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11-03-2008, 06:49 AM
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Visitor
Character: Daae
Guild: Ascend
Server: Runnyeye
Posts: 66
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TSO Monk issue list
So we can make it easier for the Devs to see our current issues with the new AA line up, I thought it would be better to make a pros and cons list.
Those in beta (I am not in beta, but have started the list with problems I can immediately see from other posts, this list is not new ideas. Just problems mention by others presented so Devs can see it), please post the problems and I will add them to this list. I know release is getting near, but it might not be too late.
ISSUES:
Cons:
Iron Stance - it's great the stun has been removed, but please make it on the first point spent and not the last. The ability is useless until then.
Fall of the Phoenix - this is a waste of an AA. How about replace it with a group stoneskin or group Critical Mitigation buff.
Raid Buff (Mindful) Nerf - this has been nerfed too hard.
Biting Cobra enhancement - this needs to cover more than just one CA.
50% Damage gives heal AA(whats the name?) - this needs to react when a lower amount of damage is done.
AE Aggro - maybe a 'Crane Flock' (although with shorter recast) style taunt ability instead of group FD enchancements. Or make our taunt proc AE
Pros:
Brawler STR line - removal of weapon restriction, this is great! Thanks for this one! :D
Iron Stance - apart from the stun being removed on the last point spent, its great to be able to finally use this ability.
Please add any additions to this.
ty
Daae
Last edited by Daae; 11-03-2008 at 07:26 AM.
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11-03-2008, 07:26 AM
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Visitor
Character: Daae
Guild: Ascend
Server: Runnyeye
Posts: 66
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Re: TSO Monk issue list
Can this be stickied?
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11-03-2008, 08:03 AM
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Ask me about my manboobs
Guild: Raid Group 5
Server: Permafrost
Posts: 3,419
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Re: TSO Monk issue list
If its a monk issue list why would you have pro's? What exactly is pro about an issue? Also you example of the str line, sir thats for brawlers not just monks. Also its not a pro to finally use a skill thats been broken for 3 years.
If you want it stickied I suggest perhaps rather then just copy and pasting your same topic from the official forums you do this one a little better.
Monk Issue's
#1 Balance
Monk is not balanced versus other tank classes. They lack the tools to successfully maintain agro, take damage or avoid it, they lack the utility and dps of other tanks. The divide is not so significant that it cannot be repaired with a few fixes, however, Aerelick has shown nothing but neglect for the monk class and has prety much nerfed us at every step for the past year.
Now before someone comes and throws the same old argument of I can tank instances blah blah blah you suck if you can't I would suggest thinking beyond yourself and wondering how much harder you think the rest of the raid may have had to work so that the shadowmonk can feel good about themselves.
So here is the big thing, monks peaked early in RoK, it was easy for us to get gear whatever be part of the top 5 dps club and many of you monks are still there, but as it progressed (which many of you have yet to see) we didn't progress. I mean lets face it for monks since KoS all we needed to kick ass were a pair of 2.5 delay weaps and some buffs. I mean I remember back in February all I pretty much needed was more DA cause crits were maxed in group dps was maxed etc. We got our epic and SoH DA and now we were set. But lets face it, when I parse 10k now I am not in the top 10 and guess what my guards parsing 9k right behind me so is the zerk etc when we are chain pulling in SoH and my zerk is doing 12k over 6 mins while I am lucky to break 7k something is wrong. So folks where do we go from here? Flurry maybe? No Palys got that, um how about some cool ae's since we really lack in that area, umm no sk's got that...well what about perhaps some tricks to tank better no bruiser got that.
The fact is monks need something, I have talked with Hamoto on this we were cursed the minute they capped haste, because our progression being the haste class we are had a dead end and guys we are looking at it.
I don't really know what more to say, we aren't as good as the other tanks and that has nothing to do with the level of player, a retarded guard will tank better then you even if you are the best monk alive.
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Quote:
Originally Posted by Couch
I am the hugest gaping pussy in all of EQ2FLAMES, I parse at the level of a healer because I am multi-tasking by raiding and blowing Gungo, so I guess technically speaking I actually do suck.
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11-03-2008, 09:05 AM
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Visitor
Character: Daae
Guild: Ascend
Server: Runnyeye
Posts: 66
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Re: TSO Monk issue list
Thanks Blanka, that sums it up pretty well.
I just thought it would be better to have a post where the Devs can see the issues clearly.
The reason for the Pro's is so the Devs don't think we are moaning about everything! I know it should have been different from the start, but I am pleased that the stun is being removed from the mit buff. Also, although Bruiser too, I am also looking forward to tweaking Brawler AA lines with the change to STR.
Daae
Last edited by Daae; 11-03-2008 at 09:09 AM.
