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Old 06-30-2009, 05:47 PM  
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Default Re: Mystic Learnings

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Originally Posted by Wiz View Post
So, if I were to say this differently the cap is 100, but that's not 100%, it's just 100. 100 casting speed = 50% cast speed reduction. Got what you're saying here. This makes items like the Robe of Alendine, which literally says 10 PERCENT really a cast speed reduc of 20 on the 100 pt. cap scale, which is just outrageously amazing. Robe of Alendine has Benevolent Alacrity XX !!!!!!
Don't equate this to a point system as it is misleading and confusing. The misnomer of "speed reduction" comes from examining that robe and it shouldn't be considered in this way; the robe simply gives +10% casting. At most you can cast 100% faster. It makes perfect sense saying it just like that. Also, since the speed is in the denominator the time saved is not linear and as you increase the stat its value from further increases is diminished.

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Originally Posted by Wiz
Would you mind if I put your excel work on a website and provide the link for mystics to use so they can spot in their gear setup for math calcs? Credit for your work given np.
It's pretty much a big deal, though sadly a lot of people have never bothered to look at it. You can do with it what you want.

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Originally Posted by Wiz
Would you hold that data to be true for ALL of your healing or just in the case of wards?
I specifically analyzed wards, but I suspect it holds true for all of our abilities being that they all have reuse timers that are significantly longer than the respective casting timers. However, I realize that straight heals are often used as a reaction to damage received. When an AOE hits, the only thing that matters is preparing for the next AOE not cleaning up the mess from a lack of preparation. Casting is nice, but reuse is your best friend in this regard.
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Old 06-30-2009, 06:39 PM  
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Default Re: Mystic Learnings

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Sorry, I'm not willing to accept there are 10 correct answers to this puzzle. There are simply an awful lot of incorrect mystics out there guessing at shit and calling it good enough.

Thanks for chiming in your 'give up it's useless' message, but I'm not giving up

LoL You keep looking for that magical answer that is the best. Should keep you busy til EQ3 gets launched.

So glad you decided to start posting on the mystic boards in the last month or so. Eventually you will see the diversity of our class and that 1 universal answer for a mystic doesnt exist.

But keep looking. At least you wont get bored.
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Old 06-30-2009, 06:54 PM  
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Default Re: Mystic Learnings

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Originally Posted by Kaizer_Sosay View Post
LoL You keep looking for that magical answer that is the best. Should keep you busy til EQ3 gets launched.

So glad you decided to start posting on the mystic boards in the last month or so. Eventually you will see the diversity of our class and that 1 universal answer for a mystic doesnt exist.

But keep looking. At least you wont get bored.
You truly believe there are 10 correct answers to what's best? hehe, really?
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Old 06-30-2009, 07:11 PM  
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Default Re: Mystic Learnings

He's saying that mystics are one of the most versatile classes in game. With that comes as many ways to play them.

The only hard and fast rule for a healer is to keep people alive. How you go about it is up to you.
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Old 06-30-2009, 07:20 PM  
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Default Re: Mystic Learnings

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He's saying that mystics are one of the most versatile classes in game. With that comes as many ways to play them.

The only hard and fast rule for a healer is to keep people alive. How you go about it is up to you.
So if this were an assassin class you'd say as long as the mob dies it doesn't matter what gear they wear or (basically) how much they dps?

Believe me on the assassin forum there's a very very clear delineation of how to parse and to maximize.

I'm not disagreeing that people can play however they want - that's just fine, but there will definitely be one or two major routes that lead to BEST healing/debuffing from a mystic.

Definitely there will be options within that, but what I'm hearing is everyone is perfectly doing whatever they want and all mystics are doing a great job.

I don't believe that, I've seen horrible mystics....and I don't even mean the people posting here. I'm not trying to attack everyone, but really if you're all satisfied with what you have here then I'll continue my studies in private and not bother posting conclusions or facts.

