Re: Question about AoC raiding
Yeah, we've server firsted everything in t1 legit in between the patches where they were all taking turns being made completely broken, but so far the first boss in wing 1 of the t2 zone is completely unkillable due to a bug and just resets to full hp at the start of phase 1 every time. So we're forced to enter wing 2 where you're expected to have already gotten gear from wing 1, and the going is tough.
As for examples, almost every fight is 1 boss, with adds that come out at intervals and sometimes in waves based on the mob's hp. All bosses have some kind of AE which you have to figure out how to avoid, sometimes its a dps threshold, sometimes you can't use fire damage, sometimes its just line of sight.
Its totally unfinished, but there is a shitload of potential here. Its still fun, even though you have to wonder each night if they even tested anything before launch. I really am enjoying it either way, and we'll be ahead of the game when funcom catches up and releases the next batch of (hopefully more polished) raid content.
Last edited by Feefai; 07-08-2008 at 02:22 AM.
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