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Old 04-23-2009, 04:02 PM  
The Stank
 
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Default Cast order question

my original toon was a necro, bout 4 years old i think but haven't played him for a year, was never good with him... been trying to decide whether or not its worse spending my shards on him or not. I've noticed from scanning the forums that there is some secrecy about cast orders, i hope that is not the case. appreciate any help offered, if i have to figure it out myself, i'll probably continue to let him rot since i am locked into the enchanter roll as my main.
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Last edited by parisian stank; 04-23-2009 at 04:14 PM.
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Old 04-23-2009, 04:56 PM  
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Default Re: Cast order question

If you have fun on your necro, play it.. but there won't be many groups of guilds looking for one. If you're going to be raiding with it, shard armor mostly sucks compared to what you can get easy (VP,SoH etc) other than the shoulders. Bother with it if you get some molds/patterns from the x2 zone perhaps. Even if you're not rading TSO pieces like forearms, boots, gloves and perhaps hat are likely to be auctioned off by raiding guilds regularly - as well as some decent jewelry. So again, shard armor is still probably a waste of time if you can farm some plat instead (which solo classes are good for anyways)

Know your character, your spells, current buff situation, what's going on in the current encounter, and gauge the best play.

Upbeat Tempo
Time Compression
Ritual of Allacrity
Divine Recovery
Jesters Cap
Peace of Mind
Precision of the Meastro
Velium Gift
Rays of Disintigration
Needing to res someone
Someone needing a heart
Master's Strikable mob
Gear (BoE, casting/reuse mods, procs, set bonuses, Mythical)
AAs
etc.

Are all easily going to change things, without taking individual encounter strats into play. That's why you don't see casting orders; They're not secret, they're useless.
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Old 04-23-2009, 11:25 PM  
The Stank
 
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Default Re: Cast order question

I think it should be rather obvious i understand the basics of it all. I can understand the variations required for encounters, however at a minimal i would think there is a casting priority if not cast order. any thoughts?
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Old 04-23-2009, 11:36 PM  
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Default Re: Cast order question

Again, all those things change priority of stuff.

If you have upbeat tempo, things like soulrot and pandemic are going to go up in priority. If you don't have your mythical and you have a lot of BoE, it's better to recast bloodcoil and vampire bats instead of letting them tick. If you have casting haste and proc buffs are running, shorter casting spells are going to be favored, even if they do little damage by themselves.

Generally, for a single target encounter priority should be on soul rot - but get yours dots running early.
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Old 04-24-2009, 05:47 AM  
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Default Re: Cast order question

Quote:
Originally Posted by Yummy View Post
If you have casting haste and proc buffs are running, shorter casting spells are going to be favored, even if they do little damage by themselves.
lolwut?
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Old 04-24-2009, 06:14 AM  
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Default Re: Cast order question

cast gluttony right before pull then start with bloodcoil since it can't be resisted and cycle thru soulrot,lifetap,pandemic,aoelifetap. focus on pandemic and aoelifetap if its' an ae encounter, also try to cast bloodcoil on multiple mobs in the encounter. focus on soulrot,bloodcoil,lifetap if it's a single target encounter. playing a necro isin't like enchanters that need to keep a flow of spells that lets perp be up thru out the encounter, so the actual casting order isin't as important.

ps. cast limited pets on inc and mid fight if you feel lucky, grave first cos .. who knows why i just do it that way since it usualy does more dmg then the other one.
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Old 04-25-2009, 12:01 AM  
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Default Re: Cast order question

Meh, with a mythical, I disagree with spamming Bloodcoil leaving only time for Soulrot and Drain Life, as you're destroying a huge benifit from Splurt.

Letting bloodcoil + vampire bats nearly expire, and throwing pandemic in the rotation too (solo, so no Upbeat Tempo goodness):


http://www.frohike.net/Yummy/Bloodco...4-18.57.12.act
http://www.frohike.net/Yummy/Bloodco...4-18.58.55.act
http://www.frohike.net/Yummy/Bloodco...4-19.21.16.act
http://www.frohike.net/Yummy/Bloodco...4-19.29.46.act
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Old 04-25-2009, 12:55 AM  
My style is celibate, I don't give a fuck.
 
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Default Re: Cast order question

not sure what your trying to show with those numbers but refreshing coil on single target encounters will yield more procs and thus more dmg.
try spaming blood coil over and over again the try letting it run out and you will see they both do about the same dmg. now add to that the missed lich procs and all the other missed procs and you will notice that you actualy lost dmg.

bloodcoil is another of the necro spells that is broken imo its ticks should be shortend greatly. doubt they will do this but if they did it would defenetely balance necro as the superior single target summoner, unlike now where necro is just under conj in single target and well behind in AE encounters.

Last edited by Davngr; 04-25-2009 at 12:58 AM.
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Old 04-25-2009, 01:20 AM  
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Default Re: Cast order question

Quote:
Originally Posted by Davngr View Post
try spaming blood coil over and over again the try letting it run out and you will see they both do about the same dmg.
That's exactly what I was showing, Bloodcoil itself does about the same damage, but you're missing out on other spells you could be casting instead. That other spell will trigger lich / procs instead, so you're not losing proc damage.

Last edited by Yummy; 04-25-2009 at 01:22 AM.
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Old 04-25-2009, 01:35 AM  
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Default Re: Cast order question

Splurt is a joke, the devs totally fucked up when they put in on our mythical while making spell dmg frontload. You will get more total dps spamming your spells tbh.
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