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05-12-2009, 03:12 PM
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Visitor
Character: Tasburath
Guild: Havok
Server: Antonia Bayle
Posts: 46
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Log text for successful debuffs
Hey guys,
I've searched the forums but cannot find an answer.
When mystic debuffs land successfully, do they put a log entry in?
If so, what is the text that I can search on in the logs for the big debuffs such as Shrieking Haze, Deteriorate, Umbral Trap, Echoes of the Ancients, Lamenting Soul, etc.
If I missed a thread that already has this, can someone point me in the right direction?
Thank you
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05-12-2009, 03:18 PM
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Visitor
Character: Tasburath
Guild: Havok
Server: Antonia Bayle
Posts: 46
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Re: Log text for successful debuffs
I found the text for Lethargy:
Druushk moves ponderously
Last edited by Tasburath; 05-12-2009 at 04:19 PM.
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05-13-2009, 10:04 AM
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Regular
Character: Profe
Server: Befallen
Posts: 224
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Re: Log text for successful debuffs
Each debuff generates log text when it gets resisted, successfully lands, and expires. When you overwrite an existing debuff, it is treated as an expiration immediately followed by a successful land and you will see both log text entries. Why is this useful? I have an ACT trigger that alerts me when one of our important debuffs, Lamenting Soul, expires or gets dispelled. Also, "moves ponderously" is for Haze, not for Lethargy.
Lamenting Soul
is overcome with sadness
The mourning soul leaves
Umbral Trap
feels weakened
strength returns
Deteriorate
is weakened as the blast strikes it
regains its senses
Shrieking Haze
moves ponderously
movements return to normal
Echoes of the Ancients
appears enervated
enervation dissipates
Lethargy
feels lethargic
speeds up as its lethargy fades
Slothiness
is possessed by a slothful spirit
The slothful spirit departs
Last edited by profe; 05-13-2009 at 10:08 AM.
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05-13-2009, 10:43 AM
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Visitor
Character: Tasburath
Guild: Havok
Server: Antonia Bayle
Posts: 46
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Re: Log text for successful debuffs
Thanks Profe.
This is exactly what I was looking for.
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06-07-2009, 07:22 PM
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Visitor
Character: Squidd Ward
Guild: Abomination
Server: Unrest
Posts: 86
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Re: Log text for successful debuffs
i keep my maintained spells window stretched across my screen, just above my hotbars. This allows me to have a quick glance to see what debuffs are still up, works for my wards too. of course i usually am chain warding anyways.
not quite as fancy but, meh, it works.
i wish they would make our debuffs work the same way as the dirges, if they are in they grey out, would be so much nicer if you ask me.
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Last edited by Celtik; 06-07-2009 at 07:24 PM.
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06-09-2009, 04:38 AM
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Regular
Character: Profe
Server: Befallen
Posts: 224
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Re: Log text for successful debuffs
If it did then we would only be able to maintain a given debuff on just one mob at a time. And, ideally, all of our debuffs should be maintained on all engaged mobs all the time.
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06-10-2009, 01:07 PM
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Visitor
Character: Squidd Ward
Guild: Abomination
Server: Unrest
Posts: 86
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Re: Log text for successful debuffs
between all the warding/healing and curing, plus debuffs, how in the hell do you find time to throw your red debuffs on multiple mobs during difficult fights, where it would actually count anyways? lol
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06-10-2009, 02:21 PM
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Regular
Character: Profe
Server: Befallen
Posts: 224
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Re: Log text for successful debuffs
Debuffs aren't simply a luxury only to be indulged when you have the time. That makes no sense, because then debuffs would lack a purpose as using any would make little difference. You sort of answered your own question; when it counts (difficult encounters) try hard to find that time and you will essentially do less warding and healing because of it.
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06-10-2009, 03:56 PM
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Visitor
Character: Squidd Ward
Guild: Abomination
Server: Unrest
Posts: 86
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Re: Log text for successful debuffs
good point bro
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