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Old 07-10-2008, 07:17 PM  
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Character: Madbiker
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Default Re: Non Guardian fighter changes?

Stone has it right in his post, hell, they could make a lame item even like a paladin only cloak or symbol that has a leet save effect and i'd be happy
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Old 07-11-2008, 02:16 AM  
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Default Re: Non Guardian fighter changes?

Quote:
Originally Posted by Madb View Post
with that statement you really cant say it need's fixed though.
Hmm, I suppose it depends who you have designed the AA line to be useful for? I suppose the comments here cant be considered a balanced survey but it seems that the vast majority of Paladins (who dont fall into the top 1% of gear etc) would like improvements.

If you change things to help 99% does that unbalance the 1% at the top? It could, but it would depend on what was done.

What does "lights out" mean?

Many have stated that our "oh Sh*t" spells dont scale for RoK and I agree with them, LOH is too low etc, DA needs changing, our "save from death" spell is woefull and our self ward does not compensate for a ToS equivalent. Indeed all our heals are too slow, low and interruptable to be considered compensation for the above issues...

"Just give us 1 save that is on a decent timer and as effective as reflexes or TOS....." Stonestrong

I do agree that would certainly help
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Old 07-11-2008, 03:38 PM  
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Default Re: Non Guardian fighter changes?

Like Madbiker, I have thought it would be fun to be an SK just to shut up the SK naysayers lol. SKs get some fun toys. I would miss Holy Ground, its my favorite atm.

I think our AAs are the least of the problem areas imho as far as the wisdom line goes. I like being fear immune so much caz I'm lazy... I admit it. I like not having to crouch and walk or worry about fear at all. Also, I dont see a noticable difference anymore in DPS between the two specs when raiding.

All in all, I'd like a better clicky on our mythical and scale up some of our special paly spells/abilities. I mean c'mon... anyone notice that our little mythical avenger is an SK in paly gear? lol
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