I feel like I'm intruding on your apathy since so far the posters all seem just happy and content with wherever they are not even caring if they have too much heal crit or not enough reuse timer to be the best they can be.

Never quite seen a class forum like this where nobody cares to change or improve, lol
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Old 06-30-2009, 08:03 PM  
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Default Re: Mystic Learnings

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Originally Posted by kyrrah View Post
He's saying that mystics are one of the most versatile classes in game. With that comes as many ways to play them.

The only hard and fast rule for a healer is to keep people alive. How you go about it is up to you.
That is significantly more important than the heal parse.

I believe you will not find some magical (E=MC2) formula. It appears as though Profe has given the fundamental mathematics involved. Now it is going to come down to what your play-style is. Your play-style is going to determine what will be your best combination of stats, procs, etc. etc. Example to follow.

Are you more of a "Illusionist Mystic?" Meaning you prefer smaller heals/wards that cast quickly and recycle quickly so you can spam the shit out of them. I respectfully submit this type of Mystic could have higher HPS due to being able to ward multiple people (not to mention multiple Hateshields) and being able to spot heal quickly. This would be more of a reactive healer.

Or, are you more of a "Wizard Mystic?" Meaning you prefer big fat ward/heals to soak-up/heal a lot of damage. Due to the greater amount of time waiting on heals to refresh you have more time to debuff the mob and toss a rezz if the dirges are slackin. This would be more of a proactive healer.

Most people would say the best Mystic is both. A fast-casting Mystic with jumbo wards. Hence, you'll often hear "You want a combination of all those stats" from raiding Mystics. And which combination is best, will depend solely on the player.
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Old 06-30-2009, 08:14 PM  
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Default Re: Mystic Learnings

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Originally Posted by Wiz View Post
So if this were an assassin class you'd say as long as the mob dies it doesn't matter what gear they wear or (basically) how much they dps?

Believe me on the assassin forum there's a very very clear delineation of how to parse and to maximize.

For DPS classes DPS is the measuring stick. For healers the measuring stick is keeping people alive, period. NOT HPS. I can increase my HPS by not curing certain detrimental effects. Since I now have increased my own HPS, am I a better healer???? Hell no.


~edit~ Sorry for the double post, I had a hella long phone call from a client in the midst of composing the 1st response.
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Last edited by Kvain; 06-30-2009 at 08:18 PM.
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Old 06-30-2009, 08:18 PM  
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Default Re: Mystic Learnings

That's logically flawed and ridiculous.

How can every aa spec and gear choice be correct as long as that player likes it?

Are there no raiding mystics who are doing things poorly, then? All of them are right because they do what works for them?

Last edited by Wiz; 06-30-2009 at 08:19 PM.
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Old 06-30-2009, 08:35 PM  
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Default Re: Mystic Learnings

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Originally Posted by Wiz View Post
That's logically flawed and ridiculous.

How can every aa spec and gear choice be correct as long as that player likes it?

Are there no raiding mystics who are doing things poorly, then? All of them are right because they do what works for them?
LOL, there are a lot of shitty players/raiders in every class. Noone is debating that point.

As others have stated, if you take 10 successful Mystics. You will find most of them have different gear priorities. I was given some parting knowledge from an excellent shaman who was leaving the game just as i stated raiding on Mystic. He said 850+heal > +base heal > 100% crit > Reuse > Casting speed. That's a good base to start from. When it comes down to specific gear choices.....try them both out and see which works best at keeping people alive.

I understand your frustration, though. With DPS there is a definitive way to measure it, DPS on ACT. With healing the definitive measuring stick is people staying alive. And there isn't a way to parse that.
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Old 06-30-2009, 08:48 PM  
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Default Re: Mystic Learnings

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Originally Posted by Kvain View Post
With healing the definitive measuring stick is people staying alive. And there isn't a way to parse that.
lol, fairly stated ;)

Profe's excel chart is really quite amazing if you simply plug in the variables to find the most efficient ward gear. Granted there's more to it than that but it's a good start!
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