Quote:
Originally Posted by Lepios
The 30% of the mystic wisodm increases the wards is crap. At cap it adds an amazing 400 to a 4-5K ward. Compared to the defiler one thats 800 or so group heal when there group ward is applied, and 800 single when the single is applied. In healing aspects defilers got the better deal.
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Defiler one is even more op since the extra heal components have a SEPARATE chance to trigger beneficial type procs. talk about taking the piss out of our ancestry lol
Spirit tap was just enough of a balance for the shit that was underneath.
As it is I use the hammer of pure blood for every other spell cast that isn't a ward and its effect out parses my mythicals healing effects 100% of the time. WTF is that. I find I'm using spirit tap more to dps or fill up OTHER peoples power pools or to let necros and wizards manaburn, thats how fucked up it is as a all around healing device.
This nerf is a slap in the face for an already woefully weak mythical...
People seem to think this clicky is god like, only if your raid sucks ass do u need the power effect, the dps effect prolly shouldn't be there and the heal effect has 'limited' use for many reasons, 50% of the time it gets resisted when you need it most. honestly I just dont rely on the click for emergency healing. It's something that needs to be cast before there is a problem to really catch things.
Honestly I think they could take the power and dps components out of it to nerf it down
BUT to make me not want to switch in other PREVIOUS TIER SHIT or crappy two handers they should increase the weapon delay or damage spread a little, remove the group dbl attack buff and instead add a decent hateshield like proc.
Don't even start me on the templar mythical. and omfg at the clciky that inquisitor is getting.