Hi all,
I was looking to roll a paladin to start the game i was wondering if you all could tell me the paladins roll in an end game raid? also if a paladin could be dps in a raid with a 2h weapon? And how well a paladin solo levels up?
Thanks ya'll
Hi all,
I was looking to roll a paladin to start the game i was wondering if you all could tell me the paladins roll in an end game raid? also if a paladin could be dps in a raid with a 2h weapon? And how well a paladin solo levels up?
Thanks ya'll
OT, we don't fill a DPS roll, and decent at soloing though slower than some others unless you pull many mobs at once.
(Raid)Leader of Dracos Argent 2006-2010
Would u mind telling me what class would fill a dps roll melee class? Preferably using a 2h weapon?
For the most part, if you're gonna be a melee dps class you'll be using a 2-hander.
Tho... it all depends on what buffs you are able to scrounge up... self buffed you're lucky if you can beat some healers. But with the right buffs you're getting the MT taking you aside and shooting you in the back of the head for stealing agro too much :P
This dude posted in almost every class sub-forum looking for advice on melee dps with a 2H'er.
He has, hopefully, decided on templar.
LOL, yeah. Paladins doing high end DPS for a Paladin are awesome aggro stealers without using hate transfers or 3rd party hate gain buffs. Part of the problem is a DPS Paladin will often be running Jewel of Animosity (5% hate gain) at a minimum, plus any hate gain from STR AA line.
The other problem is that, when a Paladin gets the right gear they will be running Doombringer Pendulum with about 60%+ melee crit, DA that goes anywhere from 30% to 90% depending on buffs and procs, and DPS mod in the 100-200 range. At this point, they are a melee version of a Ranger, and will do heavy spike damage when they crit and DA the Doombringer Pendulum (as high as 20k+ damage on a swing ignoring procs).