so, a respec and a set of overpowered lvl 72 Mastercrafted later, i now have a wooping 25% crit. it's time, then, to understand how crits work. "special" crit considerations were mentioned in passing several times in this thread with respect to +spell dmg vs +%base:
http://www.eq2flames.com/necromancer...lp-noobie.html
since at the time my crit was around 3%, i decided it wasn't worth it to side-track that thread. so.... questions:
1.
How is crit damage calculated? Is it...
a) Normal hit. Crit roll success. Normal hit * X?
b) Crit roll success. Max hit * X?
2.
What is the damage multiplier X?
3.
Only 1st dot tick can crit, yes?
4.
On an AE spell, is every target's crit calculated separately? I know the resists are calculated on each target.
5.
Crits are affected by +%base gear, yes?
6.
How +spell dmg affects crits is pretty straight forward since +spell dmg just changes the min-max. But does the fact that it's a crit affect the +spell dmg cap? This would be possible in theory if answer to question 1 is b)
i'll see if i can easily test some of these later tonight myself; just wanted to start this as a placeholder and may be get some freebie answers
i'm kinda having trouble with displaying crit spells properly in my combat log tho

it's just a stream of numbers (not even "Your SoulRot hits a ghoul for 243", just "243").
many thanx in advance
