Quote:
Originally Posted by Aviendha
Ive been playing with all my pieces of gear so far trying to figure out the best combination. I like casting quick and having high reuse, but how much should I worry about this at the expense of heal mod or crit?
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I have tried to figure the math out on the relationship between Reuse and Casting speed before, and how much it helps our %heals, but most of us disagree on the methods of how to do this. In my opinion this is the ratio: 2 heal crit = 1% casting speed & 15 heal mod = 1% casting speed. I remember reading a good point someone else made about this subject was basicly that you get alot more casting speed buffs in raid and groups than Reuse speed buffs, so it might make sense to put points into Reuse in WIS line, and wear gear with more reuse than casting speed, to balance it out somewhat. Personally, I focus much more on crit and mod than anything else. Just go with what works best for your usual casting order of wards, heals, and debuffs. If you are sitting around waiting for wards to come back up, reuse might be your ticket, but if you usually feel you can't get the heals or wards out quick enough, then I would go with casting speed. Put each gear setup on a macro button and place it on your hotbars so it is easier to figure it out. Things have changed with the recent update also, and with the Mystic Finality healing stance in the Shadow Tree you get +15% cast speed I believe. If you want to get balance, I would definately think more about reuse.
If you want to read some of the debate about it, follow the link below:
http://www.eq2flames.com/mystics/298...ing-speed.html
Quote:
Originally Posted by Aviendha
I recently got Robe of Alendine and had been using the T2 shard BP prior and cannot for the life of me decide if I want that proc from the BP or I would be better off casting my heals and wards faster. Same goes for a couple of reuse pieces over heal mod and crit.
Is there a min heal mod crit that is mandatory? If I switch out everything for reuse and casting speed my crit is only about 77% (self) heal mod is only about 800. (the crit Im not as much worried about as I seem to get it up there regardless) I feel like Im losing heal mod left and right.
Any suggestions? Comments.
Thanks
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The T2 BP is way better most of the time imo. When I am in a group with out a Monk, Chanter or Bard, I also go with the robe and high crit gear since I am not getting the Empathic Aura, Don't Kill The Messanger, Cast Speed Buff, or Coercive Healing. I only wear the Robe of Alendine when I feel I need to get wards and heals spamming quicker, or if there is an interrupt that I have to beat.
I believe there is a ratio between Heal Crit and Heal Mod of 1% Crit to 8 Heal Mod if you have all your spells mastered. So, if you had 100% heal crit, you should have around 800 heal mod. Although, if you don't have all your spells mastered, the ratio could be slightly different.
Wards only gain 15% when they crit, and heals gain 30%, so if you had more heal spells mastered than wards, crit would matter a little more than mod. If you had only your wards mastered, then mod might matter a little more than crit. There are now crit modifiers that make your critical heals crit for more now, so this would also change the ratio.
Follow the link below if you want to read more about how I arrived at the 8 Heal Mod/1% Crit ratio:
http://www.eq2flames.com/mystics/298...ed-ratios.html