Quote:
Originally Posted by Onra
Faith Strike M1 Displays 436 heals.
In ACT with 101-126% melee crit (the heal crits based off if the melee attack does) it is always healing me for 473 (crit) unless I am closer than that to 100% HP.
Not sure the issue you are having with it?
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M1 Faith Strike can crit for more than 364, which is apparently the hard cap on the heal @ M1. M2 the hard cap is 375.
The CA displays the heal hard cap as if it were being calculated after the 100% increase from AA, but the hard cap is actually being calculated based on the heal amount of the CA before the AA increase, so it it misleading.
Faith Strike M1 base heal amount w/ AA: 291
(291 / 2) + 291 = 436 <- displayed hard cap
Faith Strike M1 base heal amount w/o AA: 146
(146 / 2) + 291 = 364 <- actual hard cap
Am I wrong in thinking that the bottom example isn't the way the hard cap should be being calculated?
Aren't ability hard caps 1.5x the base of the ability? So the 100% increase to Faith Strike isn't increasing the base heal amount, and the hard cap is being determined as the increased amount plus 0.5 x the "actual" base amount.
Is that the way all hard caps are determined with % increase AA's?