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Old 08-14-2009, 11:07 AM  
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Default Re: Raiding Mystic Thread

IMO wrong, i wear the REH hat over the 4 set bonus (cause i need to get fucking 'alt gear' now....sigh). REH is sick.
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Old 08-14-2009, 08:05 PM   (editable)  
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Default Re: Raiding Mystic Thread

Thanks for your response. It seemed to me that the 5-piece bonus would result in more warding since 855 plus 150-pt replenishment 5x = 1605 vs. 1500 on the REH. Both procs last for 30 sec but the 5-pc bonus triggers more often and overall the stats on the set hat are better than the stats on the REH. What am I missing?

I need to get my 6th piece and then I won't have to decide.
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Old 08-14-2009, 08:18 PM  
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Default Re: Raiding Mystic Thread

REH replenishes at a rate of 1/5th every 2 seconds. So when it procs for 1,500, it will regenerate for 300 fifteen times so 1500+(300*15) = 6,000 total.
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Old 08-14-2009, 09:21 PM  
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Default Re: Raiding Mystic Thread

That would be what I was missing, since it doesn't say it in the description. Thanks!
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Old 08-14-2009, 10:23 PM  
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Default Re: Raiding Mystic Thread

Only thing to replace REH is the Helm from Gozak. And most people wont see that helm anytime soon.

So REH remains king.
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Old 08-16-2009, 11:20 PM  
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Default Re: Raiding Mystic Thread

Now someone said "why bother woth the Arm of Erollisi" when you can have the rolling pin?

My question is this, I already roll with this


why would I then equip this


and not the Arm? Yeah I get more crit BUT the totem and the rolling pin procs do NOT stack. Seems to me running with the Star of malice, the arm and the totem I am better off (atm since I do not have a replacement for the totem yet) than I am farming for the rolling pin, since when the arm procs it will actually stack and I am wacking the mob for like 90% of the fights I engage in. I was even reading on another forum that from looking at his ACT logs one guy thinks that the rolling pin and totem may actually be canceling each other out, not just failing to stack. Regardless if this guys is right or wrong though, the ability to have a chance at the proc's stacking seems reason enough to still run the Arm with the Star rather than Rolling Pin or am I missing something?

btw I think the lootdb may be messed up. I may be wrong but when I inspected the 2 items in game the other night I could have sworn my totem was telling me 25% more heal while the rolling pin worn by my compatriot was reading 20%. I'm at work so I can't confirm, but if this is correct it seems more reason to keep trying to find room for the Totem rather than the rolling pin.

Now I do not have the Arm yet, still organizing a drunken KOS raid night to finish out the Claymore QUest line, but that will be a PIA so just want to be sure I am going in the right direction before I waste my time on that.
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Old 08-20-2009, 07:02 PM  
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Default Re: Raiding Mystic Thread

Lol, they do stack, it's just the totem only affects heals, not wards.

And arm is hands down still one of the best items in game. It has a much higher proc rate than the rolling pin.

Also if you read the rolling pin, it procs on target of spell cast, have fun making your tank proc his next wards for 20% more -_-
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Old 08-20-2009, 08:59 PM  
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Default Re: Raiding Mystic Thread

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Originally Posted by Xrath View Post
Lol, they do stack, it's just the totem only affects heals, not wards.

And arm is hands down still one of the best items in game. It has a much higher proc rate than the rolling pin.

Also if you read the rolling pin, it procs on target of spell cast, have fun making your tank proc his next wards for 20% more -_-
Nope.

Unless something has been changed recently, the Totem and Rolling Pin do NOT stack. This has been talked about for months on Defiler and Mystic threads.

Both Totem and Pin DO affect wards, as well as heals. I think this was a bug more than half a year ago, but it was fixed many months ago.

Regardless of who you target, these base increasing proc effects proc on you after you cast a heal, and remain active for 30 seconds and disappear when you cast another heal. Even though the item inspect window reads, "...has a chance to cast Spell Name on target of spell cast" the effect still procs on you, and not the person who you cast your last heal spell on like Xrath claimed. As a result, the proc effect does increase all single target, and also group wide, wards you cast on tanks or any other toon.

According to the item inspection window and also my testing at 100% crit, the Arm of Erolsi has exactly the same proc rate as the Pin and Totem, so if we had to pick only one, it would be the Totem since it has a +25% base effect, instead of only +20% like the Arm and Pin.

Gear choices are hard to advise on since every raider have different guild levels and run through different zones. If you are raiding TSO, and it is a tradeoff between the Star of Malice and Arm of Erolsi, I would probably lean toward the Star of Malice for most fights. Those Angels are awesome. Plus Claymore is a tough quest series to complete, especially now that most raiders are in RoK or TSO, and not raiding KoS anymore. Although, I think we basically 1 1/2 grouped Deathtoll in my last guild for updates and AA.

I used to wear all those base increasing items, but after testing them out and thinking about it more, they all now seem less valuable to me. Most fights where you would really need 20% bigger wards, you will already be spamming all your heals anyways. This would increase the amount of average heals cast per minute, and decrease the actual amount of heals effected by the procs. So having a random heal or ward every 30 seconds be 20% bigger is not going to be noticed much at all. Plus, if you divide out the heal mod increase over all spells cast in that 30 seconds you will find that the base increasing proc effects only equal a small amount of mod on average. I guess if random spike damage is a concern, you might get lucky, but the chance are very slim that you will get a spike hit and a proc at the same time.
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Old 08-20-2009, 11:28 PM  
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Default Re: Raiding Mystic Thread

This whole discussion becomes moot with the upcoming change to gear. The arm will become complete crap, being such a low level item.
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Old 08-21-2009, 03:06 AM  
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Default Re: Raiding Mystic Thread

No arm procs a lot more, regardless on weather they both proc wards / heals, the Arm procs of ANY beneficial, that includes buffs, temp pets, cures, short term buffs. While the rolling pin only procs of healing spells. As well the arm procs more time per minute if you inspect it
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