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04-05-2007, 04:24 PM
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I am the fifth Cylon
Character: Taucher
Guild: Retired
Server: My Happy Place
Posts: 195
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Re: Monk EoF set....
Quote:
Originally Posted by Miroh
Edit: This thread is so derailed.
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Yeah, just a bit.
Back on topic, though, I agree our 7 piece set-bonus is next-to-useless. Firstly, as a monk in a raiding guild capable of getting all 7 pieces I'm only going to get aggro when I want aggro, making the +defense and +mitigation useless. Even in the off-chance that I do get unwanted aggro, it's instantly toggle-able-off and our mixed or defensive stance only takes half a second to cast.
Secondly, when I am in offensive stance you can bet I'm hitting 120+ haste, which is over 100%. I know the cap is 200/125%, but my point is about diminishing returns. More haste isn't going to do me a whole hell of a lot of good.
The only good part about it is the +ranged.
I have other beefs with our EoF set, though. Like our BP effect doing 2/3rds of the damage of the bruiser BP effect. Or our leggings giving a bonus to our 2-second-cast AE that I might use once a fight, except in the 4-add avatar fights on which I sit out.
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04-05-2007, 04:28 PM
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L337 Poster
Character: Gungo
Guild: Elysium
Server: Crushbone
Posts: 3,319
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Re: Monk EoF set....
Quote:
Originally Posted by Blanka
Want monks in every raid, make Tranquil Vision go raidwide.
Beyond that only some new great buff or more dps would make a difference.
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I really think a useful buff for monks would be Drag but aoe version for monks.
Something like drags all npcs within 5m to the monk. Would be nice for a monk who is out of combat art range of a named to hold all the adds for 5 secs while the raid blows them up. Or to drag adds to them. It should be either encounter or aoe based.
Wwould also be useful for adds in avatar fights.
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04-05-2007, 06:50 PM
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Visitor
Character: Cleftan
Posts: 17
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Re: Monk EoF set....
Thanks taucher for getting this thread back on track  Well with the leggings for monks i guess we could of had it worst ( See berserker leggings) And the bp really has some low stats 10 to 3 of the stats. I just really hate to see a good idea like set gear, go to waste by making the full set effect, completly useless. And i disagree strongly about your post miroh on monks are useless. Far from useless. Im not going to say because our tranquil vision , not gonna say because our fd for rezzes not going to say because of group haste buff. Monks can me a raid saving class if you can dedicate your self to playing it well. So many encounters have memwiping adds where the monks are keen on grabbing aggro very quickly and not letting casters die. I myself have a keen role in shattered moon as tanking and am proud of the fact of what i can accomplish. There is a lot of mobs in game where avoidence skill DOES come into play and makes encounters a lot easier. Just need to play with encounters and figure out which ones those are. Monks are only useless on raids, if you are not willing to play to your charter to the fullest.
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04-05-2007, 08:33 PM
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I am the fifth Cylon
Character: Taucher
Guild: Retired
Server: My Happy Place
Posts: 195
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Re: Monk EoF set....
Quote:
Originally Posted by Cleftan
Thanks taucher for getting this thread back on track 
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You say that, and then you proceed to take it back off track? Nice.  Wonder if I should flex my moderator muscle and move stuff to a new thread, hmm.
Quote:
Originally Posted by Cleftan
Well with the leggings for monks i guess we could of had it worst ( See berserker leggings) And the bp really has some low stats 10 to 3 of the stats. I just really hate to see a good idea like set gear, go to waste by making the full set effect, completly useless.
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Quoted for emphasis. I agree completely, the logic behind making them sub-par and leaving them that way boggles my mind.
Quote:
Originally Posted by Cleftan
Monks can me a raid saving class if you can dedicate your self to playing it well. So many encounters have memwiping adds where the monks are keen on grabbing aggro very quickly and not letting casters die. I myself have a keen role in shattered moon as tanking and am proud of the fact of what i can accomplish. There is a lot of mobs in game where avoidence skill DOES come into play and makes encounters a lot easier. Just need to play with encounters and figure out which ones those are. Monks are only useless on raids, if you are not willing to play to your charter to the fullest.
