+ Reply to Thread
Results 1 to 7 of 7
  1. #1
    Junior Member
    Join Date
    Jul 2009
    Posts
    1
    Character
    Guild
    Server

    Default Crane Twirl Question

    Maxed out, Crane Twirl has 16% chance to proc. Does weapon speed cause this percentage to scale or is it just static and having faster weapons will cause more procs?

  2. #2
    Senior Member andymezza's Avatar
    Join Date
    Apr 2008
    Posts
    325
    Character
    Monkeymezza
    Guild
    Fate
    Server
    Splitpaw

    Default Re: Crane Twirl Question

    I would take a stab at the 16% being set in stone. No amount of haste or weapon speed will increase this percentage as far as I know.

  3. #3
    Senior Member
    Join Date
    Apr 2007
    Posts
    502
    Character
    Couching
    Guild
    Server
    Crushbone

    Default Re: Crane Twirl Question

    The main hand weapon has to hit a mob to get a chance to proc.

    The proc rate is normalized to main hand weapon delay before considering haste. You won't get more proc with faster weapon but you will get more proc with more haste.

  4. #4
    The Most Interesting Man in the World.
    Join Date
    Oct 2006
    Posts
    2,608
    Character
    Guild
    Server

    Default Re: Crane Twirl Question

    maybe its just that im high but couching's post looked confusing i figure ill say it in a way that looks clearer to me (could be cause i'm posting high, this is always dangerous) You wont increase the procs % of 16, that will stay fixed...but you will have increased chances to proc because of the increase of haste which will make you hit the mob faster/more, thus giving you that 16% chance on each 'additional' swing you made.


    Quote Originally Posted by Hoss View Post
    Kfizz, I'm suing you for raping me.

  5. #5
    Junior Member
    Join Date
    Nov 2006
    Posts
    24
    Character
    Guild
    Server

    Default Re: Crane Twirl Question

    16% proc on a 8 second delay weapon is kind of retarded... I have this Hammer of Hard Knocks, almost makes high delay 2handers even less desireable.

  6. #6
    Be Aule you can be
    Join Date
    Dec 2007
    Posts
    740
    Character
    Guild
    Server

    Default Re: Crane Twirl Question

    The proc rate is normalized based on delay, all % based proc's are. It's too much work to go find the post by Aerilak stating this, but there's one somewhere on the eq2 boards.

    Let's say for the sake of the argument, that it's normalized to a 3s delay (I believe that's right, spells are normalized to a 3s cast time).

    That means that for the hammer the proc rate would actually be:
    8 / 3 = 2.67
    16% * 2.67 = 42.67%

    The only place you actually get "penalized" for longer delay weapons is on something like blade chime, which occurs every hit and doesn't scale the damage upwards for longer delay weapons.

    When I use heavy hammer + crane flock at least one crane twirl proc's every swing due to the aoe attack.

  7. #7
    Junior Member
    Join Date
    Nov 2006
    Posts
    24
    Character
    Guild
    Server

    Default Re: Crane Twirl Question

    Good enough Harowen. I will have to try that Crane Flock sometime to see how much it owns in that situation.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Sponsor Ads