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Old 09-22-2007, 02:57 PM  
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Default Re: Age of Conan

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Originally Posted by Gaige View Post
AoC is turning out to be the next Vanguard.
Vanguard was being designed by a lying retard whose goal was to make a 10-year-old game with updated graphics.

AoC may very well turn out to be crap, but it would be because the designers tried to break the MMO mold and do something different, certainly not because their outdated ideas didn't sell or because they lied about the type of game they were making.

When Brad's realized his game was shit, he fucked over all his own people and sold it to SOE. When the same thing happened to Funcom's game (AO launched like shit), they fixed the game and made it one of the best MMOs on the market that is still alive and well today. You can't even begin to compare the two.
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Old 09-22-2007, 04:16 PM  
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Default Re: Age of Conan

I was more referencing trying to design ideals instead of what they can realistically include and also having huge technical issues/lag.

I heard the minimal displays Funcom have shown of AoC at trade shows are suffering fps lag.

/shrug

I'm just saying, I was pretty hyped about AoC but now I think they're just asking for trouble. Not to mention the Mature rating. Seems like they're pretty much destined to fail.
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Old 09-22-2007, 04:45 PM  
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Default Re: Age of Conan

I'm going to have to agree here. It seems like they're building up an extreme amount of hype but from what I've seen I don't know that they're actually building the game they're trying to sell everyone.
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Old 09-22-2007, 07:35 PM  
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Default Re: Age of Conan

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I was more referencing trying to design ideals instead of what they can realistically include and also having huge technical issues/lag.
the only "unproven" thing in AoC is the "arcade-style" combat.

the other unique features are mostly (heavy) updates on stuff that worked well in AO.

the lag/fps thing has been an issue in every MMO ever in development i think... EQ2 is 3 years old and still has these problems, tabula rasa is a lot less ambitious than AoC and still has these problems...

they are planning a "fog of war" system for the major battles that will basically adjust on the fly and only show you the nearest combatants or somesuch. no idea if it'll work...

but multi-player sieges have been around for a long time so it's just a matter of making it work with this particular graphics engine and network setup.

If I AoC fails, i doubt it will be due to performance issues, i think they learned their lesson from launching AO buggy. If it fails, I think it will either be the combat system or something pvp-related.

Ultimately, if 200 people on the screen isn't viable, they always have the option of making it 100.

Also remember that hype is hype, none of this siege FPS stuff has any effect on PvE which is the majority of people's playtime - at least for the first few months. The raids are still 24 player, the groups are still 6 people ( i think 6).

as far as the M rating, it was there from the start. tbh, I'm a little surpised to see boobs, i thought the rating was more of a publicity stunt, but looks like they are totally embracing it. i don't think it matters since everyone that wants to play it willl still play it. M rating never stopped GTA from being the biggest game in the world.
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Old 09-22-2007, 07:39 PM  
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Default Re: Age of Conan

/shrug

We'll see.
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Old 09-22-2007, 10:59 PM  
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Default Re: Age of Conan

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I peed a little.
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Old 09-22-2007, 11:45 PM  
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Default Re: Age of Conan

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the only "unproven" thing in AoC is the "arcade-style" combat.
Are the first 20 levels still played without contact with other players? If so, as far as standard MMORPGs go I would say that is an "unproven" concept.
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Old 09-23-2007, 11:42 AM  
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Default Re: Age of Conan

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Are the first 20 levels still played without contact with other players? If so, as far as standard MMORPGs go I would say that is an "unproven" concept.
Originally was planned that way but was changed. They made a big deal out of it, but when you really think about it, how much do you usually group in your first 15 hours of play in any MMO? (that's how long that part is meant to take).

Take EQ2, sure there are other people on the newbie island and whatever new newbie areas they have, but it's generally pointless to group until at least level 12 or so.

Anyhow, due to beta and forum feedback, they've adjusted this part, so now you are in a shared world for the entire time and you do the "single-player" parts of the opening 20 levels at "night" when you go to sleep.
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Old 09-28-2007, 04:14 PM  
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Default Re: Age of Conan

What mounts SHOULD look like:





There is a new siege video too:
ftp://91.121.64.96/videos/9037-14906...iege.wmv.z ip
i havne't seen it yet, DLing now, people saying best video yet.
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Old 09-28-2007, 04:16 PM  
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Default Re: Age of Conan

When was this game coming out? October/November? Wait no, it's March now. So uhm, it's going to be competing against Wrath of the Lich King. GG.
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