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Can you clarify which EoF mobs you're talking about where our avoidance skills will over -shadow the complete tanking skills of a plate tank? Or our mystical abilities with which we can take/retake aggro from a mem-blurring mob?
I'm not going to vilify your experiences, as you seem to be somewhat accomplished, but my experiences are completely different. The main reasons I get to tank are convenience(four fighters in SD, one might be late) or necessity(four fighters in SD, one might be absent). This isn't because I suck at my class, that's just the way it is. I'm useful only in the fact that I show up and on time, not because I'm a monk.
I should note that I'm tank-specced and, until recently, I was bidding on equipment solely for that purpose.
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04-06-2007, 12:13 AM
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Visitor
Character: Cleftan
Posts: 17
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Re: Monk EoF set....
Quote:
Originally Posted by Taucher
Can you clarify which EoF mobs you're talking about where our avoidance skills will over -shadow the complete tanking skills of a plate tank? Or our mystical abilities with which we can take/retake aggro from a mem-blurring mob?
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Princes is a perfect example of where monks can shine on the avoidence side, sorry not going to talk about the new content, but plenty of places to shine just the same. Now in saying that, i will be the first to say that avoidence isnt nearly what it should be, and plate tanks should not be hitting 70 percent avoidence, But one thing monks have that makes them great tanks are there "o shit spells" <VORMULAC class=inlineimg title=22 smilieid="63" alt="" border="0" src="http://eq2flames.com/images/smilies/various1/22.gif" <img quote />We have spirit like mountain, we have outward calm, we have block if you took that aa we have Mountain stance(one of the most under rated monk abilitys in game, when used right is deadly.) Heal, and of course tsunami, all having refresh timer of under 3 minute some under minute 30. Alot of monks might not realize but thats a lot more "o shit spells" than a lot other tanks get, and thats one thing that can make a monk a great tank.
And yes i know i derailed from topic myself but thats because i have a lot of different views of monk roles then most players and when someone says "monks are useless" makes me sick.
All that said. Wheres all the rest of the damn monks on this game lol. Give some feedback. What do you think is wrong with our set gear bonuses, besides the fact that they are a POS
ps: Instead of making a new thread on what sucks about monks. make one about If monks suck so bad, why am I still playing one? 
Last edited by Cleftan; 04-06-2007 at 12:27 AM.
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04-06-2007, 12:26 AM
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Visitor
Character: Cleftan
Posts: 17
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Re: Monk EoF set....
Quote:
Originally Posted by Taucher
Can you clarify which EoF mobs you're talking about where our avoidance skills will over -shadow the complete tanking skills of a plate tank? Or our mystical abilities with which we can take/retake aggro from a mem-blurring mob
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I will say first off that in no way was i trying to say monks are the end game tank. Guardians easily own that department. Im just trying to respond to these post saying monks are usless. Because in my experience in this game it has been far from that. Just trying to point out fact and tips on what can up a monks tank game and make it a lot more enjoyable.
With mem blur mobs, the biggest thing for me is my weapon DOT, and Soaring dragon. Other than that opening up with big combat arts when they switch and using hi damage slow delay weapons for the biggest hate generation.
Last edited by Cleftan; 04-06-2007 at 12:28 AM.
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04-06-2007, 04:33 AM
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I am the fifth Cylon
Character: Taucher
Guild: Retired
Server: My Happy Place
Posts: 195
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Re: Monk EoF set....
Quote:
Originally Posted by Cleftan
With mem blur mobs, the biggest thing for me is my weapon DOT, and Soaring dragon. Other than that opening up with big combat arts when they switch and using hi damage slow delay weapons for the biggest hate generation.
