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Old 01-07-2009, 07:06 PM  
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Default GU 51 Monk Changes

Brawler
  • Crane Twirl has been changed to increase the brawlers chance to aoe auto attack
  • Eagle Spin now increases the threat of the brawler with their enemy.
  • Eagle’s Talon now increases the chance of the brawler to critically taunt and increases the amount of threat applies by taunts.
  • Monkey Dodge now increases the brawler’s defense and parry skill.

Monk
  • The Martial Focus and Dragon stance lines have been merged into the monk’s stances.
  • The Stare line increase threat by more.
  • The Kick line now has a threat component.
  • The Cobra Circle line now increases threat to any targets it hits.
  • Beckon has had its reuse time lowered.
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Originally Posted by Couch View Post
I am the hugest gaping pussy in all of EQ2FLAMES, I parse at the level of a healer because I am multi-tasking by raiding and blowing Gungo, so I guess technically speaking I actually do suck.
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Old 01-07-2009, 07:06 PM  
Ask me about my manboobs
 
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Default Re: GU 51 Monk Changes

Losing 2 masters is fucking bullshit. Waiting to hear more on the other stuff, if your on test fill us in on what you hear.

EDIT. Fuck you SOE 3 masters, give me my fucking plat back.
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Originally Posted by Couch View Post
I am the hugest gaping pussy in all of EQ2FLAMES, I parse at the level of a healer because I am multi-tasking by raiding and blowing Gungo, so I guess technically speaking I actually do suck.

Last edited by Blanka; 01-07-2009 at 07:58 PM.
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Old 01-07-2009, 09:28 PM  
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Default Re: GU 51 Monk Changes







Screenies
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Nope. Only time I ever leave the country is when I go to Louisiana.

Last edited by Braydon; 01-07-2009 at 09:33 PM.
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Old 01-07-2009, 09:41 PM  
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Default Re: GU 51 Monk Changes

Ok so the proc dehate on off stance is the new mongoose stance aa; so you only get that proc if you put points into the old mongoose stance.

As you can see off stance, your taunts are decrease threat and a 10% dehate, mid and def stance is increase threat. Defensive stance has a hate increase of 12.8%. Middle stance has no increase of hate or decrease.
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Quote:
Originally Posted by Hoss View Post
Nope. Only time I ever leave the country is when I go to Louisiana.
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Old 01-07-2009, 10:03 PM  
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Default Re: GU 51 Monk Changes

16% ae auto is fucking weak, give us at least 40% like the other tanks.
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Quote:
Originally Posted by Couch View Post
I am the hugest gaping pussy in all of EQ2FLAMES, I parse at the level of a healer because I am multi-tasking by raiding and blowing Gungo, so I guess technically speaking I actually do suck.
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Old 01-07-2009, 10:25 PM  
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Default Re: GU 51 Monk Changes

Yea if we wanna see that changed we might want to do a feedback or go to forums and ask them to look into it Lmao yea i know, but hey we can dream
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Quote:
Originally Posted by Hoss View Post
Nope. Only time I ever leave the country is when I go to Louisiana.
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Old 01-08-2009, 01:42 AM  
do work son.
 
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Default Re: GU 51 Monk Changes

would be nice if there was a smaller amount of hate gain/threat than defensive when using arachnid stance, rather than none at all.

hard to say how good or bad this is really, until we see how the new hate system works.
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Old 01-08-2009, 09:44 AM  
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Default Re: GU 51 Monk Changes

Sounds like a dumb question but that crane twirl is adept 4 meaning 4 points are in it so does 8 points mate it 32% or is 4 the max ?
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Old 01-08-2009, 09:46 AM  
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Default Re: GU 51 Monk Changes

Uhh, App 4 would be 4 points, Adept 4 is 8 points.
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Old 01-08-2009, 09:58 AM  
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Default Re: GU 51 Monk Changes

yeh just clocked that, still tho 16% is bull
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