Re: What is the best possible group makeup for a Paladin?
Well basically Nanjee you need to realize what's going to help you the most for a desired result. If you want to see bigger auto attack swings on mobs, you need to up your DPS modifier. There are various classes that can buff this. Fury, Inquisitor, Dirge, Coercer, Berserkers, Shadowknights (with deathmarch). Some of those classes provide proc buffs which aren't up all the time, some provide a steady, realiable bonus.
The other thing that will help as mentioned before is the mob being debuffed and your own str.
If you're going for double attack modifiers, your best bet is illusionist and mystic.
I generally try and have 2 different types of set ups. Either a melee group or a caster group.
Melee group my favorite is paladin, cleric, swashy, brigand, dirge, predator (or a second healer for really hard stuff)
Caster group I like paladin, warlock, wizard, illusionist, troubador, cleric.
Generally in either group you will do fine, but I love caster groups because it's fun to watch silkies go all out and melt mobs faces. That and with that group you can pull whole rooms and have a good time.
I like templars over inquisitors generally because templars have so many healing tips and tricks. In those groups the dps generally takes care of itself, so the healer just needs to keep people alive basically
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