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Any fighter can do that, and most can do it better. That's not "raid saving", in fact it's almost a liability if you have an equally skilled and geared fighter of another class to take your place.
Quote:
Originally Posted by Cleftan
Princes is a perfect example of where monks can shine on the avoidence side, sorry not going to talk about the new content, but plenty of places to shine just the same.
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It doesn't count if we're pretty much required for the raid. And going through my mental inventory of EoF raids, I'm just not seeing where I'll shine in comparison to any other fighter. I can do my job as a fighter, but that's not shining.
Quote:
Originally Posted by Cleftan
But one thing monks have that makes them great tanks are there "o shit spells" We have spirit like mountain, we have outward calm, we have block if you took that aa we have Mountain stance(one of the most under rated monk abilitys in game, when used right is deadly.) Heal, and of course tsunami, all having refresh timer of under 3 minute some under minute 30. Alot of monks might not realize but thats a lot more "o shit spells" than a lot other tanks get, and thats one thing that can make a monk a great tank.
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Spirit like mountain isn't an "oh shit" spell. Outward calm isn't much of an "oh shit" spell, either. Other than that, we're pretty much on par with most other fighters in our "oh shit" spell repertoire, except that we need all those "oh shit" spells so we don't die.
Quote:
Originally Posted by Cleftan
And yes i know i derailed from topic myself but thats because i have a lot of different views of monk roles then most players and when someone says "monks are useless" makes me sick.
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Your different views are nice and everything, but they do nothing to give me a place in raids.
Quote:
Originally Posted by Cleftan
ps: Instead of making a new thread on what sucks about monks. make one about If monks suck so bad, why am I still playing one?
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Pride? Hope? Brotherly love? A certain ring I have in my possession?
Anyways, SOE knows it's the quiet ones they have to worry about. If I'm still posting, if I still have some fight left in me that means I still care and they still get their $$.
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04-06-2007, 06:59 AM
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Visitor
Character: Cleftan
Posts: 17
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Re: Monk EoF set....
Quote:
Originally Posted by Taucher
A certain ring I have in my possession?
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Yah that is a nice ass ring
Well with a lot of this that you just posted sounded like you nailed what im trying to say on the head, that monks are "on par" in a lot of our tanking abilities in raid. Do i think there is some serious changes that SOE could make to monks too increase there tanking abilities, hell yes, Now i probably have a much diffrent view on monk tanking tactics because my guild runs with a 3 tank set up. Guardian, berserker, monk, And i have a huge role in tanking since we have such limited fighters. It might not be the best set up, But with it we clear all instanced eof and im happy with that, (just hurry up with Vex castle please). Yah i know we dont have any contested uner our belt, but we are learning the encounters none the less.
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04-06-2007, 12:47 PM
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L337 Poster
Character: Gungo
Guild: Elysium
Server: Crushbone
Posts: 3,319
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Re: Monk EoF set....
personally i don't like mixed role sets. the bruiser set is nice in that it has only dps enhancments. The monk sets is disappointing in that it switches between dps and tank roles. IF this is the route they want to take then i suggest at the minimum the 7 piece set is changed so that it adds defense/deflection and mitigation to the Defensive stance. AND adds haste + melee skills to the offensive stance, Although preferably the 7 peice set should increase the haste and add +combat skills to the monk GROUP haste buff.
I really think if monks bring up this issue enough on the 7 piece set that it will be fixed, because it seems lore like a BUG that they are adding mitigation and defense to the OFFENSIVE stance. Which i do not know has even been tested yet? unless taucher has gotten his complete set.
Last edited by gungo; 04-06-2007 at 12:48 PM.
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04-07-2007, 02:49 AM
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Regular
Character: Couching
Guild: I
Server: Quit
Posts: 470
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Re: Monk EoF set....
Perception 5 Bonus is really a waste for monk. +15 deflection?
Any monk with 5 Perception armors shouldn't worry about his/her avoidance.
The bruiser class suit is far better than ours.
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