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Old 07-08-2008, 03:48 AM  
Troubadors ARE a DPS class!
 
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Default Re: Question about AoC raiding

So wait, every single mob has AoEs and spawns adds? This is new and exciting.
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Old 07-08-2008, 11:31 AM  
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Default Re: Question about AoC raiding

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Originally Posted by Rampagious View Post
So wait, every single mob has AoEs and spawns adds? This is new and exciting.
LOL No, not every single mob has AoE or spawns mobs. Some do, definitely not all.

Raiding in the game can be quite cumbersome. Healing is an afterthought for the game really. Meaning, my character as a Priest of Mitra, has 2 HoTs and one big heal. The big heal has a 1 minute debuff so that no other PoM can cast their big heal on already effected raid members. The 2 HoTs tick every second, but for minimal health. However, the heals are raid wide, so as long as others are in range (frontal cone, close proximity - depending on type of HoT), they will receive the benefit.

There are not actual taunts in the game other than building hate through skill combos on melee classes. There is gear and items you can "gem/socket" to obtain more hate, but at this point, gear and stats is very weak.

A good amount of nerfs have gone around already, frustrating many players. The nerf cries are still raging on the forums (enough to make you not want to read the forums).

This game has a lot of potential, but with the number of bugs, latency issues and stealth changes, many are getting frustrated. It's a whole new way to work together for raiding and requires people to pay attention to where they are. FYI Collision is in the game and can make for some nasty situations!
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Old 07-08-2008, 02:58 PM  
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Default Re: Question about AoC raiding

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Originally Posted by Chat_Noir View Post
LOL No, not every single mob has AoE or spawns mobs. Some do, definitely not all.
No, they pretty much all do lol. Champion has no adds, but hes a ridiculous joke and thats about it. They still all have some sort of AE, even if its a short-range, persistent one. And yes, I'm including tier 2 bosses. Like I said, some of the AE's are easily joustable or otherwise avoidable (and some of the fight-specific tricks to learn for preventing them are actually pretty cool).

We're all getting extremely sick of fights where 80% of the focus is on the adds. I was sick of that about a month into avatar farming, and coming here its pretty much the same thing.
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