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  1. #1
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    Default Tips for returning paladin

    Hi guys, I havent played since 2010. Then I was a hardcore raider. Returned to the game a week ago and immediately surprised by the large number of different stats on gear. But I was more interested in what is now better? Block or mitigation? Since bosses have strikethrough.
    Would also like to hear about adornments for tanking. For example, all white slots should be stamina or hp + block?

  2. #2
    "That Guy" Maergoth's Avatar
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    Default Re: Tips for returning paladin

    I have been working on an updated paladin guide, but it is very subjective at the moment and I'm trying to avoid that. Moreso because the stats a heroic tank needs are more than ever very different from what a raid tank needs. With the amount of sacrifices you have to make with each gear choice, as well as the luck involved in obtaining the "correct" pieces, it is hard to say what you should or shouldn't have.

    My strategy has been to keep all my blue stats capped. Cast speed, reuse, AE auto, DPS, Haste, Multi, and hategain. At that point, you can take either potency, or mitigation. You should have 12k mitigation minimum for raid tanking. People will probably say 15k, but we have enough damage reduction constantly that you are not at much risk of being one or two shotted anyway.
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    Quote Originally Posted by matin View Post
    wow it sickens me to even believe your a person, no human being would say this

    shame on you

  3. #3
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    Default Re: Tips for returning paladin

    Thank you for the answer. By the way, what about KoS tree? Now strength line is no longer needed, so stamina + wisdom +? I thought about int because of legionnaires conviction, but since I have no experience of raids in todays reality, I dont know is this gonna be useful or not.

  4. #4
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    Default Re: Tips for returning paladin

    Yeah Int is the way to go but mainly because Wis line just hasn't scaled well at all. A 3k group ward and 8% potency just isnt worth what it used to be. There's also a ton of magic damage in ToV so the Int endline is somewhat useful but the reuse on it kinda kills it in my opinion.
    Quote Originally Posted by Maergoth View Post
    I consider myself the fat chick, and lucky enough to be able to fellate on a west coast schedule pretty much every night of the week with a bunch of other quality fellaters.

  5. #5
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    Default Re: Tips for returning paladin

    Guys, what about additional riposte chance on gear? Does it increase avoidance or only increases the chance to hit back after parry? As I understand its uncontested riposte which should increase the total avoidance (parry chance), while for example "+30 Additional Chance to Riposte" rune isnt goin to increase my avoidance. Am I right?

  6. #6
    "That Guy" Maergoth's Avatar
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    Default Re: Tips for returning paladin

    Correct. If it says "Gives caster a 3% chance to riposte" or says "3% riposte, other quadrants are parry" etc.. that is good.

    Int endline Legionnaire's Conviction is good because it also reflects physical damage (it doesn't reduce it though). And the damage it deals is determined by your total damage reduction value, not just the damage reduction granted by LC. Use Devout Sacrament with it on pull and you will have a good burst of aggro on named fights when the mob opens up on you without debuffs. Just don't use it while faith is up, because they don't stack well.

    Strength line is definitely still useful though. Frees up a ton of reforging. Definitely worth doing if you don't put much value on the AOE auto attack stuff.
    Basic Paladin's Guide to Success
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    Quote Originally Posted by matin View Post
    wow it sickens me to even believe your a person, no human being would say this

    shame on you

  7. #7
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    Default Re: Tips for returning paladin

    Thank you!
    About damage reduction. Our mythical weapon buff gives 10% healing and 10% physical damage reduction. So, except for the one shot kill, it can be considered as a 20% physical damage reduction. Plus 5% from purple rune = 25%. After devout sacrament casting we get another 35% and the total amount of damage reduction will be 60%. So is devout sacrament stacks correctly with our damage reduction buff? And will the devout sacraments stack up? If after successfull holy aid I use it again, I would have a 100% damage reduction?

  8. #8
    "That Guy" Maergoth's Avatar
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    Default Re: Tips for returning paladin

    No, it doesn't stack with itself. But it does stack additively with everything else. The myth buff reactive heal is separate though. Dont consider it as damage reduction. In theory, it functions similar. In practice, it makes a difference.
    Basic Paladin's Guide to Success
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    Quote Originally Posted by matin View Post
    wow it sickens me to even believe your a person, no human being would say this

    shame on you

  9. #9
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    Default Re: Tips for returning paladin

    Yes, I counted wrong, sorry. And what is the mitigation cap againts 103lvl enemy (I mean raid bosses)? The formula remains the same? 150 * 95 = 14250? If so, then, for example, Maergoth you have almost capped it without any group buffs?

    P.S. I found the white adorn on + parry into the ring. One such adornment adds just +28 parry. So I do not get even 0.5% parry if 400 skill gives 1% parry? Sounds kind of stupid.
    Last edited by Bratman; 02-10-2014 at 06:18 PM.

  10. #10
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    Default Re: Tips for returning paladin

    Oh, I mean 150 * 103 for example. But the difference is not very large

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