers you confuse your self witch it really should be simple. On my monk I always start recovery speed ca' then biting cobra the 2 dots by this time someone usualy puts up dispatch use five rings spam everything down hit crane flock and that Dfist is my combo. gives 6 secs for u too see the timing of ur autos and when stun is over is about the time ur ca's come back up and u can get a good feal from when ur autos hit with ur ca's
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07-22-2008, 11:51 AM
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Poopiepants
Character: Crabbok
Guild: Ethereal Legacy
Server: Bazaar
Posts: 1,950
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Re: Auto Attack 101
Quote:
Originally Posted by Dants
You only delay an autoattack while you are casting the actual CA. Once the CA is complete, you can then autoattack during your recovery time. So in your above example, you'd have .5 seconds between CA's to autoattack, not 1 second.
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If thats true about being able to autoattack while you are recovering, thats a pretty significant mechanic that I wasn't aware of so thanks... Gotta go test that now.
EDIT* you know... I feel so dumb for not even realizing that. Of course you can autoattack during recovery.... My math is generally right but theres just a bigger window than I thought. I need to do a damned spreadsheet or somethin.
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Last edited by Crabbok; 07-22-2008 at 11:54 AM.
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