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Old 02-02-2009, 12:17 AM  
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Default For Legendary(some fabled) geared Paladins Amends isn't always the answer

My main is a Swash in a raid guild, but I spend allot of time tanking groups with my Pal. Most of my pal's gear is legendary with a couple group zone fabled items. Amends is not always the answer, and some group makeups work better then others.

Bad group makeup for amends control (1 healer, 4 casters)
This situation sucks from my perspective especially when not one of the casters is a coercer. Speciffically my experience is with 1 illy, 1 wizard, 1 necro, and 1 conj. All four of them have their myths and put out a crap ton of damage. Figuring out whom to put amends on is a problem since none of them seem to put out consistent high amounts of damage. (They aint a lawnmower of damage like a scout can be).

Better group makeup for amends control (1 healer, 1 bard, 3 casters)
Bards add a ton to aggro control and it becomes easier to decide who to cast amends upon. Still when you are a legendary tank, it becomes tough to decide whom to amend, especially when you have amends targets ninja afking. Not an aweful situation, just a pain in the ass.

Best group makeup for amends control (1 healer, 1 bard, 1 pred/rogue, 2 casters) Rogues and Preds make the best amends targets unless you have a good swash or assassin that is good at deaggroing. In that case use them for their hate transfer, and put amends on the second nastiest dpser in your group. Of course stuns and ae dps has to be accounted for.

I know this might not be the best amends priority listing, and I guess I am looking for amends advice for a legendary tank. For VP geared/Myth geared Pals it is easy to see why amends is not that important of an ability. For other tanks, the issue is a lot more complicated.

Keep in mind what dps you would do as a legendary equiped pal, and not someone that has all the best gear in the game.

Last edited by Scayre; 02-02-2009 at 12:22 AM.
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Old 02-02-2009, 03:13 AM  
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Default Re: For Legendary(some fabled) geared Paladins Amends isn't always the answer

And tomorrow Amends is going away? *edit* Just saw on the official forums that the revamp is being pushed back... good, hopefully we get the new DA regardless.

And an even worse amends group is a Legendary 80 Paladin / 80 Ranger / 80 Warlock NO HEALER! lol, it was fun but nerve racking to say the least.

Holy Ground and Rescue are your friends...

Last edited by Wurm; 02-02-2009 at 03:51 AM.
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Old 02-02-2009, 04:52 AM  
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Default Re: For Legendary(some fabled) geared Paladins Amends isn't always the answer

Holy Ground is like a shadier form of Thought Snap, its blessings don't stay around with you for long. The group transfer temp buff blows away everything.
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Old 02-02-2009, 08:49 AM  
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Default Re: For Legendary(some fabled) geared Paladins Amends isn't always the answer

in a mage group.. coercer is usually the best target because they should be putting out decent dps and fairly quickly as well as having their transfer..

if you're in a group without one and still stuck with mostly mages pick the wiz/lock to start.. but really you need to find out right away who is doing the most dps and go with that person.. it helps to know the players or guilds in this case..

brigs/rangers/assassins are fine if you don't have a strong ae class in the group, i like swashy amends the best since they provide pretty good output in both areas.

as an instance tank again your primary goal for amends is to simply find out who is doing the most dps/bringing a reliable dps along with you to help .
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Old 02-02-2009, 10:18 AM  
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Default Re: For Legendary(some fabled) geared Paladins Amends isn't always the answer

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Originally Posted by Illuminator View Post
Holy Ground is like a shadier form of Thought Snap, its blessings don't stay around with you for long. The group transfer temp buff blows away everything.
True, but I use it every fight just to make sure. Combined with trample it seems to do a damn good job of bringing a pack of mobs in line.
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Old 02-02-2009, 11:04 AM  
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Default Re: For Legendary(some fabled) geared Paladins Amends isn't always the answer

For multi mob heroic encounters, trample will provide all the aggro management you need if you don't have a sorc/swash or other multi-mob amends target.
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Old 02-02-2009, 11:04 AM  
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Default Re: For Legendary(some fabled) geared Paladins Amends isn't always the answer

Might as well forget about Amends. It's going away never to be seen again as a hate transfer.
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Old 02-02-2009, 12:29 PM  
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Default Re: For Legendary(some fabled) geared Paladins Amends isn't always the answer

As will the way aggro is calculated on multi-mob encounters.
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Old 02-02-2009, 02:39 PM  
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Default Re: For Legendary(some fabled) geared Paladins Amends isn't always the answer

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For multi mob heroic encounters, trample will provide all the aggro management you need if you don't have a sorc/swash or other multi-mob amends target.

Wrong

While trample is very usefull it is not the best tool for locking down large sets of adds. Trample can only hit up to 4 mobs at a time and they have to be semi decently positioned. Most of the group encounters in TSO (heroic instances) have alot more than 4 mobs. Your best bet for getting aggro on all the mobs at once is Holy Ground + Verdict, Doom Rays, Circle of Conviction, or Smite Evil. These all hit up to 8 mobs at once and the mobs don't have to be on top of each other, like they do for trample.
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Old 02-02-2009, 02:57 PM  
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Default Re: For Legendary(some fabled) geared Paladins Amends isn't always the answer

Unfortunatly that's only 8 max tho... concecrate and I'm pretty sure castigate have no max targets and are best in conjuction with HG when you "accidentally" pull half the zone.

Actually the cure does an AoE taunt with no max target.. it may not be large but sometimes its enough just to get on the mobs hate list.
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