Re: whats a good class to play?
I kinda disagree with Tanks being hard to get into a raid guild IF, and i stress IF you are a good tank and know how/when to switch from offense to defense. Bards/Illusionists seems to be favored as of late for raiding guilds. From my travels Necro's are most abundant followed by bruiser being the easiest mobs to solo. As for healers, Inqis/temps are more rare than druids (wardens/furies). As a healer imo Furies do well being that they can dps and heal easier than wardens in a raid set up, but that is just my experience from the raid set up that i am in. Wizard/Warlock .. it's kinda up in the air at this point esp being that t8 zones have few group target mobs, but Wizards can have the option to manaburn and increase lvl at which they hunt mobs (i.e. lvl 50 wizard can solo lvl 53 herioc with ease if they have enough mana through control). Wizards also can do the most damage to a single target with the exception of an assassin (decapatate). Warlock's (i can speak from experience), is a bit different, we have group root, dots, and nukes so we can do a good amount of damage to a whole group. Our best spells are a mid duration dot spell that does anywhere from 1.5 to 2.5 k damage per tick up to 6 times to rift that does 5k+ damage aoe. Of course the above is more or less t7 info, it may yet change, but keep in mind the race that you play also has an effect of what class you choose a fae tank, imo, is worse than a ogre tank for an example.
Good luck with your new class.
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