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Old 06-27-2008, 10:22 PM  
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Default Mythical Nerf Inc.

I knew they'd nerf it sooner or later.

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Some of you are curious of the epic changes coming in GU47. Below is the list of preliminary changes that you will see with the update. As usual these are subject to change before the update goes live. Feel free to add in any constructive feedback you might have on the changes outlined below.


Cudgel of Obviation ( Mystic )
  • The mythical version’s Spirit Tap will only trigger by the mystic’s group members. Also the heal and power bonuses have been reduced.
aeralik here: Epic Weapon changes in GU47.
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Old 06-28-2008, 04:57 AM  
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Default Re: Mythical Nerf Inc.

what makes me sick is that this will be not only a slight nerve but two nerves in one update

with the fact that most of us are still in ot and in most fights we fight adds with low hp where spirit tap doesn´t last long enough to fill up grp the effekt will be near zero after the nerve

while other classes have 3 or 4 effects on their weapon we only have spirittap and now its taken away more or less completely - so the only thing its left is our 15% da proc (when you look at the fact that ilus for example got a permanent 10% da proc with haste as grpbuff and also lost conzentration slots for their pet our weapon looks really bad after the nerve)

while strongest epics like for example the guardians only get a slight nerve - ours is going to get nerved completely

spirit tap was finally some kind of ability that gave something special to our class - after many years completely left out with something unique and now its going to taken away again
that really hurts - makes me cry

why is ours a problem while raidwide buffs are still ok ??? what would bards say if someone suddenly says you had your fun now your buffs again only work grpwide or guardians if someone says you had a great time with using bucklerline with a towershild now its over
I see no relation at all

could only hope you guys write petitions like hell that this nerve won´t come true

Last edited by SnAke_64; 06-28-2008 at 06:48 AM.
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Old 06-28-2008, 05:46 AM  
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Default Re: Mythical Nerf Inc.

aeralik is such a stupid twat omg
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Old 06-28-2008, 05:56 AM  
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Default Re: Mythical Nerf Inc.

i mean... our mythical was all about spirit tap.
imo the other stuff is shit, at least compared to most of the other classes mythicals.
i think a nerf is necessary, but not TWO nerfs.
and improve tribal rage. f.e. avatar grpwide and da permanent on it.
this is far away from overpowered and still worse than other mythicals.
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Old 06-28-2008, 06:30 PM  
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Default Re: Mythical Nerf Inc.

BIG SIGH !!

Why, why, why ???
Please dont do it...
If they do somthing like that they better shorten the reuse of it aswell.

*very unhappy*

Last edited by Verrie77; 06-28-2008 at 06:36 PM.
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Old 06-28-2008, 09:54 PM  
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Default Re: Mythical Nerf Inc.

said my peace on the official forums..fuck aerlickmynuts
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Old 06-29-2008, 10:11 AM  
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Default Re: Mythical Nerf Inc.

the most retarted epic change after zerkers andd brigands
completles pointless betrayed my defiler
since i like a few things better the mystic has spirit tap was one of them
i dont see the point how that clicky is op with a 5min recast
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Old 06-29-2008, 07:34 PM  
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Default Re: Mythical Nerf Inc.

I love it, but its totally overpowered.

I'm not saying this wont make it underpowered, but i will wait to see how it works now after the change.

It could be just as fine, who knows.
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Old 06-29-2008, 07:54 PM  
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Default Re: Mythical Nerf Inc.

Quote:
Originally Posted by KFizzle View Post
I love it, but its totally overpowered.
Fact~ Its plain and simple if you don't realize how overpowered spirit tap was you must be Helen keller. From the sounds of it its being reduced to much but you really don't know that till you see the numbers.
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Old 06-30-2008, 01:39 PM  
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Default Re: Mythical Nerf Inc.

its about ... maybe mt groups with 3 healers in. st whould be worth a shit in this.

i think lowering it by 50-70% whould be ok, but like i said, increasing the other 2 effects on the weap is a must.
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