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05-03-2008, 07:13 AM
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Lil Newbie
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New to EQ2, how do raids hold up?
I consider myself pretty noobish at this game. I have played very casually until now, playing a bunch of alts to find one I can stick with. In 1 and a half years, my necro has just now dinged 66, with a few others at 40ish. I play this casually because I am an officer and dedicated raider in a T6 raiding guild in WoW. However, raiding in WoW is extremely repetitive and bores me to death sometimes. It's bad when sometimes I just wish my interwebs or something would just crap out so I don't have to go.
Anyways, my questions is for anyone who raids, preferably those with experience in both games, but any help will be greatly appreciated.
1.) How do the raids stand up here compared to other games?
2.) Do you run into the whole "same boss, different skin" thing that seems to be pretty common in WoW?
3.)Do you run into an hour worth of trash for each 5 minute boss fight?
4.) Do you ever run into "creative" mechanics here? To explain this one a little better...In WoW pretty much all bosses live and die by timers. You know that hey in 10 seconds he is gonna whirlwind and immediately after he will switch to demon form so you know exactly what to do, or hey we have 3 minutes to kill each of 8 waves of trash then he will come, etc. I've heard of a raid in EQ1, I think it was Mayong Mistmoore, where you have to help bards sing and stuff, is there anything like that here?
5.) How long does an end-game raid take? If your guild raided say 4 hours in a night, would they get a lot accomplished? Or is it more like EQ1 where you needed to raid like 8 hours a day?
Overall this seems like a much, much better game, and it's not completely balanced around PvP which definitely gives it bonus points. Thanks in advance for any answers!
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05-03-2008, 02:53 PM
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Retired
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Re: New to EQ2, how do raids hold up?
1&2. EQ2 raiding involves an AE, something you need to cure and an adds group 99.9% of the time.
3. Most zones contain a considerable amount of trash or named mobs that might as well be trash.
4. Nothing creative.
5. Depends on the quality of the guild.
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Last edited by Niber : 05-03-2008 at 05:06 PM.
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05-06-2008, 09:20 PM
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Lil Newbie
Character: Sprok
Guild: Fellowship of Honour
Server: Oasis
Posts: 5
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Re: New to EQ2, how do raids hold up?
Well, I personally don't raid. But I spend a lot of time with raiders and talking to them... but a lot of harder raid mobs have special things that you have to/can't do or it makes the fight harder/unbeatable. And it seems that with this expansion at least there is less tank and spank, and a little more strat involved with the fights.
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05-06-2008, 10:20 PM
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I took the red pill :(
Character: Aleraku/Alaedraa
Server: Blackburrow
Posts: 7,438
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Re: New to EQ2, how do raids hold up?
lol, I'm sure he meant well.
__________________
80/140 Wizard, 80/140 Illusionist, 80/140 Warden, 80/126 Troubador, 73/107 Coercer, 60 Paladin
An enchanter epic weapon without subjugation is like a Buckeyes T-shirt without the colors scarlet and gray.

Don't find yourself fixing things out of fear that you should have fixed out of love.
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05-07-2008, 12:44 AM
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Retired
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Re: New to EQ2, how do raids hold up?
Quote:
Originally Posted by Illuminator
lol, I'm sure he meant well.
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Yeah, in any other section I would have kept quiet.
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05-07-2008, 10:35 AM
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Lil Newbie
Character: Sprok
Guild: Fellowship of Honour
Server: Oasis
Posts: 5
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Re: New to EQ2, how do raids hold up?
By my "I don't personally don't raid" comment, what I meant is currently, I haven't spent enough time on my main to get him ready for raiding. I have raided some DoF, most of KoS, and a little bit of EoF. One of my closest in game friends has done a lot of raiding in KoS and has been raiding in every other teir.
I have raiding experience, I'm just currently not raiding. I still know what's going on.
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05-08-2008, 08:52 AM
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Look! I've got a 70's bush!!
Character: Holymoly
Guild: Sorta between gigs just now
Server: Runnyeye
Posts: 99
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Re: New to EQ2, how do raids hold up?
Quote:
Originally Posted by SprokEQ2
By my "I don't personally don't raid" comment, what I meant is currently, I haven't spent enough time on my main to get him ready for raiding. I have raided some DoF, most of KoS, and a little bit of EoF. One of my closest in game friends has done a lot of raiding in KoS and has been raiding in every other teir.
I have raiding experience, I'm just currently not raiding. I still know what's going on.
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In my experience, when you find yourself in a hole stop digging. Otherwise ph34r the wrath of Niber.
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Quote:
Originally Posted by Brin
I am 25 and i keep my shit trim but i could have a 70's bush.
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Quote:
Originally Posted by Flaming Homo
Spell consolidation is the best idea they've ever had.
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Complete wanker ^^^
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05-08-2008, 12:29 PM
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Lil Newbie
Character: Sprok
Guild: Fellowship of Honour
Server: Oasis
Posts: 5
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Re: New to EQ2, how do raids hold up?
Damn... I really need to proof-read my posts... lol... reading my 2nd post in this thread I now feel like an idiot lol...
and because I can't edit my post to not look like an idiot... there was only supposed to be one don't and my friend does **RoK**... not freaking KoS lol... 
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05-08-2008, 01:36 PM
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Regular
Character: Eminaria
Guild: Validus
Server: Splitpaw
Posts: 142
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Re: New to EQ2, how do raids hold up?
1.) How do the raids stand up here compared to other games?
- Dont know, only raided in DAoC before, and well DAoC raids were weird, lol.
2.) Do you run into the whole "same boss, different skin" thing that seems to be pretty common in WoW?
- Actually I think alot of the raid mobs in RoK have some kind of flavor to it. But most do have a predictable aoe. But there's also the charms and other random stuff that you have to deal with.
3.)Do you run into an hour worth of trash for each 5 minute boss fight?
- Also in RoK you dont have all that much trash, VP has some, Thuuga has alot, SoH has a fair share but that can be plowed through. So its at the most 50/50 boss / trash fighting.
4.) Do you ever run into "creative" mechanics here? To explain this one a little better...In WoW pretty much all bosses live and die by timers. You know that hey in 10 seconds he is gonna whirlwind and immediately after he will switch to demon form so you know exactly what to do, or hey we have 3 minutes to kill each of 8 waves of trash then he will come, etc. I've heard of a raid in EQ1, I think it was Mayong Mistmoore, where you have to help bards sing and stuff, is there anything like that here?
- See 2, there's some creative mobs, and some are quite intresting, other's are just anoying. But the first 1-4 times of killing alot of the bosses are very intresting.
5.) How long does an end-game raid take? If your guild raided say 4 hours in a night, would they get a lot accomplished? Or is it more like EQ1 where you needed to raid like 8 hours a day?
- We raid about 4 hours a day and can beat several zones in a day, except VP that we usualy need two days to beat. So yes, for most guilds 4 hours is plenty, espesically now that we have presistant zones.
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