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11-03-2008, 09:21 AM
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Ask me about my manboobs
Guild: Raid Group 5
Server: Permafrost
Posts: 3,419
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Re: TSO Monk issue list
Quote:
Originally Posted by Daae
Thanks Blanka, that sums it up pretty well.
I just thought it would be better to have a post where the Devs can see the issues clearly.
The reason for the Pro's is so the Devs don't think we are moaning about everything! I know it should have been different from the start, but I am pleased that the stun is being removed from the mit buff. Also, although Bruiser too, I am also looking forward to tweaking Brawler AA lines with the change to STR.
Daae
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I think your post on the official forums is enough. To be honest there are a shitload of posts on the beta forums as well.
__________________
Quote:
Originally Posted by Couch
I am the hugest gaping pussy in all of EQ2FLAMES, I parse at the level of a healer because I am multi-tasking by raiding and blowing Gungo, so I guess technically speaking I actually do suck.
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11-03-2008, 11:30 AM
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Drunk and Lovin it!
Character: Braydon(aka Monks)
Guild: Affliction
Server: NJ
Posts: 103
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Re: TSO Monk issue list
I really don't even know what to say.
They do need to fix the stun removal for sure.
The heal when we get hit for 50% of max hp needs to be lowered drastically.
AE avoid on on group FD?? Um yea I can't tell you the last time I used that in a raid where I was not being a smartass to just FD the group for shits and giggles.
The 20% parry and 20% dodge needs to be something a little bit more or something completely different, I'm sorry but if a mob gets strike through what good does that actually do us?
WE NEED AE's either damage or taunt. Honestly it should be that our taunting stance which does 590 should be something like 400ish to target encounter.
If you wanna go the damage route a AE stance that procs something a little more then what both Brawlers already have with the Brawler tree.
We are tanks for god sake get rid of the leather and give us at least chain, and not just from our mythical that should boost mit not rival mit. Thats not just for us but brusiers too. Giving both classes chain will not overpower the class, guards have no problem reaching 80% avoid and 6+k mit.
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Yes I am that dickhead everyone talks about.
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11-03-2008, 01:22 PM
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do work son.
Character: Gnoldor
Guild: Transcendence
Server: some Blackburrow
Posts: 948
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Re: TSO Monk issue list
Quote:
Originally Posted by Niezo
WE NEED AE's either damage or taunt. Honestly it should be that our taunting stance which does 590 should be something like 400ish to target encounter.
If you wanna go the damage route a AE stance that procs something a little more then what both Brawlers already have with the Brawler tree.
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i agree completely with what you said here. the only prayer i have to hold ae agro on more than 2 targets is to damage one target, tab to the next, put some damage and taunts on him, to the next... thats horseshit. our pallie can pick up and hold 8 adds without switching targets or trying, and smoke me on the parse while doing it.
i haven't had much trouble taking damage in beta TBH. i've been tanking single and dual targets almost as effectively as our guard.
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Last edited by Apheod; 11-03-2008 at 01:29 PM.
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11-03-2008, 03:21 PM
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Ask me about my manboobs
Guild: Raid Group 5
Server: Permafrost
Posts: 3,419
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Re: TSO Monk issue list
Quote:
Originally Posted by Apheod
i agree completely with what you said here. the only prayer i have to hold ae agro on more than 2 targets is to damage one target, tab to the next, put some damage and taunts on him, to the next... thats horseshit. our pallie can pick up and hold 8 adds without switching targets or trying, and smoke me on the parse while doing it.
i haven't had much trouble taking damage in beta TBH. i've been tanking single and dual targets almost as effectively as our guard.
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Its funny I actually posted the same thing on the beta forums, yes we can hold ae agro if we tab all over the place.
__________________
Quote:
Originally Posted by Couch
I am the hugest gaping pussy in all of EQ2FLAMES, I parse at the level of a healer because I am multi-tasking by raiding and blowing Gungo, so I guess technically speaking I actually do suck.
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11-03-2008, 08:32 PM
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The pain is the same
Character: Phrogg
Guild: Allure
Server: Najena
Posts: 823
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Re: TSO Monk issue list
Having a Dirge in a group helps alot LOL.
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11-12-2008, 01:44 AM
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Worldwide Bestest Numbfuck
Character: Fleaball
Guild: Retired - AOD
Server: Crushbone
Posts: 480
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Re: TSO Monk issue list
Quote:
Originally Posted by Blanka
Its funny I actually posted the same thing on the beta forums, yes we can hold ae agro if we tab all over the place.
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Well to be honest, our guard did the same thing so our aoe dps could tear shit up. Thats the main reason we started using an MA in raiding...
But yeah, I always cringed when I saw a group encounter coming up next when I was tanking..
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Last edited by vcjester; 11-12-2008 at 01:45 AM.
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